t1 / TFDContents / Assets / KinectDemos / ColliderDemo / Scripts / JumpTrigger.cs @ 3
이력 | 보기 | 이력해설 | 다운로드 (525 Bytes)
| 1 | 3 | KTH | using UnityEngine; | 
|---|---|---|---|
| 2 | using System.Collections; | ||
| 3 | |||
| 4 | public class JumpTrigger : MonoBehaviour | ||
| 5 | {
 | ||
| 6 | void OnTriggerEnter() | ||
| 7 | 	{
 | ||
| 8 | 		//Debug.Log ("Jump trigger activated");
 | ||
| 9 | |||
| 10 | // start the animation clip | ||
| 11 | Animation animation = gameObject.GetComponent<Animation>(); | ||
| 12 | if(animation != null && !animation.isPlaying) | ||
| 13 | 		{
 | ||
| 14 | animation.Play(); | ||
| 15 | } | ||
| 16 | |||
| 17 | // play the audio clip | ||
| 18 | AudioSource audioSrc = gameObject.GetComponent<AudioSource>(); | ||
| 19 | if(audioSrc != null && !audioSrc.isPlaying) | ||
| 20 | 		{
 | ||
| 21 | audioSrc.Play(); | ||
| 22 | } | ||
| 23 | } | ||
| 24 | } |