t1 / TFDContents / Assets / KinectScripts / Interfaces / Kinect1Interface.cs @ 3
이력 | 보기 | 이력해설 | 다운로드 (56.5 KB)
| 1 | 3 | KTH | using UnityEngine; |
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| 2 | using System.Collections; |
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| 3 | using System.Collections.Generic; |
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| 4 | using System.Runtime.InteropServices; |
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| 5 | using System; |
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| 6 | |||
| 7 | public class Kinect1Interface : DepthSensorInterface |
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| 8 | {
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| 9 | public static class Constants |
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| 10 | {
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| 11 | public const int NuiSkeletonCount = 6; |
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| 12 | public const int JointCount = 20; |
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| 13 | |||
| 14 | public const NuiImageResolution ColorImageResolution = NuiImageResolution.resolution640x480; |
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| 15 | public const NuiImageResolution DepthImageResolution = NuiImageResolution.resolution640x480; |
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| 16 | |||
| 17 | public const bool IsNearMode = true; |
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| 18 | } |
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| 19 | |||
| 20 | // Structs and constants for interfacing C# with the Kinect.dll |
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| 21 | |||
| 22 | [Flags] |
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| 23 | public enum NuiInitializeFlags : uint |
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| 24 | {
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| 25 | UsesNone = 0, |
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| 26 | UsesAudio = 0x10000000, |
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| 27 | UsesDepthAndPlayerIndex = 0x00000001, |
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| 28 | UsesColor = 0x00000002, |
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| 29 | UsesSkeleton = 0x00000008, |
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| 30 | UsesDepth = 0x00000020, |
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| 31 | UsesHighQualityColor = 0x00000040 |
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| 32 | } |
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| 33 | |||
| 34 | public enum NuiErrorCodes : uint |
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| 35 | {
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| 36 | FrameNoData = 0x83010001, |
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| 37 | StreamNotEnabled = 0x83010002, |
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| 38 | ImageStreamInUse = 0x83010003, |
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| 39 | FrameLimitExceeded = 0x83010004, |
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| 40 | FeatureNotInitialized = 0x83010005, |
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| 41 | DeviceNotGenuine = 0x83010006, |
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| 42 | InsufficientBandwidth = 0x83010007, |
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| 43 | DeviceNotSupported = 0x83010008, |
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| 44 | DeviceInUse = 0x83010009, |
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| 45 | |||
| 46 | DatabaseNotFound = 0x8301000D, |
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| 47 | DatabaseVersionMismatch = 0x8301000E, |
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| 48 | HardwareFeatureUnavailable = 0x8301000F, |
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| 49 | |||
| 50 | DeviceNotConnected = 0x83010014, |
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| 51 | DeviceNotReady = 0x83010015, |
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| 52 | SkeletalEngineBusy = 0x830100AA, |
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| 53 | DeviceNotPowered = 0x8301027F, |
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| 54 | } |
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| 55 | |||
| 56 | public enum NuiSkeletonPositionIndex : int |
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| 57 | {
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| 58 | HipCenter = 0, |
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| 59 | Spine, |
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| 60 | ShoulderCenter, |
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| 61 | Head, |
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| 62 | ShoulderLeft, |
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| 63 | ElbowLeft, |
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| 64 | WristLeft, |
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| 65 | HandLeft, |
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| 66 | ShoulderRight, |
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| 67 | ElbowRight, |
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| 68 | WristRight, |
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| 69 | HandRight, |
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| 70 | HipLeft, |
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| 71 | KneeLeft, |
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| 72 | AnkleLeft, |
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| 73 | FootLeft, |
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| 74 | HipRight, |
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| 75 | KneeRight, |
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| 76 | AnkleRight, |
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| 77 | FootRight, |
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| 78 | Count |
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| 79 | } |
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| 80 | |||
| 81 | public enum NuiSkeletonPositionTrackingState |
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| 82 | {
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| 83 | NotTracked = 0, |
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| 84 | Inferred, |
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| 85 | Tracked |
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| 86 | } |
