t1 / TFDContents / Assets / 01.Script / 01.MultyInteraction / DepthDetector.cs @ 11
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1 | 11 | YCH | using UnityEngine; |
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2 | using System.Collections.Generic; |
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3 | using UnityEngine.UI; |
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4 | using System; |
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5 | using System.Xml; |
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6 | using System.Collections; |
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7 | using UnityEngine.Video; |
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8 | |||
9 | class Sorter : IComparer<Sprite> |
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10 | { |
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11 | public int Compare(Sprite x, Sprite y) |
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12 | { |
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13 | return String.Compare(x.name, y.name); |
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14 | } |
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15 | } |
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16 | |||
17 | public class DepthDetector : MonoBehaviour, KinectGestures.GestureListenerInterface |
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18 | { |
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19 | KinectManager manager; |
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20 | [SerializeField] |
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21 | List<Sprite> sprites; |
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22 | [SerializeField] |
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23 | Image image; |
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24 | public static bool isPlaying; |
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25 | |||
26 | int oldindex; |
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27 | public float minZ; |
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28 | public float maxZ; |
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29 | |||
30 | |||
31 | |||
32 | public List<Texture2D> textureList; |
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33 | public Material InputMaterial; |
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34 | public GameObject quad; |
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35 | |||
36 | public VideoClip[] videoclips; |
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37 | public VideoPlayer videoPlayer; |
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38 | |||
39 | |||
40 | |||
41 | void Start() |
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42 | { |
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43 | Screen.SetResolution(3240,1920,false); |
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44 | |||
45 | |||
46 | manager = KinectManager.Instance; |
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47 | sprites.Sort(new Sorter()); |
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48 | //XmlDocument doc = new XmlDocument(); |
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49 | //doc.Load("Setting.xml"); |
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50 | //var root = doc.DocumentElement; |
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51 | //minZ = float.Parse(root.GetAttribute("minZ")); |
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52 | //maxZ = float.Parse(root.GetAttribute("maxZ")); |
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53 | //manager.maxLeftRightDistance = float.Parse(root.GetAttribute("maxLeftRight")); |
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54 | |||
55 | StartCoroutine(CheckPerson()); |
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56 | StartCoroutine(PlaySetting()); |
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57 | } |
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58 | |||
59 | int nowPlayVideoNum = 0; |
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60 | |||
61 | IEnumerator PlaySetting() |
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62 | { |
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63 | while(true) |
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64 | { |
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65 | if (videoPlayer.isPlaying == false) |
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66 | { |
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67 | videoPlayer.clip = videoclips[nowPlayVideoNum]; |
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68 | nowPlayVideoNum++; |
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69 | if(nowPlayVideoNum >= videoclips.Length) |
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70 | { |
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71 | nowPlayVideoNum = 0; |
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72 | } |
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73 | videoPlayer.Play(); |
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74 | } |
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75 | |||
76 | yield return null; |
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77 | } |
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78 | |||
79 | |||
80 | } |
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81 | |||
82 | |||
83 | |||
84 | |||
85 | public List<int> UserList = new List<int>(); |
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86 | |||
87 | public enum Type { LEFT, RIGHT } |
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88 | |||
89 | public class ItemInfo |
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90 | { |
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91 | public Type direction; |
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92 | public GameObject obj; |
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93 | } |
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94 | |||
95 | |||
96 | public Dictionary<long, ItemInfo> UserDictionary = new Dictionary<long, ItemInfo>(); |
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97 | |||
98 | |||
99 | public GameObject VideoPanel; |
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100 | |||
101 | IEnumerator CheckPerson() |
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102 | { |
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103 | while(true) |
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104 | { |
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105 | if ( manager.GetUsersCount() > 0) |
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106 | { |
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107 | VideoPanel.SetActive(false); |
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108 | } |
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109 | else |
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110 | { |
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111 | VideoPanel.SetActive(true); |
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112 | } |
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113 | |||
114 | |||
115 | for (int i = 0; i < manager.GetUsersCount(); i++) |
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116 | { |
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117 | var tmpID = manager.GetUserIdByIndex(i); |
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118 | |||
119 | var xValue = manager.GetUserPosition(tmpID).x; |
