t1 / TFDContents / Assets / KinectDemos / InteractionDemo / Scripts / GuiWindowScript.cs @ 3
이력 | 보기 | 이력해설 | 다운로드 (3.31 KB)
| 1 |
using UnityEngine; |
|---|---|
| 2 |
using System.Collections; |
| 3 |
|
| 4 |
public class GuiWindowScript : MonoBehaviour |
| 5 |
{
|
| 6 |
[Tooltip("GUI-Window rectangle in screen coordinates (pixels).")]
|
| 7 |
public Rect guiWindowRect = new Rect(-140, 40, 140, 420); |
| 8 |
[Tooltip("GUI-Window skin (optional).")]
|
| 9 |
public GUISkin guiSkin; |
| 10 |
|
| 11 |
// public parameters |
| 12 |
[Tooltip("Reference to the plane below the draggable objects.")]
|
| 13 |
public GameObject planeObj = null; |
| 14 |
[Tooltip("Whether the window is currently invisible or not.")]
|
| 15 |
public bool hiddenWindow = false; |
| 16 |
|
| 17 |
private bool resetObjectsClicked = false; |
| 18 |
private bool hideWindowClicked = false; |
| 19 |
private bool isGravityOn = true; |
| 20 |
private bool isPlaneOn = true; |
| 21 |
private bool isControlMouseOn = true; |
| 22 |
|
| 23 |
private string label1Text = string.Empty; |
| 24 |
private string label2Text = string.Empty; |
| 25 |
|
| 26 |
|
| 27 |
void Start() |
| 28 |
{
|
| 29 |
planeObj = GameObject.Find("Plane");
|
| 30 |
} |
| 31 |
|
| 32 |
|
| 33 |
private void ShowGuiWindow(int windowID) |
| 34 |
{
|
| 35 |
GUILayout.BeginVertical(); |
| 36 |
|
| 37 |
GUILayout.Space(30); |
| 38 |
isPlaneOn = GUILayout.Toggle(isPlaneOn, "Plane On"); |
| 39 |
SetPlaneVisible(isPlaneOn); |
| 40 |
|
| 41 |
GUILayout.Space(30); |
| 42 |
isGravityOn = GUILayout.Toggle(isGravityOn, "Gravity On"); |
| 43 |
SetGravity(isGravityOn); |
| 44 |
|
| 45 |
GUILayout.Space(30); |
| 46 |
isControlMouseOn = GUILayout.Toggle(isControlMouseOn, "Control Mouse"); |
| 47 |
SetMouseControl(isControlMouseOn); |
| 48 |
|
| 49 |
GUILayout.FlexibleSpace(); |
| 50 |
|
| 51 |
resetObjectsClicked = GUILayout.Button("Reset Objects");
|
| 52 |
if(resetObjectsClicked) |
| 53 |
{
|
| 54 |
//label1Text = "Resetting objects..."; |
| 55 |
ResetObjects(resetObjectsClicked); |
| 56 |
} |
| 57 |
|
| 58 |
GUILayout.Label(label1Text); |
| 59 |
|
| 60 |
hideWindowClicked = GUILayout.Button("Hide Options");
|
| 61 |
if(hideWindowClicked) |
| 62 |
{
|
| 63 |
//label2Text = "Hiding options window..."; |
| 64 |
HideWindow(hideWindowClicked); |
| 65 |
} |
| 66 |
|
| 67 |
GUILayout.Label(label2Text); |
| 68 |
GUILayout.EndVertical(); |
| 69 |
|
| 70 |
// Make the window draggable. |
| 71 |
GUI.DragWindow(); |
| 72 |
} |
| 73 |
|
| 74 |
|
| 75 |
void OnGUI() |
| 76 |
{
|
| 77 |
if(!hiddenWindow) |
| 78 |
{
|
| 79 |
Rect windowRect = guiWindowRect; |
| 80 |
if(windowRect.x < 0) |
| 81 |
windowRect.x += Screen.width; |
| 82 |
if(windowRect.y < 0) |
| 83 |
windowRect.y += Screen.height; |
| 84 |
|
| 85 |
GUI.skin = guiSkin; |
| 86 |
guiWindowRect = GUI.Window(1, windowRect, ShowGuiWindow, "Options"); |
| 87 |
} |
| 88 |
} |
| 89 |
|
| 90 |
|
| 91 |
// set gravity on or off |
| 92 |
private void SetGravity(bool gravityOn) |
| 93 |
{
|
| 94 |
GrabDropScript compGrabDrop = GetComponent<GrabDropScript>(); |
| 95 |
|
| 96 |
if(compGrabDrop != null && compGrabDrop.useGravity != gravityOn) |
| 97 |
{
|
| 98 |
compGrabDrop.useGravity = gravityOn; |
| 99 |
} |
| 100 |
} |
| 101 |
|
| 102 |
// make plane visible or not |
| 103 |
private void SetPlaneVisible(bool planeOn) |
| 104 |
{
|
| 105 |
if(planeObj && planeObj.activeInHierarchy != planeOn) |
| 106 |
{
|
| 107 |
planeObj.SetActive(planeOn); |
| 108 |
} |
| 109 |
} |
| 110 |
|
| 111 |
// turn off or on mouse-cursor control |
| 112 |
private void SetMouseControl(bool controlMouseOn) |
| 113 |
{
|
| 114 |
InteractionManager manager = InteractionManager.Instance; |
| 115 |
|
| 116 |
if(manager && manager.IsInteractionInited()) |
| 117 |
{
|
| 118 |
if(manager.controlMouseCursor != controlMouseOn) |
| 119 |
{
|
| 120 |
manager.controlMouseCursor = controlMouseOn; |
| 121 |
} |
| 122 |
} |
| 123 |
} |
| 124 |
|
| 125 |
// reset objects if needed |
| 126 |
private void ResetObjects(bool resetObjs) |
| 127 |
{
|
| 128 |
if(resetObjs) |
| 129 |
{
|
| 130 |
GrabDropScript compGrabDrop = GetComponent<GrabDropScript>(); |
| 131 |
|
| 132 |
if(compGrabDrop != null) |
| 133 |
{
|
| 134 |
compGrabDrop.resetObjects = true; |
| 135 |
} |
| 136 |
} |
| 137 |
} |
| 138 |
|
| 139 |
// hide options window |
| 140 |
private void HideWindow(bool hideWin) |
| 141 |
{
|
| 142 |
if(hideWin) |
| 143 |
{
|
| 144 |
hiddenWindow = true; |
| 145 |
} |
| 146 |
} |
| 147 |
|
| 148 |
|
| 149 |
} |