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| 87 | |||
| 88 | public enum NuiSkeletonTrackingState |
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| 89 | {
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| 90 | NotTracked = 0, |
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| 91 | PositionOnly, |
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| 92 | SkeletonTracked |
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| 93 | } |
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| 94 | |||
| 95 | public enum NuiImageType |
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| 96 | {
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| 97 | DepthAndPlayerIndex = 0, // USHORT |
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| 98 | Color, // RGB32 data |
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| 99 | ColorYUV, // YUY2 stream from camera h/w, but converted to RGB32 before user getting it. |
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| 100 | ColorRawYUV, // YUY2 stream from camera h/w. |
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| 101 | Depth // USHORT |
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| 102 | } |
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| 103 | |||
| 104 | public enum NuiImageResolution |
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| 105 | {
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| 106 | resolutionInvalid = -1, |
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| 107 | resolution80x60 = 0, |
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| 108 | resolution320x240 = 1, |
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| 109 | resolution640x480 = 2, |
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| 110 | resolution1280x960 = 3 // for hires color only |
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| 111 | } |
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| 112 | |||
| 113 | public enum NuiImageStreamFlags |
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| 114 | {
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| 115 | None = 0x00000000, |
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| 116 | SupressNoFrameData = 0x0001000, |
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| 117 | EnableNearMode = 0x00020000, |
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| 118 | TooFarIsNonZero = 0x0004000 |
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| 119 | } |
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| 120 | |||
| 121 | public struct NuiSkeletonData |
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| 122 | {
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| 123 | public NuiSkeletonTrackingState eTrackingState; |
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| 124 | public uint dwTrackingID; |
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| 125 | public uint dwEnrollmentIndex_NotUsed; |
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| 126 | public uint dwUserIndex; |
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| 127 | public Vector4 Position; |
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| 128 | [MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 20, ArraySubType = UnmanagedType.Struct)] |
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| 129 | public Vector4[] SkeletonPositions; |
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| 130 | [MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 20, ArraySubType = UnmanagedType.Struct)] |
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| 131 | public NuiSkeletonPositionTrackingState[] eSkeletonPositionTrackingState; |
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| 132 | public uint dwQualityFlags; |
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| 133 | } |
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| 134 | |||
| 135 | public struct NuiSkeletonFrame |
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| 136 | {
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| 137 | public long liTimeStamp; |
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| 138 | public uint dwFrameNumber; |
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| 139 | public uint dwFlags; |
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| 140 | public Vector4 vFloorClipPlane; |
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| 141 | public Vector4 vNormalToGravity; |
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| 142 | [MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 6, ArraySubType = UnmanagedType.Struct)] |
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| 143 | public NuiSkeletonData[] SkeletonData; |
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| 144 | } |
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| 145 | |||
| 146 | public struct NuiTransformSmoothParameters |
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| 147 | {
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| 148 | public float fSmoothing; |
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| 149 | public float fCorrection; |
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| 150 | public float fPrediction; |
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| 151 | public float fJitterRadius; |
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| 152 | public float fMaxDeviationRadius; |
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| 153 | } |
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| 154 | |||
| 155 | public struct NuiSkeletonBoneRotation |
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| 156 | {
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| 157 | public Matrix4x4 rotationMatrix; |
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| 158 | public Quaternion rotationQuaternion; |
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| 159 | } |
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| 160 | |||
| 161 | public struct NuiSkeletonBoneOrientation |
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| 162 | {
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| 163 | public NuiSkeletonPositionIndex endJoint; |
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| 164 | public NuiSkeletonPositionIndex startJoint; |
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| 165 | public NuiSkeletonBoneRotation hierarchicalRotation; |
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| 166 | public NuiSkeletonBoneRotation absoluteRotation; |
