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    <None Include="Assets\StreamingAssets\vlc\lua\http\requests\status.xml" />
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    <None Include="Assets\StreamingAssets\vlc\lua\http\requests\vlm.xml" />
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    <None Include="Assets\StreamingAssets\vlc\lua\http\requests\vlm_cmd.xml" />
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    <None Include="Assets\StreamingAssets\vlc\skins\winamp2.xml" />
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    <None Include="Assets\StreamingAssets\vlc\vlc-help.txt" />
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    <None Include="Assets\VLC for Unity\Misc\BackgroundKeyShader.shader" />
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    <None Include="Assets\_Readme\License.txt" />
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  </ItemGroup>
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  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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  <Target Name="GenerateTargetFrameworkMonikerAttribute" />
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</Project>