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120 | var yValue = manager.GetUserPosition(tmpID).y; |
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121 | var zValue = manager.GetUserPosition(tmpID).z; |
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122 | |||
123 | |||
124 | Vector3 direction = manager.GetDirectionBetweenJoints(tmpID, 0,1, false, false); |
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125 | |||
126 | print("direction : " + direction); |
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127 | |||
128 | // 인식 범위 안 |
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129 | if (zValue > 1.6f && zValue < 3.5f) |
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130 | { |
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131 | // x 범위 안쪽 |
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132 | if (xValue >= -1f && xValue <= 1f) |
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133 | { |
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134 | ItemInfo tmpInfo; |
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135 | |||
136 | UserDictionary.TryGetValue(tmpID, out tmpInfo); |
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137 | |||
138 | xValue = xValue + 1f; |
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139 | |||
140 | if (tmpInfo.direction == Type.LEFT) |
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141 | { |
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142 | oldindex = (int)Mathf.Lerp(0, textureList.Count - 1, (xValue - 0) / 2f); |
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143 | } |
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144 | else |
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145 | { |
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146 | oldindex = (int)Mathf.Lerp(textureList.Count - 1, 0, (xValue - 0) / 2f); |
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147 | } |
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148 | //oldindex = (int)Mathf.Lerp(0, textureList.Count - 1, (xValue - 0) / 2f); |
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149 | |||
150 | tmpInfo.obj.GetComponent<MeshRenderer>().material.mainTexture = textureList[oldindex]; |
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151 | |||
152 | |||
153 | |||
154 | //InputMaterial.mainTexture = textureList[oldindex]; |
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155 | |||
156 | |||
157 | //var pos = Mathf.Lerp(-64.0f, 64.0f, (xValue - 0) / 2f); |
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158 | |||
159 | //GameObject tmpObj = new GameObject(); |
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160 | |||
161 | //UserDictionary.TryGetValue(tmpID, out tmpObj); |
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162 | |||
163 | //tmpObj.transform.position = Vector3.Lerp(tmpObj.transform.position, new Vector3(pos, 0, tmpObj.transform.position.z), Time.deltaTime * 10f); |
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164 | } |
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165 | } |
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166 | } |
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167 | yield return null; |
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168 | |||
169 | } |
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170 | |||
171 | } |
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172 | |||
173 | // Update is called once per frame |
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174 | void Update() |
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175 | { |
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176 | |||
177 | |||
178 | } |
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179 | |||
180 | public void UserDetected(long userId, int userIndex) |
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181 | { |
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182 | GameObject tmpObj = Instantiate(quad); |
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183 | ItemInfo tmpInfo = new ItemInfo(); |
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184 | |||
185 | |||
186 | |||
187 | |||
188 | // 오른쪽에서 진입함. |
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189 | if (manager.GetUserPosition(userId).x >= 0) |
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190 | { |
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191 | |||
192 | |||
193 | print("1 진입"); |
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194 | |||
195 | tmpObj.transform.localScale = new Vector3(-tmpObj.transform.localScale.x, tmpObj.transform.localScale.y, tmpObj.transform.localScale.z); |
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196 | tmpInfo.obj = tmpObj; |
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197 | tmpInfo.direction = Type.RIGHT ; |
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198 | } |
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199 | |||
200 | // 왼쪽에서 진입함 |
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201 | else |
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202 | { |
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203 | print("2 진입"); |
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204 | tmpInfo.obj = tmpObj; |
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205 | |||
206 | tmpInfo.direction = Type.LEFT; |
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207 | } |
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208 | |||
209 | UserDictionary.Add(userId, tmpInfo); |
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210 | |||
211 | |||
212 | } |
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213 | |||
214 | public void UserLost(long userId, int userIndex) |
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215 | { |
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216 | ItemInfo tmpInfo; |
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217 | |||
218 | UserDictionary.TryGetValue(userId, out tmpInfo); |
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219 | |||
220 | tmpInfo.obj.GetComponent<Player>().Hide(); |
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221 | |||
222 | UserDictionary.Remove(userId); |
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223 | |||
224 | } |
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225 | |||
226 | public void GestureInProgress(long userId, int userIndex, KinectGestures.Gestures gesture, float progress, KinectInterop.JointType joint, Vector3 screenPos) |
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227 | { |
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228 | throw new NotImplementedException(); |
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229 | } |
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230 | |||
231 | public bool GestureCompleted(long userId, int userIndex, KinectGestures.Gestures gesture, KinectInterop.JointType joint, Vector3 screenPos) |
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232 | { |
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233 | throw new NotImplementedException(); |
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234 | } |
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235 | |||
236 | public bool GestureCancelled(long userId, int userIndex, KinectGestures.Gestures gesture, KinectInterop.JointType joint) |
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237 | { |
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238 | throw new NotImplementedException(); |
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239 | } |
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240 | } |