1 |
3
|
KTH
|
using UnityEngine;
|
2 |
|
|
using System;
|
3 |
|
|
using System.Collections;
|
4 |
|
|
using System.Collections.Generic;
|
5 |
|
|
using System.IO;
|
6 |
|
|
|
7 |
|
|
|
8 |
|
|
/// <summary>
|
9 |
|
|
/// Background removal manager is the component that manages Kinect background removal, i.e. cutting out user body silhouettes.
|
10 |
|
|
/// </summary>
|
11 |
|
|
public class BackgroundRemovalManager : MonoBehaviour
|
12 |
|
|
{
|
13 |
|
|
[Tooltip("Index of the player, tracked by this component. -1 means all players, 0 - the 1st player only, 1 - the 2nd player only, etc.")]
|
14 |
|
|
public int playerIndex = -1;
|
15 |
|
|
|
16 |
|
|
[Tooltip("Camera that may be used to display the foreground texture as GUI texture on the screen.")]
|
17 |
|
|
public Camera foregroundCamera;
|
18 |
|
|
|
19 |
|
|
[Tooltip("Whether the hi-res (color camera resolution) is preferred for the foreground image. Otherwise the depth camera resolution will be used.")]
|
20 |
|
|
public bool colorCameraResolution = true;
|
21 |
|
|
|
22 |
|
|
[Tooltip("Whether only the body alpha texture is needed.")]
|
23 |
|
|
public bool computeBodyTexOnly = false;
|
24 |
|
|
|
25 |
|
|
[Tooltip("Whether the color texture will be inverted or not. Leave disabled for silhouettes, enable for background.")]
|
26 |
|
|
public bool invertAlphaColorMask = false;
|
27 |
|
|
|
28 |
|
|
[Tooltip("Color used to paint pixels, where the foreground color data is not available.")]
|
29 |
|
|
private Color32 defaultColor = new Color32(64, 64, 64, 255);
|
30 |
|
|
|
31 |
|
|
[Tooltip("(Advanced) Number of erode iterations used by the erode/dilate filter.")]
|
32 |
|
|
[Range(0, 9)]
|
33 |
|
|
public int erodeIterations = 0; // 3;
|
34 |
|
|
|
35 |
|
|
[Tooltip("(Advanced) Number of dilate iterations used by the erode/dilate filter.")]
|
36 |
|
|
[Range(0, 9)]
|
37 |
|
|
public int dilateIterations = 0; // 3;
|
38 |
|
|
|
39 |
|
|
[Tooltip("GUI-Text to display the BR-Manager debug messages.")]
|
40 |
|
|
public GUIText debugText;
|
41 |
|
|
|
42 |
|
|
// buffer for the raw foreground image
|
43 |
|
|
private byte[] foregroundImage;
|
44 |
|
|
|
45 |
|
|
// the foreground texture
|
46 |
|
|
private Texture2D foregroundTex;
|
47 |
|
|
|
48 |
|
|
// rectangle taken by the foreground texture (in pixels)
|
49 |
|
|
private Rect foregroundRect;
|
50 |
|
|
|
51 |
|
|
// primary sensor data structure
|
52 |
|
|
private KinectInterop.SensorData sensorData = null;
|
53 |
|
|
|
54 |
|
|
// Bool to keep track whether Kinect and BR library have been initialized
|
55 |
|
|
private bool isBrInited = false;
|
56 |
|
|
|
57 |
|
|
// The single instance of BackgroundRemovalManager
|
58 |
|
|
private static BackgroundRemovalManager instance;
|
59 |
|
|
|
60 |
|
|
|
61 |
|
|
/// <summary>
|
62 |
|
|
/// Gets the single BackgroundRemovalManager instance.
|
63 |
|
|
/// </summary>
|
64 |
|
|
/// <value>The BackgroundRemovalManager instance.</value>
|
65 |
|
|
public static BackgroundRemovalManager Instance
|
66 |
|
|
{
|
67 |
|
|
get
|
68 |
|
|
{
|
69 |
|
|
return instance;
|
70 |
|
|
}
|
71 |
|
|
}
|
72 |
|
|
|
73 |
|
|
/// <summary>
|
74 |
|
|
/// Determines whether the BackgroundRemovalManager was successfully initialized.
|
75 |
|
|
/// </summary>
|
76 |
|
|
/// <returns><c>true</c> if the BackgroundRemovalManager was successfully initialized; otherwise, <c>false</c>.</returns>
|
77 |
|
|
public bool IsBackgroundRemovalInitialized()
|
78 |
|
|
{
|
79 |
|
|
return isBrInited;
|
80 |
|
|
}
|
81 |
|
|
|
82 |
|
|
// // returns the raw foreground image
|
83 |
|
|
// public byte[] GetForegroundImage()
|
84 |
|
|
// {
|
85 |
|
|
// return foregroundImage;
|
86 |
|
|
// }
|
87 |
|
|
|
88 |
|
|
/// <summary>
|
89 |
|
|
/// Gets the foreground image texture.
|
90 |
|
|
/// </summary>
|
91 |
|
|
/// <returns>The foreground image texture.</returns>
|
92 |
|
|
public Texture GetForegroundTex()
|
93 |
|
|
{
|
94 |
|
|
bool bHiResSupported = sensorData != null && sensorData.sensorInterface != null ?
|
95 |
|
|
sensorData.sensorInterface.IsBRHiResSupported() : false;
|
96 |
|
|
bool bKinect1Int = sensorData != null && sensorData.sensorInterface != null ?
|
97 |
|
|
(sensorData.sensorInterface.GetSensorPlatform() == KinectInterop.DepthSensorPlatform.KinectSDKv1) : false;
|
98 |
|
|
|
99 |
|
|
if(computeBodyTexOnly && sensorData != null && sensorData.alphaBodyTexture)
|
100 |
|
|
{
|
101 |
|
|
return sensorData.alphaBodyTexture;
|
102 |
|
|
}
|
103 |
|
|
else if(sensorData != null && bHiResSupported && !bKinect1Int && sensorData.color2DepthTexture)
|
104 |
|
|
{
|
105 |
|
|
return sensorData.color2DepthTexture;
|
106 |
|
|
}
|
107 |
|
|
else if(sensorData != null && !bKinect1Int && sensorData.depth2ColorTexture)
|
108 |
|
|
{
|
109 |
|
|
return sensorData.depth2ColorTexture;
|
110 |
|
|
}
|
111 |
|
|
|
112 |
|
|
return foregroundTex;
|
113 |
|
|
}
|
114 |
|
|
|
115 |
|
|
/// <summary>
|
116 |
|
|
/// Gets the alpha body texture.
|
117 |
|
|
/// </summary>
|
118 |
|
|
/// <returns>The alpha body texture.</returns>
|
119 |
|
|
public Texture GetAlphaBodyTex()
|
120 |
|
|
{
|
121 |
|
|
if(sensorData != null)
|
122 |
|
|
{
|
123 |
|
|
if(sensorData.alphaBodyTexture != null)
|
124 |
|
|
return sensorData.alphaBodyTexture;
|
125 |
|
|
else if(foregroundTex != null)
|
126 |
|
|
return foregroundTex; // fallback for k1
|
127 |
|
|
else
|
128 |
|
|
return sensorData.bodyIndexTexture; // general fallback (may have different dimensions)
|
129 |
|
|
}
|
130 |
|
|
|
131 |
|
|
return null;
|
132 |
|
|
}
|
133 |
|
|
|
134 |
|
|
//----------------------------------- end of public functions --------------------------------------//
|
135 |
|
|
|
136 |
|
|
void Awake()
|
137 |
|
|
{
|
138 |
|
|
instance = this;
|
139 |
|
|
}
|
140 |
|
|
|
141 |
|
|
void Start()
|
142 |
|
|
{
|
143 |
|
|
try
|
144 |
|
|
{
|
145 |
|
|
// get sensor data
|
146 |
|
|
KinectManager kinectManager = KinectManager.Instance;
|
147 |
|
|
if(kinectManager && kinectManager.IsInitialized())
