root / HServer / 00.Server / 00.Program / node_modules / debug / README.md
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1 | 39 | HKM | # debug |
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2 | [](https://travis-ci.org/visionmedia/debug) [](https://coveralls.io/github/visionmedia/debug?branch=master) [](https://visionmedia-community-slackin.now.sh/) [](#backers) |
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3 | [](#sponsors) |
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4 | |||
5 | |||
6 | |||
7 | A tiny node.js debugging utility modelled after node core's debugging technique. |
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8 | |||
9 | **Discussion around the V3 API is under way [here](https://github.com/visionmedia/debug/issues/370)** |
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10 | |||
11 | ## Installation |
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12 | |||
13 | ```bash |
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14 | $ npm install debug |
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15 | ``` |
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16 | |||
17 | ## Usage |
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18 | |||
19 | `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole. |
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20 | |||
21 | Example _app.js_: |
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22 | |||
23 | ```js |
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24 | var debug = require('debug')('http') |
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25 | , http = require('http') |
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26 | , name = 'My App'; |
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27 | |||
28 | // fake app |
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29 | |||
30 | debug('booting %s', name); |
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31 | |||
32 | http.createServer(function(req, res){ |
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33 | debug(req.method + ' ' + req.url); |
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34 | res.end('hello\n'); |
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35 | }).listen(3000, function(){ |
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36 | debug('listening'); |
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37 | }); |
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38 | |||
39 | // fake worker of some kind |
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40 | |||
41 | require('./worker'); |
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42 | ``` |
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43 | |||
44 | Example _worker.js_: |
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45 | |||
46 | ```js |
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47 | var debug = require('debug')('worker'); |
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48 | |||
49 | setInterval(function(){ |
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50 | debug('doing some work'); |
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51 | }, 1000); |
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52 | ``` |
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53 | |||
54 | The __DEBUG__ environment variable is then used to enable these based on space or comma-delimited names. Here are some examples: |
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55 | |||
56 |  |
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57 | |||
58 |  |
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59 | |||
60 | #### Windows note |
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61 | |||
62 | On Windows the environment variable is set using the `set` command. |
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63 | |||
64 | ```cmd |
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65 | set DEBUG=*,-not_this |
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66 | ``` |
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67 | |||
68 | Note that PowerShell uses different syntax to set environment variables. |
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69 | |||
70 | ```cmd |
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71 | $env:DEBUG = "*,-not_this" |
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72 | ``` |
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73 | |||
74 | Then, run the program to be debugged as usual. |
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75 | |||
76 | ## Millisecond diff |
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77 | |||
78 | When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls. |
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79 | |||
80 |  |
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81 | |||
82 | When stdout is not a TTY, `Date#toUTCString()` is used, making it more useful for logging the debug information as shown below: |
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83 | |||
84 |  |
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85 | |||
86 | ## Conventions |
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87 | |||
88 | If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser". |
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89 | |||
90 | ## Wildcards |
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91 | |||
92 | The `*` character may be used as a wildcard. Suppose for example your library has debuggers named "connect:bodyParser", "connect:compress", "connect:session", instead of listing all three with `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`. |
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93 | |||
94 | You can also exclude specific debuggers by prefixing them with a "-" character. For example, `DEBUG=*,-connect:*` would include all debuggers except those starting with "connect:". |
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95 | |||
96 | ## Environment Variables |
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97 | |||
98 | When running through Node.js, you can set a few environment variables that will |
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99 | change the behavior of the debug logging: |
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100 | |||
101 | | Name | Purpose | |
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102 | |-----------|-------------------------------------------------| |
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103 | | `DEBUG` | Enables/disables specific debugging namespaces. | |
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104 | | `DEBUG_COLORS`| Whether or not to use colors in the debug output. | |
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105 | | `DEBUG_DEPTH` | Object inspection depth. | |
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106 | | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. | |
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107 | |||
108 | |||
109 | __Note:__ The environment variables beginning with `DEBUG_` end up being |
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110 | converted into an Options object that gets used with `%o`/`%O` formatters. |
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111 | See the Node.js documentation for |
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112 | [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options) |
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113 | for the complete list. |
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114 | |||
115 | ## Formatters |
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116 | |||
117 | |||
118 | Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting. Below are the officially supported formatters: |
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119 | |||
120 | | Formatter | Representation | |
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121 | |-----------|----------------| |
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122 | | `%O` | Pretty-print an Object on multiple lines. | |
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123 | | `%o` | Pretty-print an Object all on a single line. | |
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124 | | `%s` | String. | |
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125 | | `%d` | Number (both integer and float). | |
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126 | | `%j` | JSON. Replaced with the string '[Circular]' if the argument contains circular references. | |
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127 | | `%%` | Single percent sign ('%'). This does not consume an argument. | |
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128 | |||
129 | ### Custom formatters |
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130 | |||
131 | You can add custom formatters by extending the `debug.formatters` object. For example, if you wanted to add support for rendering a Buffer as hex with `%h`, you could do something like: |
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132 | |||
133 | ```js |
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134 | const createDebug = require('debug') |
