t1 / TFDContents / Assets / KinectScripts / BodySlicer.cs @ 3
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using UnityEngine; |
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//using Windows.Kinect; |
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|
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using System.Collections; |
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using System.Collections.Generic; |
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using System.Runtime.InteropServices; |
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using System.Threading; |
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using System; |
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using System.IO; |
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|
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public enum BodySlice |
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{
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HEIGHT = 0, |
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WIDTH = 1, |
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|
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TORSO_1 = 2, |
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TORSO_2 = 3, |
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TORSO_3 = 4, |
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TORSO_4 = 5, |
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|
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COUNT = 6 |
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} |
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|
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/// <summary> |
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/// Data structure used by the body slicer. |
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/// </summary> |
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public struct BodySliceData |
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{
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public bool isSliceValid; |
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public float diameter; |
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public int depthPointsLength; |
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public int colorPointsLength; |
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// public ushort[] depths; |
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public Vector2 startDepthPoint; |
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public Vector2 endDepthPoint; |
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|
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public Vector2 startColorPoint; |
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public Vector2 endColorPoint; |
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|
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public Vector3 startKinectPoint; |
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public Vector3 endKinectPoint; |
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} |
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|
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|
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/// <summary> |
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/// Body slicer is component that estimates the user height, as well as several other body measures, from the depth image data. |
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/// </summary> |
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public class BodySlicer : MonoBehaviour |
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{
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[Tooltip("Index of the player, tracked by this component. 0 means the 1st player, 1 - the 2nd one, 2 - the 3rd one, etc.")]
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public int playerIndex = 0; |
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[Tooltip("Whether the body height should estimated or not.")]
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public bool estimateBodyHeight = true; |
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|
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[Tooltip("Whether the body width should estimated or not.")]
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public bool estimateBodyWidth = false; |
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|
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[Tooltip("Whether the body slices should estimated or not.")]
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public bool estimateBodySlices = false; |
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|
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[Tooltip("Whether the slicing should be done on all updates, or only after the user calibration.")]
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public bool continuousSlicing = false; |
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|
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[Tooltip("Whether the detected body slices should be displayed on the screen.")]
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public bool displayBodySlices = false; |
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// // background image texture, if any |
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// public GUITexture bgImage; |
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|
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private long calibratedUserId; |
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private byte userBodyIndex; |
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|
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// The singleton instance of BodySlicer |
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private static BodySlicer instance = null; |
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private KinectManager manager; |
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private KinectInterop.SensorData sensorData; |
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private long lastDepthFrameTime; |
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|
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private BodySliceData[] bodySlices = new BodySliceData[(int)BodySlice.COUNT]; |
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private Texture2D depthImage; |
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/// <summary> |
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/// Gets the singleton BodySlicer instance. |
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/// </summary> |
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/// <value>The singleton BodySlicer instance.</value> |
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public static BodySlicer Instance |
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{
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get |
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{
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return instance; |
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} |
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} |
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/// <summary> |
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/// Gets the height of the user. |
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/// </summary> |
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/// <returns>The user height.</returns> |
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public float getUserHeight() |
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{
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return getSliceWidth (BodySlice.HEIGHT); |
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} |
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/// <summary> |
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/// Gets the slice width. |
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/// </summary> |
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/// <returns>The slice width.</returns> |
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/// <param name="slice">Slice.</param> |
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public float getSliceWidth(BodySlice slice) |
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{
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int iSlice = (int)slice; |
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if (bodySlices[iSlice].isSliceValid) |
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{
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return bodySlices[iSlice].diameter; |
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} |
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return 0f; |
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} |
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/// <summary> |
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/// Gets the body slice count. |
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/// </summary> |
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/// <returns>The body slice count.</returns> |
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public int getBodySliceCount() |
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{
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return bodySlices != null ? bodySlices.Length : 0; |
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} |
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/// <summary> |
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/// Gets the body slice data. |
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/// </summary> |
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/// <returns>The body slice data.</returns> |
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/// <param name="slice">Slice.</param> |
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public BodySliceData getBodySliceData(BodySlice slice) |
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{
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return bodySlices[(int)slice]; |
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} |
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/// <summary> |
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/// Gets the calibrated user ID. |
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/// </summary> |
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/// <returns>The calibrated user ID.</returns> |
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public long getCalibratedUserId() |
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{
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return calibratedUserId; |
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} |
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/// <summary> |
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/// Gets the last frame time. |
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/// </summary> |
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/// <returns>The last frame time.</returns> |
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public long getLastFrameTime() |
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{
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return lastDepthFrameTime; |
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} |
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//////////////////////////////////////////////////////////////////////// |
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|
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void Awake() |
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{
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instance = this; |
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} |
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void Start() |
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{
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manager = KinectManager.Instance; |
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sensorData = manager ? manager.GetSensorData() : null; |
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} |
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|
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void Update() |
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{
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if(!manager || !manager.IsInitialized()) |
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return; |
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// get required player |
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long userId = manager.GetUserIdByIndex (playerIndex); |
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if(calibratedUserId == 0) |
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{
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if(userId != 0) |
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{
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OnCalibrationSuccess(userId); |
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} |
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} |
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else |
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{
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if (calibratedUserId != userId) |
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{
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OnUserLost(calibratedUserId); |
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} |
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else if(continuousSlicing) |