|
148 |
|
|
{
|
149 |
|
|
sensorData = kinectManager.GetSensorData();
|
150 |
|
|
}
|
151 |
|
|
|
152 |
|
|
if(sensorData == null || sensorData.sensorInterface == null)
|
153 |
|
|
{
|
154 |
|
|
throw new Exception("Background removal cannot be started, because KinectManager is missing or not initialized.");
|
155 |
|
|
}
|
156 |
|
|
|
157 |
|
|
// ensure the needed dlls are in place and speech recognition is available for this interface
|
158 |
|
|
bool bNeedRestart = false;
|
159 |
|
|
bool bSuccess = sensorData.sensorInterface.IsBackgroundRemovalAvailable(ref bNeedRestart);
|
160 |
|
|
|
161 |
|
|
if(bSuccess)
|
162 |
|
|
{
|
163 |
|
|
if(bNeedRestart)
|
164 |
|
|
{
|
165 |
|
|
KinectInterop.RestartLevel(gameObject, "BR");
|
166 |
|
|
return;
|
167 |
|
|
}
|
168 |
|
|
}
|
169 |
|
|
else
|
170 |
|
|
{
|
171 |
|
|
string sInterfaceName = sensorData.sensorInterface.GetType().Name;
|
172 |
|
|
throw new Exception(sInterfaceName + ": Background removal is not supported!");
|
173 |
|
|
}
|
174 |
|
|
|
175 |
|
|
// inverted alpha-body mask to color texture
|
176 |
|
|
sensorData.invertAlphaColorMask = invertAlphaColorMask;
|
177 |
|
|
|
178 |
|
|
if(invertAlphaColorMask &&
|
179 |
|
|
(sensorData.sensorInterface.GetSensorPlatform() == KinectInterop.DepthSensorPlatform.KinectSDKv1))
|
180 |
|
|
{
|
181 |
|
|
// enable the foreground blender if found
|
182 |
|
|
ForegroundBlender foreBlender = ForegroundBlender.Instance;
|
183 |
|
|
|
184 |
|
|
if(foreBlender)
|
185 |
|
|
{
|
186 |
|
|
foreBlender.enabled = true;
|
187 |
|
|
|
188 |
|
|
// disable the foreground camera, too
|
189 |
|
|
foregroundCamera = null;
|
190 |
|
|
}
|
191 |
|
|
}
|
192 |
|
|
|
193 |
|
|
// Initialize the background removal
|
194 |
|
|
bSuccess = sensorData.sensorInterface.InitBackgroundRemoval(sensorData, colorCameraResolution);
|
195 |
|
|
|
196 |
|
|
if (!bSuccess)
|
197 |
|
|
{
|
198 |
|
|
throw new Exception("Background removal could not be initialized.");
|
199 |
|
|
}
|
200 |
|
|
|
201 |
|
|
// create the foreground image and alpha-image
|
202 |
|
|
int imageLength = sensorData.sensorInterface.GetForegroundFrameLength(sensorData, colorCameraResolution);
|
203 |
|
|
foregroundImage = new byte[imageLength];
|
204 |
|
|
|
205 |
|
|
// get the needed rectangle
|
206 |
|
|
Rect neededFgRect = sensorData.sensorInterface.GetForegroundFrameRect(sensorData, colorCameraResolution);
|
207 |
|
|
|
208 |
|
|
// create the foreground texture
|
209 |
|
|
foregroundTex = new Texture2D((int)neededFgRect.width, (int)neededFgRect.height, TextureFormat.RGBA32, false);
|
210 |
|
|
|
211 |
|
|
// calculate the foreground rectangle
|
212 |
|
|
if(foregroundCamera != null)
|
213 |
|
|
{
|
214 |
|
|
Rect cameraRect = foregroundCamera.pixelRect;
|