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135 | createDebug.formatters.h = (v) => { |
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136 | return v.toString('hex') |
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137 | } |
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138 | |||
139 | // …elsewhere |
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140 | const debug = createDebug('foo') |
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141 | debug('this is hex: %h', new Buffer('hello world')) |
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142 | // foo this is hex: 68656c6c6f20776f726c6421 +0ms |
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143 | ``` |
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144 | |||
145 | ## Browser support |
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146 | You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify), |
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147 | or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest), |
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148 | if you don't want to build it yourself. |
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149 | |||
150 | Debug's enable state is currently persisted by `localStorage`. |
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151 | Consider the situation shown below where you have `worker:a` and `worker:b`, |
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152 | and wish to debug both. You can enable this using `localStorage.debug`: |
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153 | |||
154 | ```js |
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155 | localStorage.debug = 'worker:*' |
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156 | ``` |
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157 | |||
158 | And then refresh the page. |
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159 | |||
160 | ```js |
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161 | a = debug('worker:a'); |
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162 | b = debug('worker:b'); |
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163 | |||
164 | setInterval(function(){ |
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165 | a('doing some work'); |
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166 | }, 1000); |
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167 | |||
168 | setInterval(function(){ |
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169 | b('doing some work'); |
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170 | }, 1200); |
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171 | ``` |
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172 | |||
173 | #### Web Inspector Colors |
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174 | |||
175 | Colors are also enabled on "Web Inspectors" that understand the `%c` formatting |
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176 | option. These are WebKit web inspectors, Firefox ([since version |
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177 | 31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/)) |
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178 | and the Firebug plugin for Firefox (any version). |
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179 | |||
180 | Colored output looks something like: |
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181 | |||
182 |  |
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183 | |||
184 | |||
185 | ## Output streams |
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186 | |||
187 | By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method: |
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188 | |||
189 | Example _stdout.js_: |
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190 | |||
191 | ```js |
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192 | var debug = require('debug'); |
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193 | var error = debug('app:error'); |
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194 | |||
195 | // by default stderr is used |
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196 | error('goes to stderr!'); |
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197 | |||
198 | var log = debug('app:log'); |
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199 | // set this namespace to log via console.log |
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200 | log.log = console.log.bind(console); // don't forget to bind to console! |
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201 | log('goes to stdout'); |
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202 | error('still goes to stderr!'); |
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203 | |||
204 | // set all output to go via console.info |
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205 | // overrides all per-namespace log settings |
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206 | debug.log = console.info.bind(console); |
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207 | error('now goes to stdout via console.info'); |
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208 | log('still goes to stdout, but via console.info now'); |
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209 | ``` |
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210 | |||
211 | |||
212 | ## Authors |
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213 | |||
214 | - TJ Holowaychuk |
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215 | - Nathan Rajlich |
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216 | - Andrew Rhyne |
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217 | |||
218 | ## Backers |
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219 | |||
220 | Support us with a monthly donation and help us continue our activities. [[Become a backer](https://opencollective.com/debug#backer)] |
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221 | |||
222 | <a href="https://opencollective.com/debug/backer/0/website" target="_blank"><img src="https://opencollective.com/debug/backer/0/avatar.svg"></a> |
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223 | <a href="https://opencollective.com/debug/backer/1/website" target="_blank"><img src="https://opencollective.com/debug/backer/1/avatar.svg"></a> |
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252 | |||
253 | |||
254 | ## Sponsors |
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255 | |||
256 | Become a sponsor and get your logo on our README on Github with a link to your site. [[Become a sponsor](https://opencollective.com/debug#sponsor)] |
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257 | |||
258 | <a href="https://opencollective.com/debug/sponsor/0/website" target="_blank"><img src="https://opencollective.com/debug/sponsor/0/avatar.svg"></a> |
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288 | |||
289 | ## License |
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290 | |||
291 | (The MIT License) |
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292 | |||
293 | Copyright (c) 2014-2016 TJ Holowaychuk <tj@vision-media.ca> |
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294 | |||
295 | Permission is hereby granted, free of charge, to any person obtaining |
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296 | a copy of this software and associated documentation files (the |
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297 | 'Software'), to deal in the Software without restriction, including |
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298 | without limitation the rights to use, copy, modify, merge, publish, |
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299 | distribute, sublicense, and/or sell copies of the Software, and to |
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300 | permit persons to whom the Software is furnished to do so, subject to |
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301 | the following conditions: |
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302 | |||
303 | The above copyright notice and this permission notice shall be |
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304 | included in all copies or substantial portions of the Software. |
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305 | |||
306 | THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, |
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307 | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
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308 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. |
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309 | IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY |
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310 | CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, |
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311 | TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE |
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312 | SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |