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1 | 39 | HKM | # Contributing to node-bunyan |
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2 | |||
3 | Thanks for using node-bunyan and for considering contributing to it! Or perhaps |
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4 | you are just here to get a sniff for what is going on with node-bunyan |
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5 | development. |
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6 | |||
7 | |||
8 | ## How you can help |
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9 | |||
10 | If you want to help me here, great! Thank you! Some ideas: |
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11 | |||
12 | - Do you have experience with and/or recommendations for a good automated |
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13 | testing service? Ideally I'd like support for Mac, Linux, SmartOS, and maybe |
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14 | Windows. Also, support for node.js versions 0.10 up to whatever the current |
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15 | latest is. Are those too tall an order? What's more, Bunyan is meant to work |
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16 | (at least partially) in the browser. Is there a good service for that? |
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17 | Please discuss on [issue #342](https://github.com/trentm/node-bunyan/issues/342). |
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18 | |||
19 | - Fielding issues labelled with "[Type-Question][Type-Question]", if you are familiar |
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20 | with Bunyan and know how to answer them, would be great. |
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21 | |||
22 | - If you want to dive into code, but aren't *that* familiar with node-bunyan, |
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23 | then [issues labelled with Experience-Easy][Experience-Easy] are a good |
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24 | place to start. |
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25 | |||
26 | - [Once I've made a once over |
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27 | triaging](https://github.com/trentm/node-bunyan/issues/335) and consolodating |
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28 | issues and PRs, volunteering for issues in a particular |
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29 | [component](#component) with which you have familiarity would be great. |
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30 | |||
31 | [Type-Question]: https://github.com/trentm/node-bunyan/issues?q=is%3Aopen+is%3Aissue+label%3AType-Question |
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32 | |||
33 | |||
34 | ## Trent's Biased Rules for Code |
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35 | |||
36 | In the hope that it makes it easier to get PRs into Bunyan, here is my biased |
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37 | list of what I typically want. Submitting a PR without all of these is |
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38 | *totally fine*! The only side-effect is that it may take longer for me to |
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39 | provide feedback on it and merge it. I'll politely request missing pieces. |
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40 | |||
41 | |||
42 | - Please follow existing code style. Contributed code must pass `make check`. |
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43 | (Note: I intended to [change to eslint |
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44 | soon](https://github.com/trentm/node-bunyan/issues/341), so currently `make |
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45 | check` might be a moving target.) |
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46 | |||
47 | - Any user visible change in behaviour should almost certainly include an |
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48 | update to the docs. Currently the "docs" is the README.md. |
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49 | |||
50 | - Adding a test case for code changes is **stronly recommended**, else I |
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51 | can't easily promise to not break your fix/feature later. If you don't |
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52 | grok the test suite, please ask. We can use it to form the basis for a |
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53 | "test/README.md". |
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54 | |||
55 | - Typically a code change should have an associated issue or PR. This allows |
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56 | addition of follow-up issues, discussion, test data, etc. to be associated |
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57 | with the commit. Just using GitHub pull requests makes this easy. |
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58 | |||
59 | - All but the most trivial code changes should have an addition to the |
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60 | [changelog](./CHANGES.md). The audience for the changelog is *Bunyan users*. |
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61 | However, because rebasing longer-lived PRs against master is a pain |
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62 | with a change to CHANGES.md, please **do not include a CHANGES.md change |
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63 | in your PR. Instead suggest a CHANGES.md addition in a comment on the |
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64 | PR.** |
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65 | |||
66 | - Good commit messages, please: |
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67 | - The first line should be a succinct summary of the issue or fix. A |
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68 | good candidate is to just cut 'n paste the issue title, if there is one. |
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69 | - If the commit is for a particular issue/PR (see previous rule), please |
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70 | list the issue number in the commit message. E.g. "Fixes #123" or "Related |
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71 | to #234". |
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72 | - The audience for commit messages is *Bunyan developers*. |
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73 | |||
74 | |||
75 | ## Pull Request Lifecycle |
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76 | |||
77 | (Language adapted from |
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78 | [terraform](https://github.com/hashicorp/terraform/blob/master/CONTRIBUTING.md).) |
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79 | |||
80 | - You are welcome to submit your pull request for commentary or review before it |
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81 | is fully completed. Please prefix the title of your pull request with "[WIP]" |
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82 | to indicate this. It's also a good idea to include specific questions or items |
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83 | you'd like feedback on. |
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84 | |||
85 | - Once you believe your pull request is ready to be merged, you can remove any |
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86 | "[WIP]" prefix from the title and a core team member will review. See |
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87 | Trent's Biased Rules above to help ensure that your contribution will be |
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88 | merged quickly. |
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89 | |||
90 | - Trent or, if things go well, a node-bunyan maintainer will look over your |
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91 | contribution and either provide comments letting you know if there is anything |
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92 | left to do. Please be patient. Unfortunately, I'm not able to carve out |
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93 | a *lot* of time for Bunyan development and maintenance. |
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94 | |||
95 | - Once all outstanding comments and checklist items have been addressed, your |
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96 | contribution will be merged. Merged PRs will be included in the next |
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97 | node-bunyan release. |
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98 | |||
99 | - In some cases, we might decide that a PR should be closed. We'll make sure to |
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100 | provide clear reasoning when this happens. |
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101 | |||
102 | |||
103 | ## Issue labels |
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104 | |||
105 | The point of issue labeling for node-bunyan is to help answer "what should be |
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106 | worked on now? what can be left for later?" I don't want issue labelling to |
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107 | become a burden for anyone, so (a) don't feel obliged to add them yourself and |
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108 | (b) I'm happy to reevaluate their usage. |
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109 | |||
110 | Bunyan shall have categories of [issue |
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111 | labels](https://github.com/trentm/node-bunyan/labels) named "$category-$value". |
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112 | An issue should have max *one* label from each set. Users of Google Code's |
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113 | dearly departed issue tracker may remember this kind of thing. This is a |
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114 | poorman's version of structured issue tracker metadata. |
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115 | |||
116 | I'm inclined to *not* do priorities right now. *Possibly* we'll use GitHub |
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117 | milestones to basically set targets for upcoming releases. But otherwise my |
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118 | sense is that for smaller OSS projects, assigning prios will get in the way. |
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119 | If people would think it helpful, I'd consider "Difficulty-" or "Experience-" |
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120 | categories (a la Rust's "E-" labels) to mark easier and intermediate tasks |
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121 | that someone interested but maybe not very familiar with Bunyan might want |
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122 | to tackle. |
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123 | |||
124 | For now, here are the various labels and their purpose: |
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125 | |||
126 | ### Meta |
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127 | |||
128 | - needstriage: Temporary label to help me do a single triage pass through all |
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129 | current open issues and PRs. |
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130 | See [#335](https://github.com/trentm/node-bunyan/issues/335) |
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131 | where I'm working through this. |
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132 | |||
133 | ### Type |
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134 | |||
135 | Color: green |
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136 | |||
137 | - Type-Unknown: If it is still unclear or undecided if an issue is an intended |
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138 | feature (perhaps arguing for better docs or examples to avoid confusion) or a |
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139 | bug, I will use this category. |
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140 | - Type-Question: Asking a question on Bunyan usage, about the project, etc. |
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141 | - Type-Bug: A bug in Bunyan's behaviour. |
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142 | - Type-Improvement: A new feature or other improvement. |
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143 | - Type-Doc: Issues with Bunyan's documentation. |
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144 | - Type-Task: A project task to be done. |
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145 | |||
146 | TODO: consider Type-Unknown for the "unclear if bug or feature" tickets. |
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147 | |||
148 | ### Component |
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149 | |||
150 | Color: blue |
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151 | |||
152 | - Component-Project: Project meta stuff like testing, linting, build, install, |
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153 | etc. |
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154 | - Component-CLI: The `bunyan` command-line tool. |
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155 | - Component-Lib: catch-all for other library stuff |
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156 | - Component-LibRotation: The bunyan library's log rotation support. |
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157 | - Component-LibBrowser: Bunyan's handling/support for running in the browser. |
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158 | - Component-LibFlush: A separate component for collecting the tickets related |
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159 | to closing/flushing bunyan streams on process shutdown. |
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160 | |||
161 | The point of components is to find like issues to help with reference, search |
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162 | and resolving them. If no component fits an issue/PR, then don't add a label. |
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163 | |||
164 | ### Resolution |
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165 | |||
166 | Color: red |
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167 | |||
168 | - Resolution-WontFix |
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169 | - Resolution-Duplicate |
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170 | - Resolution-Fixed: Also used to indicate "doc written", "question answered", |
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171 | "feature implemented". |
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172 | - Resolution-CannotRepro: After some reasonable attempt by maintainers to |
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173 | reproduce a bug report, I want it to be non-controversial to close it |
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174 | and mark it with this. If given more info by someone able to repro, we |
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175 | can happy re-open issues. |
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176 | |||
177 | ### Experience |
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178 | |||
179 | Color: yellow |
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180 | |||
181 | - Experience-Easy: Relatively little experience with node-bunyan should be |
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182 | required to complete this issue. |
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183 | - Experience-NeedsTest: Typically added to an issue or PR that needs a test |
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184 | case. Someone familiar enough with node-bunyan's test suite could tackle this. |
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185 | - Experience-Hard: At a guess, this is a thorny issue that requires known |
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186 | node-bunyan well, knowing node.js well, requires design review or all of |
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187 | these. |
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188 | |||
189 | One of the "Experience-\*" labels can optionally be put on an issue or PR to |
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190 | indicate what kind of experience a contributor would need with node-bunyan |
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191 | (and/or node.js) to complete it. For example, if you're looking for somewhere to |
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192 | start, check out the [Experience-Easy][Experience-Easy] tag. This category idea |
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193 | is borrowed from [rust's E-\* labels][rust-issue-triage]. |
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194 | |||
195 | [Experience-Easy]: https://github.com/trentm/node-bunyan/issues?q=is%3Aopen+is%3Aissue+label%3AExperience-Easy |
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196 | [rust-issue-triage]: https://github.com/rust-lang/rust/blob/master/CONTRIBUTING.md#issue-triage |
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197 | |||
198 | |||
199 | ## Acknowledgements |
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200 | |||
201 | Anything good about this document is thanks to inspiration from |
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202 | [rust](https://github.com/rust-lang/rust/blob/master/CONTRIBUTING.md) and, more |
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203 | recently |
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204 | [terraform](https://github.com/hashicorp/terraform/blob/master/CONTRIBUTING.md). |
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205 | Anything bad about it, is my fault. |