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| 167 | } |
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| 168 | |||
| 169 | public struct NuiImageViewArea |
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| 170 | {
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| 171 | public int eDigitalZoom; |
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| 172 | public int lCenterX; |
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| 173 | public int lCenterY; |
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| 174 | } |
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| 175 | |||
| 176 | public class NuiImageBuffer |
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| 177 | {
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| 178 | public int m_Width; |
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| 179 | public int m_Height; |
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| 180 | public int m_BytesPerPixel; |
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| 181 | public IntPtr m_pBuffer; |
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| 182 | } |
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| 183 | |||
| 184 | public struct NuiImageFrame |
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| 185 | {
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| 186 | public Int64 liTimeStamp; |
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| 187 | public uint dwFrameNumber; |
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| 188 | public NuiImageType eImageType; |
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| 189 | public NuiImageResolution eResolution; |
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| 190 | //[MarshalAsAttribute(UnmanagedType.Interface)] |
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| 191 | public IntPtr pFrameTexture; |
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| 192 | public uint dwFrameFlags_NotUsed; |
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| 193 | public NuiImageViewArea ViewArea_NotUsed; |
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| 194 | } |
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| 195 | |||
| 196 | public struct NuiLockedRect |
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| 197 | {
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| 198 | public int pitch; |
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| 199 | public int size; |
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| 200 | //[MarshalAsAttribute(UnmanagedType.U8)] |
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| 201 | public IntPtr pBits; |
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| 202 | |||
| 203 | } |
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| 204 | |||
| 205 | public enum NuiHandpointerState : uint |
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| 206 | {
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| 207 | None = 0, |
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| 208 | Tracked = 1, |
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| 209 | Active = 2, |
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| 210 | Interactive = 4, |
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| 211 | Pressed = 8, |
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| 212 | PrimaryForUser = 0x10 |
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| 213 | } |
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| 214 | |||
| 215 | public enum InteractionHandEventType : int |
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| 216 | {
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| 217 | None = 0, |
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| 218 | Grip = 1, |
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| 219 | Release = 2 |
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| 220 | } |
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| 221 | |||
| 222 | private NuiImageViewArea pcViewArea = new NuiImageViewArea |
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| 223 | {
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| 224 | eDigitalZoom = 0, |
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| 225 | lCenterX = 0, |
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| 226 | lCenterY = 0 |
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| 227 | }; |
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| 228 | |||
| 229 | public struct FaceRect |
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| 230 | {
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| 231 | public int x; |
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| 232 | public int y; |
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| 233 | public int width; |
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| 234 | public int height; |
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| 235 | } |
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| 236 | |||
| 237 | |||
| 238 | // private interface data |
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| 239 | |||
| 240 | private KinectInterop.FrameSource sourceFlags; |
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| 241 | |||
| 242 | //private IntPtr colorStreamHandle; |
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| 243 | //private IntPtr depthStreamHandle; |
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| 244 | |||
| 245 | private NuiSkeletonFrame skeletonFrame; |
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| 246 | private NuiTransformSmoothParameters smoothParameters; |
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| 247 | |||
| 248 | private Dictionary<uint, InteractionHandEventType> lastLeftHandEvent = new Dictionary<uint, InteractionHandEventType>(); |
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| 249 | private Dictionary<uint, InteractionHandEventType> lastRightHandEvent = new Dictionary<uint, InteractionHandEventType>(); |
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| 250 | |||
| 251 | private bool isUseFaceModel = false; |
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| 252 | private bool isDrawFaceRect = false; |
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| 253 | |||
| 254 | private bool bFaceTrackingInited = false; |
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| 255 | private FaceRect faceRect; |
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| 256 | private Vector4 vHeadPos = Vector4.zero; |
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| 257 | private Vector4 vHeadRot = Vector4.zero; |
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| 258 | |||
| 259 | private float[] afAU = null; |
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| 260 | private float[] afSU = null; |
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| 261 | |||
| 262 | private bool bBackgroundRemovalInited = false; |
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| 263 | |||
| 264 | // exported wrapper functions |
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| 265 | |||
| 266 | [DllImport(@"Kinect10.dll")] |
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| 267 | private static extern int NuiGetSensorCount(out int pCount); |
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| 268 | |||
| 269 | [DllImport(@"Kinect10.dll")] |
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| 270 | private static extern int NuiTransformSmooth(ref NuiSkeletonFrame pSkeletonFrame, ref NuiTransformSmoothParameters pSmoothingParams); |
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| 271 | |||
| 272 | [DllImport(@"Kinect10.dll")] |
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| 273 | private static extern int NuiImageGetColorPixelCoordinatesFromDepthPixelAtResolution(NuiImageResolution eColorResolution, NuiImageResolution eDepthResolution, ref NuiImageViewArea pcViewArea, int lDepthX, int lDepthY, ushort sDepthValue, out int plColorX, out int plColorY); |
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| 274 | |||
| 275 | |||
| 276 | [DllImportAttribute(@"KinectUnityWrapper.dll")] |
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| 277 | private static extern int InitKinectSensor(NuiInitializeFlags dwFlags, bool bEnableEvents, int iColorResolution, int iDepthResolution, bool bNearMode); |
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| 278 | |||
| 279 | [DllImportAttribute(@"KinectUnityWrapper.dll")] |
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| 280 | private static extern void ShutdownKinectSensor(); |
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| 281 | |||
| 282 | [DllImportAttribute(@"KinectUnityWrapper.dll")] |
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| 283 | private static extern int SetKinectElevationAngle(int sensorAngle); |
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| 284 | |||
| 285 | [DllImportAttribute(@"KinectUnityWrapper.dll")] |
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| 286 | private static extern int GetKinectElevationAngle(); |
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| 287 | |||
| 288 | [DllImportAttribute(@"KinectUnityWrapper.dll")] |
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| 289 | private static extern int UpdateKinectSensor(); |
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| 290 | |||
| 291 | [DllImport(@"KinectUnityWrapper.dll")] |
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| 292 | private static extern int GetSkeletonFrameLength(); |
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| 293 | |||
| 294 | [DllImport(@"KinectUnityWrapper.dll")] |
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| 295 | private static extern bool GetSkeletonFrameData(ref NuiSkeletonFrame pSkeletonData, ref uint iDataBufLen, bool bNewFrame); |
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| 296 | |||
| 297 | [DllImport(@"KinectUnityWrapper.dll")] |
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| 298 | private static extern int GetNextSkeletonFrame(uint dwWaitMs); |
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| 299 | |||
| 300 | [DllImport(@"KinectUnityWrapper.dll")] |
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| 301 | private static extern IntPtr GetColorStreamHandle(); |
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| 302 | |||
| 303 | [DllImport(@"KinectUnityWrapper.dll")] |
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| 304 | private static extern IntPtr GetDepthStreamHandle(); |
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| 305 | |||
| 306 | [DllImport(@"KinectUnityWrapper.dll")] |
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| 307 | private static extern bool GetColorFrameData(IntPtr btVideoBuf, ref uint iVideoBufLen, bool bGetNewFrame); |
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| 308 | |||
| 309 | [DllImport(@"KinectUnityWrapper.dll")] |
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| 310 | private static extern bool GetDepthFrameData(IntPtr shDepthBuf, ref uint iDepthBufLen, bool bGetNewFrame); |
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| 311 | |||
| 312 | [DllImport(@"KinectUnityWrapper.dll")] |
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| 313 | private static extern bool GetInfraredFrameData(IntPtr shInfraredBuf, ref uint iInfraredBufLen, bool bGetNewFrame); |
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| 314 | |||
| 315 | |||
| 316 | [DllImport(@"KinectUnityWrapper")] |
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| 317 | private static extern int InitKinectInteraction(); |
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| 318 | |||
| 319 | [DllImport(@"KinectUnityWrapper")] |
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| 320 | private static extern void FinishKinectInteraction(); |
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| 321 | |||
| 322 | [DllImport( @"KinectUnityWrapper")] |
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| 323 | private static extern uint GetInteractorsCount(); |
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| 324 | |||
| 325 | [DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorSkeletonTrackingID" )] |
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| 326 | private static extern uint GetSkeletonTrackingID( uint player ); |
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| 327 | |||
| 328 | [DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorLeftHandState" )] |
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| 329 | private static extern uint GetLeftHandState( uint player ); |
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| 330 | |||
| 331 | [DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorRightHandState" )] |
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| 332 | private static extern uint GetRightHandState( uint player ); |
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| 333 | |||
| 334 | [DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorLeftHandEvent" )] |
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| 335 | private static extern InteractionHandEventType GetLeftHandEvent( uint player ); |
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| 336 | |||
| 337 | [DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorRightHandEvent" )] |
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| 338 | private static extern InteractionHandEventType GetRightHandEvent( uint player ); |
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| 339 | |||
| 340 | |||
| 341 | [DllImport("KinectUnityWrapper", EntryPoint = "InitFaceTracking")]
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| 342 | private static extern int InitFaceTrackingNative(); |
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| 343 | |||
| 344 | [DllImport("KinectUnityWrapper", EntryPoint = "FinishFaceTracking")]
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| 345 | private static extern void FinishFaceTrackingNative(); |
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| 346 | |||
| 347 | [DllImport("KinectUnityWrapper", EntryPoint = "UpdateFaceTracking")]
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| 348 | private static extern int UpdateFaceTrackingNative(); |
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| 349 | |||
| 350 | [DllImport("KinectUnityWrapper", EntryPoint = "IsFaceTracked")]
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| 351 | private static extern bool IsFaceTrackedNative(); |
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| 352 | |||
| 353 | [DllImport("KinectUnityWrapper", EntryPoint = "GetFaceTrackingID")]
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| 354 | private static extern uint GetFaceTrackingIDNative(); |
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| 355 | |||
| 356 | [DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetHeadPosition")] |
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| 357 | private static extern bool GetHeadPositionNative(ref Vector4 pvHeadPos); |
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| 358 | |||
| 359 | [DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetHeadRotation")] |
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| 360 | private static extern bool GetHeadRotationNative(ref Vector4 pvHeadRot); |
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| 361 | |||
| 362 | [DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetHeadScale")] |
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| 363 | private static extern bool GetHeadScaleNative(ref Vector4 pvHeadScale); |
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| 364 | |||
| 365 | [DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetFaceRect")] |
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| 366 | private static extern bool GetFaceRectNative(ref FaceRect pRectFace); |
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| 367 | |||
| 368 | [DllImport("KinectUnityWrapper", EntryPoint = "GetAnimUnitsCount")]
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| 369 | private static extern int GetAnimUnitsCountNative(); |
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| 370 | |||
| 371 | [DllImport("KinectUnityWrapper", EntryPoint = "GetAnimUnits")]
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| 372 | private static extern bool GetAnimUnitsNative(IntPtr afAU, ref int iAUCount); |
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| 373 | |||
| 374 | [DllImport("KinectUnityWrapper", EntryPoint = "GetShapeUnitsCount")]
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| 375 | private static extern int GetShapeUnitsCountNative(); |
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| 376 | |||
| 377 | [DllImport("KinectUnityWrapper", EntryPoint = "GetShapeUnits")]
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| 378 | private static extern bool GetShapeUnitsNative(IntPtr afSU, ref int iSUCount); |
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| 379 | |||
| 380 | [DllImport("KinectUnityWrapper", EntryPoint = "GetShapePointsCount")]
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| 381 | private static extern int GetFacePointsCountNative(); |
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| 382 | |||
| 383 | [DllImport("KinectUnityWrapper", EntryPoint = "GetShapePoints")]
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| 384 | private static extern bool GetFacePointsNative(IntPtr avPoints, ref int iPointsCount); |
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| 385 | |||
| 386 | [DllImport("KinectUnityWrapper", EntryPoint = "Get3DShapePointsCount")]
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| 387 | private static extern int GetModelPointsCountNative(); |
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| 388 | |||
| 389 | [DllImport("KinectUnityWrapper", EntryPoint = "Get3DShapePoints")]
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| 390 | private static extern bool GetModelPointsNative(IntPtr avPoints, ref int iPointsCount); |
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| 391 | |||
| 392 | [DllImport("KinectUnityWrapper", EntryPoint = "GetTriangleCount")]
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| 393 | private static extern int GetTriangleCountNative(); |
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| 394 | |||
| 395 | [DllImport("KinectUnityWrapper", EntryPoint = "GetTriangles")]
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| 396 | private static extern bool GetTrianglesNative(IntPtr aiTriangles, ref int iPointsCount); |
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| 397 | |||
| 398 | // speech wrapper functions |
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| 399 | [DllImport("KinectUnityWrapper", EntryPoint = "InitSpeechRecognizer")]
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| 400 | private static extern int InitSpeechRecognizerNative([MarshalAs(UnmanagedType.LPWStr)]string sRecoCriteria, bool bUseKinect, bool bAdaptationOff); |
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| 401 | |||
| 402 | [DllImport("KinectUnityWrapper", EntryPoint = "FinishSpeechRecognizer")]
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| 403 | private static extern void FinishSpeechRecognizerNative(); |
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| 404 | |||
| 405 | [DllImport("KinectUnityWrapper", EntryPoint = "UpdateSpeechRecognizer")]
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| 406 | private static extern int UpdateSpeechRecognizerNative(); |
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| 407 | |||
| 408 | [DllImport("KinectUnityWrapper", EntryPoint = "LoadSpeechGrammar")]
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| 409 | private static extern int LoadSpeechGrammarNative([MarshalAs(UnmanagedType.LPWStr)]string sFileName, short iNewLangCode, bool bDynamic); |
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| 410 | |||
| 411 | [DllImport("KinectUnityWrapper", EntryPoint = "AddGrammarPhrase")]
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| 412 | private static extern int AddGrammarPhraseNative([MarshalAs(UnmanagedType.LPWStr)]string sFromRule, [MarshalAs(UnmanagedType.LPWStr)]string sToRule, [MarshalAs(UnmanagedType.LPWStr)]string sPhrase, bool bClearRule, bool bCommitGrammar); |
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| 413 | |||
| 414 | [DllImport("KinectUnityWrapper", EntryPoint = "SetRequiredConfidence")]
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| 415 | private static extern void SetSpeechConfidenceNative(float fConfidence); |
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| 416 | |||
| 417 | [DllImport("KinectUnityWrapper", EntryPoint = "IsSoundStarted")]
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| 418 | private static extern bool IsSpeechStartedNative(); |
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| 419 | |||
| 420 | [DllImport("KinectUnityWrapper", EntryPoint = "IsSoundEnded")]
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| 421 | private static extern bool IsSpeechEndedNative(); |
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| 422 | |||
| 423 | [DllImport("KinectUnityWrapper", EntryPoint = "IsPhraseRecognized")]
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| 424 | private static extern bool IsPhraseRecognizedNative(); |
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| 425 | |||
| 426 | [DllImport("KinectUnityWrapper", EntryPoint = "GetPhraseConfidence")]
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| 427 | private static extern float GetPhraseConfidenceNative(); |
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| 428 | |||
| 429 | [DllImport("KinectUnityWrapper", EntryPoint = "GetRecognizedTag")]
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| 430 | private static extern IntPtr GetRecognizedPhraseTagNative(); |
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| 431 | |||
| 432 | [DllImport("KinectUnityWrapper", EntryPoint = "ClearPhraseRecognized")]
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| 433 | private static extern void ClearRecognizedPhraseNative(); |
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| 434 | |||
| 435 | |||
| 436 | [DllImport(@"KinectUnityWrapper", EntryPoint = "InitBackgroundRemoval")] |
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| 437 | public static extern int InitBackgroundRemovalNative(); |
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| 438 | |||
| 439 | [DllImport(@"KinectUnityWrapper", EntryPoint = "FinishBackgroundRemoval")] |
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| 440 | public static extern void FinishBackgroundRemovalNative(); |
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| 441 | |||
| 442 | [DllImport(@"KinectUnityWrapper", EntryPoint = "UpdateBackgroundRemoval")] |
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| 443 | public static extern int UpdateBackgroundRemovalNative(); |
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| 444 | |||
| 445 | [DllImport(@"KinectUnityWrapper", EntryPoint = "IsBackgroundRemovalActive")] |
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| 446 | public static extern bool IsBackgroundRemovalActiveNative(); |
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| 447 | |||
| 448 | [DllImport(@"KinectUnityWrapper", EntryPoint = "GetBackgroundRemovalFrameLength")] |
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| 449 | public static extern int GetBackgroundRemovalFrameLengthNative(); |
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| 450 | |||
| 451 | [DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetBackgroundRemovalFrameData")] |
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| 452 | public static extern bool GetBackgroundRemovalFrameDataNative(IntPtr btVideoBuf, ref uint iVideoBufLen, bool bGetNewFrame); |
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| 453 | |||
| 454 | |||
| 455 | private string GetNuiErrorString(int hr) |
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| 456 | {
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| 457 | string message = string.Empty; |
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| 458 | uint uhr = (uint)hr; |
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| 459 | |||
| 460 | switch(uhr) |
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| 461 | {
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| 462 | case (uint)NuiErrorCodes.FrameNoData: |
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| 463 | message = "Frame contains no data."; |
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| 464 | break; |
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| 465 | case (uint)NuiErrorCodes.StreamNotEnabled: |
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| 466 | message = "Stream is not enabled."; |
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| 467 | break; |
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| 468 | case (uint)NuiErrorCodes.ImageStreamInUse: |
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| 469 | message = "Image stream is already in use."; |
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| 470 | break; |
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| 471 | case (uint)NuiErrorCodes.FrameLimitExceeded: |
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| 472 | message = "Frame limit is exceeded."; |
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| 473 | break; |
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| 474 | case (uint)NuiErrorCodes.FeatureNotInitialized: |
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| 475 | message = "Feature is not initialized."; |
||
| 476 | break; |
||
| 477 | case (uint)NuiErrorCodes.DeviceNotGenuine: |
||
| 478 | message = "Device is not genuine."; |
||
| 479 | break; |
||
| 480 | case (uint)NuiErrorCodes.InsufficientBandwidth: |
||
| 481 | message = "Bandwidth is not sufficient."; |
||
| 482 | break; |
||
| 483 | case (uint)NuiErrorCodes.DeviceNotSupported: |
||
| 484 | message = "Device is not supported (e.g. Kinect for XBox 360)."; |
||
| 485 | break; |
||
| 486 | case (uint)NuiErrorCodes.DeviceInUse: |
||
| 487 | message = "Device is already in use."; |
||
| 488 | break; |
||