215 |
|
|
float rectHeight = cameraRect.height;
|
216 |
|
|
float rectWidth = cameraRect.width;
|
217 |
|
|
|
218 |
|
|
if(rectWidth > rectHeight)
|
219 |
|
|
rectWidth = Mathf.Round(rectHeight * neededFgRect.width / neededFgRect.height);
|
220 |
|
|
else
|
221 |
|
|
rectHeight = Mathf.Round(rectWidth * neededFgRect.height / neededFgRect.width);
|
222 |
|
|
|
223 |
|
|
foregroundRect = new Rect((cameraRect.width - rectWidth) / 2, cameraRect.height - (cameraRect.height - rectHeight) / 2, rectWidth, -rectHeight);
|
224 |
|
|
}
|
225 |
|
|
|
226 |
|
|
isBrInited = true;
|
227 |
|
|
|
228 |
|
|
//DontDestroyOnLoad(gameObject);
|
229 |
|
|
}
|
230 |
|
|
catch(DllNotFoundException ex)
|
231 |
|
|
{
|
232 |
|
|
Debug.LogError(ex.ToString());
|
233 |
|
|
if(debugText != null)
|
234 |
|
|
debugText.text = "Please check the Kinect and BR-Library installations.";
|
235 |
|
|
}
|
236 |
|
|
catch (Exception ex)
|
237 |
|
|
{
|
238 |
|
|
Debug.LogError(ex.ToString());
|
239 |
|
|
if(debugText != null)
|
240 |
|
|
debugText.text = ex.Message;
|
241 |
|
|
}
|
242 |
|
|
}
|
243 |
|
|
|
244 |
|
|
void OnDestroy()
|
245 |
|
|
{
|
246 |
|
|
if(isBrInited && sensorData != null && sensorData.sensorInterface != null)
|
247 |
|
|
{
|
248 |
|
|
// finish background removal
|
249 |
|
|
sensorData.sensorInterface.FinishBackgroundRemoval(sensorData);
|
250 |
|
|
}
|
251 |
|
|
|
252 |
|
|
isBrInited = false;
|
253 |
|
|
instance = null;
|
254 |
|
|
}
|
255 |
|
|
|
256 |
|
|
void Update ()
|
257 |
|
|
{
|
258 |
|
|
if(isBrInited)
|
259 |
|
|
{
|
260 |
|
|
// select one player or all players
|
261 |
|
|
if(playerIndex != -1)
|
262 |
|
|
{
|
263 |
|
|
KinectManager kinectManager = KinectManager.Instance;
|
264 |
|
|
long userID = 0;
|
265 |
|
|
|
266 |
|
|
if(kinectManager && kinectManager.IsInitialized())
|
267 |
|
|
{
|
268 |
|
|
userID = kinectManager.GetUserIdByIndex(playerIndex);
|
269 |
|
|
|
270 |
|
|
if(userID != 0)
|
271 |
|
|
{
|
272 |
|
|
sensorData.selectedBodyIndex = (byte)kinectManager.GetBodyIndexByUserId(userID);
|
273 |
|
|
}
|
274 |
|
|
}
|
275 |
|
|
|
276 |
|
|
if(userID == 0)
|
277 |
|
|
{
|
278 |
|
|
// don't display anything - set fictive index
|
279 |
|
|
sensorData.selectedBodyIndex = 222;
|
280 |
|
|
}
|
281 |
|
|
}
|
282 |
|
|
else
|
283 |
|
|
{
|
284 |
|
|
// show all players
|
285 |
|
|
sensorData.selectedBodyIndex = 255;
|
286 |
|
|
}
|
287 |
|
|
|
288 |
|
|
// erode & dilate iterations
|
289 |
|
|
sensorData.erodeIterations = erodeIterations;
|
290 |
|
|
sensorData.dilateIterations = dilateIterations;
|
291 |
|
|
|
292 |
|
|
// update the background removal
|
293 |
|
|
bool bSuccess = sensorData.sensorInterface.UpdateBackgroundRemoval(sensorData, colorCameraResolution, defaultColor, computeBodyTexOnly);