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{
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EstimateBodySlices(calibratedUserId); |
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} |
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} |
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// // update color image |
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// if (bgImage && !bgImage.texture) |
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// {
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// bgImage.texture = manager.GetUsersClrTex(); |
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// } |
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} |
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void OnGUI() |
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{
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if(displayBodySlices && depthImage) |
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{
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Rect depthImageRect = new Rect(0, Screen.height, 256, -212); |
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GUI.DrawTexture(depthImageRect, depthImage); |
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} |
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} |
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public void OnCalibrationSuccess(long userId) |
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{
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calibratedUserId = userId; |
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// estimate body slices |
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EstimateBodySlices(calibratedUserId); |
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} |
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void OnUserLost(long UserId) |
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{
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calibratedUserId = 0; |
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} |
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public bool EstimateBodySlices(long userId) |
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{
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if (userId <= 0) |
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userId = calibratedUserId; |
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if(!manager || userId == 0) |
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return false; |
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userBodyIndex = (byte)manager.GetBodyIndexByUserId(userId); |
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if (userBodyIndex == 255) |
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return false; |
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bool bSliceSuccess = false; |
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if (sensorData.bodyIndexImage != null && sensorData.depthImage != null && |
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sensorData.lastDepthFrameTime != lastDepthFrameTime) |
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{
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lastDepthFrameTime = sensorData.lastDepthFrameTime; |
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bSliceSuccess = true; |
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Vector2 pointSpineBase = manager.MapSpacePointToDepthCoords(manager.GetJointKinectPosition(userId, (int)KinectInterop.JointType.SpineBase)); |
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if (estimateBodyHeight) |
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{
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bodySlices[(int)BodySlice.HEIGHT] = GetUserHeightParams(pointSpineBase); |
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} |
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if (estimateBodyWidth) |
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{
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bodySlices[(int)BodySlice.WIDTH] = GetUserWidthParams(pointSpineBase); |
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} |
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if(estimateBodySlices && manager.IsJointTracked(userId, (int)KinectInterop.JointType.SpineBase) && manager.IsJointTracked(userId, (int)KinectInterop.JointType.Neck)) |
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{
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Vector2 point1 = pointSpineBase; |
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Vector2 point2 = manager.MapSpacePointToDepthCoords(manager.GetJointKinectPosition(userId, (int)KinectInterop.JointType.Neck)); |
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Vector2 sliceDir = (point2 - point1) / 4f; |
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Vector2 vSlicePoint = point1; |
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bodySlices[(int)BodySlice.TORSO_1] = GetBodySliceParams(vSlicePoint, true, false, -1); |
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vSlicePoint += sliceDir; |
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bodySlices[(int)BodySlice.TORSO_2] = GetBodySliceParams(vSlicePoint, true, false, -1); |
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vSlicePoint += sliceDir; |
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bodySlices[(int)BodySlice.TORSO_3] = GetBodySliceParams(vSlicePoint, true, false, -1); |
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vSlicePoint += sliceDir; |
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bodySlices[(int)BodySlice.TORSO_4] = GetBodySliceParams(vSlicePoint, true, false, -1); |
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} |
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// display body slices |
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if(displayBodySlices) |
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{
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depthImage = manager.GetUsersLblTex(); |
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if(depthImage) |
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{
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depthImage = GameObject.Instantiate(depthImage) as Texture2D; |
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DrawBodySlice(bodySlices[(int)BodySlice.HEIGHT]); |
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DrawBodySlice(bodySlices[(int)BodySlice.TORSO_1]); |
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DrawBodySlice(bodySlices[(int)BodySlice.TORSO_2]); |
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DrawBodySlice(bodySlices[(int)BodySlice.TORSO_3]); |
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DrawBodySlice(bodySlices[(int)BodySlice.TORSO_4]); |
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depthImage.Apply(); |
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} |
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} |
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} |
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return bSliceSuccess; |
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} |
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private void DrawBodySlice(BodySliceData bodySlice) |
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{
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if(depthImage && bodySlice.isSliceValid && |
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bodySlice.startDepthPoint != Vector2.zero && bodySlice.endDepthPoint != Vector2.zero) |
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{
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KinectInterop.DrawLine(depthImage, (int)bodySlice.startDepthPoint.x, (int)bodySlice.startDepthPoint.y, |
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(int)bodySlice.endDepthPoint.x, (int)bodySlice.endDepthPoint.y, Color.red); |
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} |
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} |
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private BodySliceData GetUserHeightParams(Vector2 pointSpineBase) |
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{
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int depthLength = sensorData.depthImage.Length; |
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int depthWidth = sensorData.depthImageWidth; |
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int depthHeight = sensorData.depthImageHeight; |
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Vector2 posTop = new Vector2 (0, depthHeight); |
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for (int i = 0, x = 0, y = 0; i < depthLength; i++) |
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{
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if (sensorData.bodyIndexImage [i] == userBodyIndex) |
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{
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//if (posTop.y > y) |
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posTop = new Vector2(x, y); |
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break; |
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} |
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x++; |
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if (x >= depthWidth) |
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{
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x = 0; |
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y++; |
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} |
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} |
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Vector2 posBottom = new Vector2 (0, -1); |
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for (int i = depthLength - 1, x = depthWidth - 1, y = depthHeight - 1; i >= 0; i--) |
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{
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if (sensorData.bodyIndexImage [i] == userBodyIndex) |
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{
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//if (posBottom.y < y) |
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posBottom = new Vector2(x, y); |
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break; |
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} |
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x--; |
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if (x < 0) |
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{
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x = depthWidth - 1; |
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y--; |
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} |
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} |
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BodySliceData sliceData = new BodySliceData(); |
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sliceData.isSliceValid = false; |
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if (posBottom.y >= 0) |
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{
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sliceData.startDepthPoint = posTop; |
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sliceData.endDepthPoint = posBottom; |
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sliceData.depthPointsLength = (int)posBottom.y - (int)posTop.y + 1; |
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int index1 = (int)posTop.y * depthWidth + (int)posTop.x; |
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ushort depth1 = sensorData.depthImage[index1]; |
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sliceData.startKinectPoint = manager.MapDepthPointToSpaceCoords(sliceData.startDepthPoint, depth1, true); |
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int index2 = (int)posBottom.y * depthWidth + (int)posBottom.x; |
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ushort depth2 = sensorData.depthImage[index2]; |
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sliceData.endKinectPoint = manager.MapDepthPointToSpaceCoords(sliceData.endDepthPoint, depth2, true); |
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sliceData.startColorPoint = manager.MapDepthPointToColorCoords(sliceData.startDepthPoint, depth1); |
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sliceData.endColorPoint = manager.MapDepthPointToColorCoords(sliceData.endDepthPoint, depth2); |
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if (sliceData.startColorPoint.y < 0) |
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sliceData.startColorPoint.y = 0; |
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if (sliceData.endColorPoint.y >= manager.GetColorImageHeight()) |
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sliceData.endColorPoint.y = manager.GetColorImageHeight() - 1; |
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sliceData.colorPointsLength = (int)sliceData.endColorPoint.y - (int)sliceData.startColorPoint.y + 1; |
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// correct x-positions of depth points |
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sliceData.startDepthPoint.x = pointSpineBase.x; |
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sliceData.endDepthPoint.x = pointSpineBase.x; |
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sliceData.diameter = (sliceData.endKinectPoint - sliceData.startKinectPoint).magnitude; |
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sliceData.isSliceValid = true; |
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} |
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return sliceData; |
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} |