| 489 | case (uint)NuiErrorCodes.DatabaseNotFound: |
||
| 490 | message = "Database not found."; |
||
| 491 | break; |
||
| 492 | case (uint)NuiErrorCodes.DatabaseVersionMismatch: |
||
| 493 | message = "Database version mismatch."; |
||
| 494 | break; |
||
| 495 | case (uint)NuiErrorCodes.HardwareFeatureUnavailable: |
||
| 496 | message = "Hardware feature is not available."; |
||
| 497 | break; |
||
| 498 | case (uint)NuiErrorCodes.DeviceNotConnected: |
||
| 499 | message = "Device is not connected."; |
||
| 500 | break; |
||
| 501 | case (uint)NuiErrorCodes.DeviceNotReady: |
||
| 502 | message = "Device is not ready."; |
||
| 503 | break; |
||
| 504 | case (uint)NuiErrorCodes.SkeletalEngineBusy: |
||
| 505 | message = "Skeletal engine is busy."; |
||
| 506 | break; |
||
| 507 | case (uint)NuiErrorCodes.DeviceNotPowered: |
||
| 508 | message = "Device is not powered."; |
||
| 509 | break; |
||
| 510 | |||
| 511 | default: |
||
| 512 | message = "hr=0x" + uhr.ToString("X");
|
||
| 513 | break; |
||
| 514 | } |
||
| 515 | |||
| 516 | return message; |
||
| 517 | } |
||
| 518 | |||
| 519 | private bool NuiImageResolutionToSize(NuiImageResolution res, out int refWidth, out int refHeight) |
||
| 520 | {
|
||
| 521 | switch( res ) |
||
| 522 | {
|
||
| 523 | case NuiImageResolution.resolution80x60: |
||
| 524 | refWidth = 80; |
||
| 525 | refHeight = 60; |
||
| 526 | return true; |
||
| 527 | case NuiImageResolution.resolution320x240: |
||
| 528 | refWidth = 320; |
||
| 529 | refHeight = 240; |
||
| 530 | return true; |
||
| 531 | case NuiImageResolution.resolution640x480: |
||
| 532 | refWidth = 640; |
||
| 533 | refHeight = 480; |
||
| 534 | return true; |
||
| 535 | case NuiImageResolution.resolution1280x960: |
||
| 536 | refWidth = 1280; |
||
| 537 | refHeight = 960; |
||
| 538 | return true; |
||
| 539 | default: |
||
| 540 | refWidth = 0; |
||
| 541 | refHeight = 0; |
||
| 542 | break; |
||
| 543 | } |
||
| 544 | |||
| 545 | return false; |
||
| 546 | } |
||
| 547 | |||
| 548 | public KinectInterop.DepthSensorPlatform GetSensorPlatform() |
||
| 549 | {
|
||
| 550 | return KinectInterop.DepthSensorPlatform.KinectSDKv1; |
||
| 551 | } |
||
| 552 | |||
| 553 | public bool InitSensorInterface (bool bCopyLibs, ref bool bNeedRestart) |
||
| 554 | {
|
||
| 555 | bool bOneCopied = false, bAllCopied = true; |
||
| 556 | //string sTargetPath = KinectInterop.GetTargetDllPath(".", KinectInterop.Is64bitArchitecture()) + "/";
|
||
| 557 | string sTargetPath = "./"; |
||
| 558 | |||
| 559 | if(!bCopyLibs) |
||
| 560 | {
|
||
| 561 | // check if the native library is there |
||
| 562 | string sTargetLib = sTargetPath + "KinectUnityWrapper.dll"; |
||
| 563 | bNeedRestart = false; |
||
| 564 | |||
| 565 | string sZipFileName = !KinectInterop.Is64bitArchitecture() ? "KinectV1UnityWrapper.x86.zip" : "KinectV1UnityWrapper.x64.zip"; |
||
| 566 | long iTargetSize = KinectInterop.GetUnzippedEntrySize(sZipFileName, "KinectUnityWrapper.dll"); |
||
| 567 | |||
| 568 | // System.IO.FileInfo targetFile = new System.IO.FileInfo(sTargetLib); |
||
| 569 | // return targetFile.Exists && targetFile.Length == iTargetSize; |
||
| 570 | return KinectInterop.IsFileExists(sTargetLib, iTargetSize); |
||
| 571 | } |
||
| 572 | |||
| 573 | if(!KinectInterop.Is64bitArchitecture()) |
||
| 574 | {
|
||
| 575 | //Debug.Log("x32-architecture detected.");
|
||
| 576 | |||
| 577 | Dictionary<string, string> dictFilesToUnzip = new Dictionary<string, string>(); |
||
| 578 | |||
| 579 | dictFilesToUnzip["FaceTrackData.dll"] = sTargetPath + "FaceTrackData.dll"; |
||
| 580 | KinectInterop.UnzipResourceFiles(dictFilesToUnzip, "KinectV1FaceData.zip", ref bOneCopied, ref bAllCopied); |
||
| 581 | |||
| 582 | dictFilesToUnzip.Clear(); |
||
| 583 | dictFilesToUnzip["KinectUnityWrapper.dll"] = sTargetPath + "KinectUnityWrapper.dll"; |
||
| 584 | dictFilesToUnzip["KinectInteraction180_32.dll"] = sTargetPath + "KinectInteraction180_32.dll"; |
||
| 585 | dictFilesToUnzip["FaceTrackLib.dll"] = sTargetPath + "FaceTrackLib.dll"; |
||
| 586 | dictFilesToUnzip["KinectBackgroundRemoval180_32.dll"] = sTargetPath + "KinectBackgroundRemoval180_32.dll"; |
||
| 587 | |||
| 588 | dictFilesToUnzip["msvcp100.dll"] = sTargetPath + "msvcp100.dll"; |
||
| 589 | dictFilesToUnzip["msvcr100.dll"] = sTargetPath + "msvcr100.dll"; |
||
| 590 | |||
| 591 | KinectInterop.UnzipResourceFiles(dictFilesToUnzip, "KinectV1UnityWrapper.x86.zip", ref bOneCopied, ref bAllCopied); |
||
| 592 | } |
||
| 593 | else |
||
| 594 | {
|
||
| 595 | //Debug.Log("x64-architecture detected.");
|
||
| 596 | |||
| 597 | Dictionary<string, string> dictFilesToUnzip = new Dictionary<string, string>(); |
||
| 598 | |||
| 599 | dictFilesToUnzip["FaceTrackData.dll"] = sTargetPath + "FaceTrackData.dll"; |
||
| 600 | KinectInterop.UnzipResourceFiles(dictFilesToUnzip, "KinectV1FaceData.zip", ref bOneCopied, ref bAllCopied); |
||
| 601 | |||
| 602 | dictFilesToUnzip.Clear(); |
||
| 603 | dictFilesToUnzip["KinectUnityWrapper.dll"] = sTargetPath + "KinectUnityWrapper.dll"; |
||
| 604 | dictFilesToUnzip["KinectInteraction180_64.dll"] = sTargetPath + "KinectInteraction180_64.dll"; |
||
| 605 | dictFilesToUnzip["FaceTrackLib.dll"] = sTargetPath + "FaceTrackLib.dll"; |
||
| 606 | dictFilesToUnzip["KinectBackgroundRemoval180_64.dll"] = sTargetPath + "KinectBackgroundRemoval180_64.dll"; |
||
| 607 | |||
| 608 | dictFilesToUnzip["msvcp100.dll"] = sTargetPath + "msvcp100.dll"; |
||
| 609 | dictFilesToUnzip["msvcr100.dll"] = sTargetPath + "msvcr100.dll"; |
||
| 610 | |||
| 611 | KinectInterop.UnzipResourceFiles(dictFilesToUnzip, "KinectV1UnityWrapper.x64.zip", ref bOneCopied, ref bAllCopied); |
||
| 612 | } |
||
| 613 | |||
| 614 | bNeedRestart = (bOneCopied && bAllCopied); |
||
| 615 | |||
| 616 | return true; |
||
| 617 | } |
||
| 618 | |||
| 619 | public void FreeSensorInterface (bool bDeleteLibs) |
||
| 620 | {
|
||
| 621 | if(bDeleteLibs) |
||
| 622 | {
|
||
| 623 | KinectInterop.DeleteNativeLib("KinectUnityWrapper.dll", true);
|
||
| 624 | KinectInterop.DeleteNativeLib("KinectInteraction180_32.dll", false);
|
||
| 625 | KinectInterop.DeleteNativeLib("KinectInteraction180_64.dll", false);
|
||
| 626 | KinectInterop.DeleteNativeLib("FaceTrackLib.dll", false);
|
||
| 627 | KinectInterop.DeleteNativeLib("FaceTrackData.dll", false);
|
||
| 628 | KinectInterop.DeleteNativeLib("KinectBackgroundRemoval180_32.dll", false);
|
||
| 629 | KinectInterop.DeleteNativeLib("KinectBackgroundRemoval180_64.dll", false);
|
||
| 630 | KinectInterop.DeleteNativeLib("msvcp100.dll", false);
|
||