|
294 |
|
|
|
295 |
|
|
if(bSuccess)
|
296 |
|
|
{
|
297 |
|
|
KinectManager kinectManager = KinectManager.Instance;
|
298 |
|
|
if(kinectManager && kinectManager.IsInitialized())
|
299 |
|
|
{
|
300 |
|
|
bool bLimitedUsers = kinectManager.IsTrackedUsersLimited();
|
301 |
|
|
List<int> alTrackedIndexes = kinectManager.GetTrackedBodyIndices();
|
302 |
|
|
bSuccess = sensorData.sensorInterface.PollForegroundFrame(sensorData, colorCameraResolution, defaultColor, bLimitedUsers, alTrackedIndexes, ref foregroundImage);
|
303 |
|
|
|
304 |
|
|
if(bSuccess)
|
305 |
|
|
{
|
306 |
|
|
foregroundTex.LoadRawTextureData(foregroundImage);
|
307 |
|
|
foregroundTex.Apply();
|
308 |
|
|
}
|
309 |
|
|
}
|
310 |
|
|
}
|
311 |
|
|
}
|
312 |
|
|
}
|
313 |
|
|
|
314 |
|
|
void OnGUI()
|
315 |
|
|
{
|
316 |
|
|
if(isBrInited && foregroundCamera)
|
317 |
|
|
{
|
318 |
|
|
// get the foreground rectangle (use the portrait background, if available)
|
319 |
|
|
PortraitBackground portraitBack = PortraitBackground.Instance;
|
320 |
|
|
if(portraitBack && portraitBack.enabled)
|
321 |
|
|
{
|
322 |
|
|
foregroundRect = portraitBack.GetBackgroundRect();
|
323 |
|
|
|
324 |
|
|
foregroundRect.y += foregroundRect.height; // invert y
|
325 |
|
|
foregroundRect.height = -foregroundRect.height;
|
326 |
|
|
}
|
327 |
|
|
|
328 |
|
|
// update the foreground texture
|
329 |
|
|
bool bHiResSupported = sensorData != null && sensorData.sensorInterface != null ?
|
330 |
|
|
sensorData.sensorInterface.IsBRHiResSupported() : false;
|
331 |
|
|
bool bKinect1Int = sensorData != null && sensorData.sensorInterface != null ?
|
332 |
|
|
(sensorData.sensorInterface.GetSensorPlatform() == KinectInterop.DepthSensorPlatform.KinectSDKv1) : false;
|
333 |
|
|
|
334 |
|
|
if(computeBodyTexOnly && sensorData != null && sensorData.alphaBodyTexture)
|
335 |
|
|
{
|
336 |
|
|
GUI.DrawTexture(foregroundRect, sensorData.alphaBodyTexture);
|
337 |
|
|
}
|
338 |
|
|
else if(sensorData != null && bHiResSupported && !bKinect1Int && sensorData.color2DepthTexture)
|
339 |
|
|
{
|
340 |
|
|
//GUI.DrawTexture(foregroundRect, sensorData.alphaBodyTexture);
|
341 |
|
|
GUI.DrawTexture(foregroundRect, sensorData.color2DepthTexture);
|
342 |
|
|
}
|
343 |
|
|
else if(sensorData != null && !bKinect1Int && sensorData.depth2ColorTexture)
|
344 |
|
|
{
|
345 |
|
|
//GUI.DrawTexture(foregroundRect, sensorData.alphaBodyTexture);
|
346 |
|
|
GUI.DrawTexture(foregroundRect, sensorData.depth2ColorTexture);
|
347 |
|
|
}
|
348 |
|
|
else if(foregroundTex)
|
349 |
|
|
{
|
350 |
|
|
//GUI.DrawTexture(foregroundRect, sensorData.alphaBodyTexture);
|
351 |
|
|
GUI.DrawTexture(foregroundRect, foregroundTex);
|
352 |
|
|
}
|
353 |
|
|
}
|
354 |
|
|
}
|
355 |
|
|
|
356 |
|
|
|
357 |
|
|
} |