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private BodySliceData GetUserWidthParams(Vector2 pointSpineBase) |
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{
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int depthLength = sensorData.depthImage.Length; |
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int depthWidth = sensorData.depthImageWidth; |
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//int depthHeight = sensorData.depthImageHeight; |
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Vector2 posLeft = new Vector2 (depthWidth, 0); |
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Vector2 posRight = new Vector2 (-1, 0); |
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for (int i = 0, x = 0, y = 0; i < depthLength; i++) |
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{
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if (sensorData.bodyIndexImage [i] == userBodyIndex) |
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{
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if (posLeft.x > x) |
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posLeft = new Vector2(x, y); |
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if (posRight.x < x) |
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posRight = new Vector2(x, y); |
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} |
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x++; |
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if (x >= depthWidth) |
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{
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x = 0; |
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y++; |
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} |
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} |
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|
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BodySliceData sliceData = new BodySliceData(); |
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sliceData.isSliceValid = false; |
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|
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if (posRight.x >= 0) |
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{
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sliceData.startDepthPoint = posLeft; |
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sliceData.endDepthPoint = posRight; |
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sliceData.depthPointsLength = (int)posRight.x - (int)posLeft.x + 1; |
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|
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int index1 = (int)posLeft.y * depthWidth + (int)posLeft.x; |
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ushort depth1 = sensorData.depthImage[index1]; |
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sliceData.startKinectPoint = manager.MapDepthPointToSpaceCoords(sliceData.startDepthPoint, depth1, true); |
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|
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int index2 = (int)posRight.y * depthWidth + (int)posRight.x; |
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ushort depth2 = sensorData.depthImage[index2]; |
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sliceData.endKinectPoint = manager.MapDepthPointToSpaceCoords(sliceData.endDepthPoint, depth2, true); |
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|
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sliceData.startColorPoint = manager.MapDepthPointToColorCoords(sliceData.startDepthPoint, depth1); |
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sliceData.endColorPoint = manager.MapDepthPointToColorCoords(sliceData.endDepthPoint, depth2); |
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|
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if (sliceData.startColorPoint.x < 0) |
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sliceData.startColorPoint.x = 0; |
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if (sliceData.endColorPoint.x >= manager.GetColorImageWidth()) |
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sliceData.endColorPoint.x = manager.GetColorImageWidth() - 1; |
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sliceData.colorPointsLength = (int)sliceData.endColorPoint.x - (int)sliceData.startColorPoint.x + 1; |
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|
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// correct y-positions of depth points |
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sliceData.startDepthPoint.y = pointSpineBase.y; |
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sliceData.endDepthPoint.y = pointSpineBase.y; |
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|
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sliceData.diameter = (sliceData.endKinectPoint - sliceData.startKinectPoint).magnitude; |
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sliceData.isSliceValid = true; |
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} |
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|
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return sliceData; |
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} |
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private BodySliceData GetBodySliceParams(Vector2 middlePoint, bool bSliceOnX, bool bSliceOnY, int maxDepthLength) |
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{
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BodySliceData sliceData = new BodySliceData(); |
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sliceData.isSliceValid = false; |
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sliceData.depthPointsLength = 0; |
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|
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if(!manager || middlePoint == Vector2.zero) |
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return sliceData; |
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if(!bSliceOnX && !bSliceOnY) |
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return sliceData; |
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|
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middlePoint.x = Mathf.FloorToInt(middlePoint.x + 0.5f); |
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middlePoint.y = Mathf.FloorToInt(middlePoint.y + 0.5f); |
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|
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int depthWidth = sensorData.depthImageWidth; |
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int depthHeight = sensorData.depthImageHeight; |
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int indexMid = (int)middlePoint.y * depthWidth + (int)middlePoint.x; |
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byte userIndex = sensorData.bodyIndexImage[indexMid]; |
