t1 / TFDContents / Assets / Standard Assets / Windows / Kinect / AudioBeamFrameReference.cs @ 9
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#if !(UNITY_WSA_10_0 && NETFX_CORE) |
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using RootSystem = System; |
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using System.Linq; |
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using System.Collections.Generic; |
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namespace Windows.Kinect |
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{ |
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// |
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// Windows.Kinect.AudioBeamFrameReference |
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// |
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public sealed partial class AudioBeamFrameReference : Helper.INativeWrapper |
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|
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{ |
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internal RootSystem.IntPtr _pNative; |
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RootSystem.IntPtr Helper.INativeWrapper.nativePtr { get { return _pNative; } } |
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|
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// Constructors and Finalizers |
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internal AudioBeamFrameReference(RootSystem.IntPtr pNative) |
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{ |
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_pNative = pNative; |
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Windows_Kinect_AudioBeamFrameReference_AddRefObject(ref _pNative); |
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} |
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|
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~AudioBeamFrameReference() |
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{ |
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Dispose(false); |
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} |
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|
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[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)] |
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private static extern void Windows_Kinect_AudioBeamFrameReference_ReleaseObject(ref RootSystem.IntPtr pNative); |
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[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)] |
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private static extern void Windows_Kinect_AudioBeamFrameReference_AddRefObject(ref RootSystem.IntPtr pNative); |
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private void Dispose(bool disposing) |
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{ |
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if (_pNative == RootSystem.IntPtr.Zero) |
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{ |
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return; |
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} |
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__EventCleanup(); |
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Helper.NativeObjectCache.RemoveObject<AudioBeamFrameReference>(_pNative); |
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Windows_Kinect_AudioBeamFrameReference_ReleaseObject(ref _pNative); |
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_pNative = RootSystem.IntPtr.Zero; |
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} |
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|
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// Public Properties |
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[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)] |
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private static extern long Windows_Kinect_AudioBeamFrameReference_get_RelativeTime(RootSystem.IntPtr pNative); |
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public RootSystem.TimeSpan RelativeTime |
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{ |
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get |
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{ |
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if (_pNative == RootSystem.IntPtr.Zero) |
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{ |
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throw new RootSystem.ObjectDisposedException("AudioBeamFrameReference"); |
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} |
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|
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return RootSystem.TimeSpan.FromMilliseconds(Windows_Kinect_AudioBeamFrameReference_get_RelativeTime(_pNative)); |
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} |
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} |
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|
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// Public Methods |
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[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)] |
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private static extern int Windows_Kinect_AudioBeamFrameReference_AcquireBeamFrames_Length(RootSystem.IntPtr pNative); |
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[RootSystem.Runtime.InteropServices.DllImport("KinectUnityAddin", CallingConvention=RootSystem.Runtime.InteropServices.CallingConvention.Cdecl, SetLastError=true)] |
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private static extern int Windows_Kinect_AudioBeamFrameReference_AcquireBeamFrames(RootSystem.IntPtr pNative, [RootSystem.Runtime.InteropServices.Out] RootSystem.IntPtr[] outCollection, int outCollectionSize); |
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public RootSystem.Collections.Generic.IList<Windows.Kinect.AudioBeamFrame> AcquireBeamFrames() |
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{ |
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if (_pNative == RootSystem.IntPtr.Zero) |
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{ |
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throw new RootSystem.ObjectDisposedException("AudioBeamFrameReference"); |
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} |
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|
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int outCollectionSize = Windows_Kinect_AudioBeamFrameReference_AcquireBeamFrames_Length(_pNative); |
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var outCollection = new RootSystem.IntPtr[outCollectionSize]; |
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var managedCollection = new Windows.Kinect.AudioBeamFrame[outCollectionSize]; |
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|
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outCollectionSize = Windows_Kinect_AudioBeamFrameReference_AcquireBeamFrames(_pNative, outCollection, outCollectionSize); |
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Helper.ExceptionHelper.CheckLastError(); |
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for(int i=0;i<outCollectionSize;i++) |
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{ |
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if(outCollection[i] == RootSystem.IntPtr.Zero) |
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{ |
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continue; |
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} |
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var obj = Helper.NativeObjectCache.CreateOrGetObject<Windows.Kinect.AudioBeamFrame>(outCollection[i], n => new Windows.Kinect.AudioBeamFrame(n)); |
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managedCollection[i] = obj; |
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} |
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return managedCollection; |
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} |
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private void __EventCleanup() |
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{ |
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} |
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} |
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|
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} |
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#endif |