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|
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if(userIndex != userBodyIndex) |
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return sliceData; |
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|
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sliceData.startDepthPoint = middlePoint; |
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sliceData.endDepthPoint = middlePoint; |
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|
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int indexDiff1 = 0; |
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int indexDiff2 = 0; |
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|
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if(bSliceOnX) |
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{
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// min-max |
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int minIndex = (int)middlePoint.y * depthWidth; |
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int maxIndex = (int)(middlePoint.y + 1) * depthWidth; |
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|
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// horizontal left |
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int stepIndex = -1; |
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indexDiff1 = TrackSliceInDirection(indexMid, stepIndex, minIndex, maxIndex, userIndex); |
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|
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// horizontal right |
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stepIndex = 1; |
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indexDiff2 = TrackSliceInDirection(indexMid, stepIndex, minIndex, maxIndex, userIndex); |
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} |
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else if(bSliceOnY) |
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{
|
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// min-max |
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int minIndex = 0; |
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int maxIndex = depthHeight * depthWidth; |
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|
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// vertical up |
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int stepIndex = -depthWidth; |
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indexDiff1 = TrackSliceInDirection(indexMid, stepIndex, minIndex, maxIndex, userIndex); |
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|
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// vertical down |
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stepIndex = depthWidth; |
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indexDiff2 = TrackSliceInDirection(indexMid, stepIndex, minIndex, maxIndex, userIndex); |
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} |
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|
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// calculate depth length |
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sliceData.depthPointsLength = indexDiff1 + indexDiff2 + 1; |
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|
| 529 |
// check for max length (used by upper legs) |
| 530 |
if(maxDepthLength > 0 && sliceData.depthPointsLength > maxDepthLength) |
| 531 |
{
|
| 532 |
// indexDiff1 = (int)((float)indexDiff1 * maxDepthLength / sliceData.depthsLength); |
| 533 |
// indexDiff2 = (int)((float)indexDiff2 * maxDepthLength / sliceData.depthsLength); |
| 534 |
|
| 535 |
if(indexDiff1 > indexDiff2) |
| 536 |
indexDiff1 = indexDiff2; |
| 537 |
else |
| 538 |
indexDiff2 = indexDiff1; |
| 539 |
|
| 540 |
sliceData.depthPointsLength = indexDiff1 + indexDiff2 + 1; |
| 541 |
} |
| 542 |
|
| 543 |
// set start and end depth points |
| 544 |
if(bSliceOnX) |
| 545 |
{
|
| 546 |
sliceData.startDepthPoint.x -= indexDiff1; |
| 547 |
sliceData.endDepthPoint.x += indexDiff2; |
| 548 |
} |
| 549 |
else if(bSliceOnY) |
| 550 |
{
|
| 551 |
sliceData.startDepthPoint.y -= indexDiff1; |
| 552 |
sliceData.endDepthPoint.y += indexDiff2; |
| 553 |
} |
| 554 |
|
| 555 |
// start point |
| 556 |
int index1 = (int)sliceData.startDepthPoint.y * depthWidth + (int)sliceData.startDepthPoint.x; |
| 557 |
ushort depth1 = sensorData.depthImage[index1]; |
| 558 |
sliceData.startKinectPoint = manager.MapDepthPointToSpaceCoords(sliceData.startDepthPoint, depth1, true); |
| 559 |
|
| 560 |
// end point |
| 561 |
int index2 = (int)sliceData.endDepthPoint.y * depthWidth + (int)sliceData.endDepthPoint.x; |
| 562 |
ushort depth2 = sensorData.depthImage[index2]; |
| 563 |
sliceData.endKinectPoint = manager.MapDepthPointToSpaceCoords(sliceData.endDepthPoint, depth2, true); |
| 564 |
|
| 565 |
sliceData.startColorPoint = manager.MapDepthPointToColorCoords(sliceData.startDepthPoint, depth1); |
| 566 |
sliceData.endColorPoint = manager.MapDepthPointToColorCoords(sliceData.endDepthPoint, depth2); |
| 567 |
|
| 568 |
if (sliceData.startColorPoint.x < 0) |
| 569 |
sliceData.startColorPoint.x = 0; |
| 570 |
if (sliceData.endColorPoint.x >= manager.GetColorImageWidth()) |
| 571 |
sliceData.endColorPoint.x = manager.GetColorImageWidth() - 1; |
| 572 |
sliceData.colorPointsLength = (int)sliceData.endColorPoint.x - (int)sliceData.startColorPoint.x + 1; |
| 573 |
|
| 574 |
// diameter |
| 575 |
sliceData.diameter = (sliceData.endKinectPoint - sliceData.startKinectPoint).magnitude; |
| 576 |
sliceData.isSliceValid = true; |
| 577 |
|
| 578 |
// // get depths |
| 579 |
// sliceData.depths = new ushort[sliceData.depthsLength]; |
| 580 |
// int stepDepthIndex = 1; |
| 581 |
// |
| 582 |
// if(bSliceOnX) |
| 583 |
// {
|
| 584 |
// stepDepthIndex = 1; |
| 585 |
// } |
| 586 |
// else if(bSliceOnY) |
| 587 |
// {
|
| 588 |
// stepDepthIndex = depthWidth; |
| 589 |
// } |
| 590 |
// |
| 591 |
// for(int i = index1, d = 0; i <= index2; i+= stepDepthIndex, d++) |
| 592 |
// {
|
| 593 |
// sliceData.depths[d] = sensorData.depthImage[i]; |
| 594 |
// } |
| 595 |
|
| 596 |
return sliceData; |
| 597 |
} |
| 598 |
|
| 599 |
private int TrackSliceInDirection(int index, int stepIndex, int minIndex, int maxIndex, byte userIndex) |
| 600 |
{
|
| 601 |
int indexDiff = 0; |
| 602 |
int errCount = 0; |
| 603 |
|
| 604 |
index += stepIndex; |
| 605 |
while(index >= minIndex && index < maxIndex) |
| 606 |
{
|
| 607 |
if(sensorData.bodyIndexImage[index] != userIndex) |
| 608 |
{
|
| 609 |
errCount++; |
| 610 |
if(errCount > 0) // allow 0 error(s) |
| 611 |
break; |
| 612 |
} |
| 613 |
else |
| 614 |
{
|
| 615 |
errCount = 0; |
| 616 |
} |
| 617 |
|
| 618 |
index += stepIndex; |
| 619 |
indexDiff++; |
| 620 |
} |
| 621 |
|
| 622 |
return indexDiff; |
| 623 |
} |
| 624 |
|
| 625 |
} |
| 626 |
|