| 631 | KinectInterop.DeleteNativeLib("msvcr100.dll", false);
|
||
| 632 | } |
||
| 633 | } |
||
| 634 | |||
| 635 | public bool IsSensorAvailable() |
||
| 636 | {
|
||
| 637 | bool bAvailable = GetSensorsCount() > 0; |
||
| 638 | return bAvailable; |
||
| 639 | } |
||
| 640 | |||
| 641 | public int GetSensorsCount () |
||
| 642 | {
|
||
| 643 | int iSensorCount = 0; |
||
| 644 | int hr = NuiGetSensorCount(out iSensorCount); |
||
| 645 | |||
| 646 | if(hr == 0) |
||
| 647 | return iSensorCount; |
||
| 648 | else |
||
| 649 | return 0; |
||
| 650 | } |
||
| 651 | |||
| 652 | public KinectInterop.SensorData OpenDefaultSensor (KinectInterop.FrameSource dwFlags, float sensorAngle, bool bUseMultiSource) |
||
| 653 | {
|
||
| 654 | sourceFlags = dwFlags; |
||
| 655 | |||
| 656 | NuiInitializeFlags nuiFlags = // NuiInitializeFlags.UsesNone; |
||
| 657 | NuiInitializeFlags.UsesSkeleton | NuiInitializeFlags.UsesDepthAndPlayerIndex; |
||
| 658 | |||
| 659 | if((dwFlags & KinectInterop.FrameSource.TypeBody) != 0) |
||
| 660 | {
|
||
| 661 | nuiFlags |= NuiInitializeFlags.UsesSkeleton; |
||
| 662 | } |
||
| 663 | |||
| 664 | if((dwFlags & KinectInterop.FrameSource.TypeColor) != 0) |
||
| 665 | {
|
||
| 666 | nuiFlags |= NuiInitializeFlags.UsesColor; |
||
| 667 | } |
||
| 668 | |||
| 669 | if((dwFlags & KinectInterop.FrameSource.TypeDepth) != 0) |
||
| 670 | {
|
||
| 671 | nuiFlags |= NuiInitializeFlags.UsesDepthAndPlayerIndex; |
||
| 672 | } |
||
| 673 | |||
| 674 | if((dwFlags & KinectInterop.FrameSource.TypeBodyIndex) != 0) |
||
| 675 | {
|
||
| 676 | nuiFlags |= NuiInitializeFlags.UsesDepthAndPlayerIndex; |
||
| 677 | } |
||
| 678 | |||
| 679 | if((dwFlags & KinectInterop.FrameSource.TypeInfrared) != 0) |
||
| 680 | {
|
||
| 681 | nuiFlags |= (NuiInitializeFlags.UsesColor | (NuiInitializeFlags)0x8000); |
||
| 682 | } |
||
| 683 | |||
| 684 | if((dwFlags & KinectInterop.FrameSource.TypeAudio) != 0) |
||
| 685 | {
|
||
| 686 | nuiFlags |= NuiInitializeFlags.UsesAudio; |
||
| 687 | } |
||
| 688 | |||
| 689 | FacetrackingManager[] faceManagers = GameObject.FindObjectsOfType(typeof(FacetrackingManager)) as FacetrackingManager[]; |
||
| 690 | if(faceManagers != null && faceManagers.Length > 0) |
||
| 691 | {
|
||
| 692 | for(int i = 0; i < faceManagers.Length; i++) |
||
| 693 | {
|
||
| 694 | if(faceManagers[i].enabled) |
||
| 695 | {
|
||
| 696 | //Debug.Log("Found FacetrackingManager => UsesColor");
|
||
| 697 | nuiFlags |= NuiInitializeFlags.UsesColor; |
||
| 698 | break; |
||
| 699 | } |
||
| 700 | } |
||
| 701 | } |
||
| 702 | |||
| 703 | SpeechManager[] speechManagers = GameObject.FindObjectsOfType(typeof(SpeechManager)) as SpeechManager[]; |
||
| 704 | if(speechManagers != null && speechManagers.Length > 0) |
||
| 705 | {
|
||
| 706 | for(int i = 0; i < speechManagers.Length; i++) |
||
| 707 | {
|
||
| 708 | if(speechManagers[i].enabled) |
||
| 709 | {
|
||
| 710 | //Debug.Log("Found SpeechManager => UsesAudio");
|
||
| 711 | nuiFlags |= NuiInitializeFlags.UsesAudio; |
||
| 712 | break; |
||
| 713 | } |
||
| 714 | } |
||
| 715 | } |
||
| 716 | |||
| 717 | int hr = InitKinectSensor(nuiFlags, true, (int)Constants.ColorImageResolution, (int)Constants.DepthImageResolution, Constants.IsNearMode); |
||
| 718 | |||
| 719 | if(hr == 0) |
||
| 720 | {
|
||
| 721 | // set sensor angle |
||
| 722 | SetKinectElevationAngle((int)sensorAngle); |
||
| 723 | |||
| 724 | // initialize Kinect interaction |
||
| 725 | hr = InitKinectInteraction(); |
||
| 726 | if(hr != 0) |
||
| 727 | {
|
||
| 728 | Debug.LogError(string.Format("Error initializing KinectInteraction: hr=0x{0:X}", hr));
|
||
| 729 | } |
||
| 730 | |||
| 731 | KinectInterop.SensorData sensorData = new KinectInterop.SensorData(); |
||
| 732 | |||
| 733 | sensorData.bodyCount = Constants.NuiSkeletonCount; |
||
| 734 | sensorData.jointCount = Constants.JointCount; |
||
| 735 | |||
| 736 | sensorData.depthCameraFOV = 46.6f; |
||
| 737 | sensorData.colorCameraFOV = 48.6f; |
||
| 738 | sensorData.depthCameraOffset = 0.01f; |
||
| 739 | sensorData.faceOverlayOffset = 0.01f; |
||
| 740 | |||
| 741 | NuiImageResolutionToSize(Constants.ColorImageResolution, out sensorData.colorImageWidth, out sensorData.colorImageHeight); |
||
| 742 | // sensorData.colorImageWidth = Constants.ColorImageWidth; |
||
| 743 | // sensorData.colorImageHeight = Constants.ColorImageHeight; |
||
| 744 | |||
| 745 | if((dwFlags & KinectInterop.FrameSource.TypeColor) != 0) |
||
| 746 | {
|
||
| 747 | //colorStreamHandle = GetColorStreamHandle(); |
||
| 748 | sensorData.colorImage = new byte[sensorData.colorImageWidth * sensorData.colorImageHeight * 4]; |
||
| 749 | } |
||
| 750 | |||
| 751 | NuiImageResolutionToSize(Constants.DepthImageResolution, out sensorData.depthImageWidth, out sensorData.depthImageHeight); |
||
| 752 | // sensorData.depthImageWidth = Constants.DepthImageWidth; |
||
| 753 | // sensorData.depthImageHeight = Constants.DepthImageHeight; |
||
| 754 | |||
| 755 | if((dwFlags & KinectInterop.FrameSource.TypeDepth) != 0) |
||
| 756 | {
|
||
| 757 | //depthStreamHandle = GetDepthStreamHandle(); |
||
| 758 | sensorData.depthImage = new ushort[sensorData.depthImageWidth * sensorData.depthImageHeight]; |
||
| 759 | } |
||
| 760 | |||
| 761 | if((dwFlags & KinectInterop.FrameSource.TypeBodyIndex) != 0) |
||
| 762 | {
|
||
| 763 | sensorData.bodyIndexImage = new byte[sensorData.depthImageWidth * sensorData.depthImageHeight]; |
||
| 764 | } |
||
| 765 | |||
| 766 | if((dwFlags & KinectInterop.FrameSource.TypeInfrared) != 0) |
||
| 767 | {
|
||
| 768 | sensorData.infraredImage = new ushort[sensorData.colorImageWidth * sensorData.colorImageHeight]; |
||
| 769 | } |
||
| 770 | |||
| 771 | if((dwFlags & KinectInterop.FrameSource.TypeBody) != 0) |
||
| 772 | {
|
||
| 773 | skeletonFrame = new NuiSkeletonFrame() |
||
| 774 | {
|
||
| 775 | SkeletonData = new NuiSkeletonData[Constants.NuiSkeletonCount] |
||
| 776 | }; |
||
| 777 | |||
| 778 | // default values used to pass to smoothing function |
||
| 779 | smoothParameters = new NuiTransformSmoothParameters(); |
||
| 780 | |||
| 781 | smoothParameters.fSmoothing = 0.5f; |
||
| 782 | smoothParameters.fCorrection = 0.5f; |
||
| 783 | smoothParameters.fPrediction = 0.5f; |
||
| 784 | smoothParameters.fJitterRadius = 0.05f; |
||
| 785 | smoothParameters.fMaxDeviationRadius = 0.04f; |
||
| 786 | } |
||
| 787 | |||
| 788 | return sensorData; |
||
| 789 | } |
||
| 790 | else |
||
| 791 | {
|
||
| 792 | Debug.LogError("InitKinectSensor failed: " + GetNuiErrorString(hr));
|
||
| 793 | } |
||
| 794 | |||
| 795 | return null; |
||
| 796 | } |
||
| 797 | |||
| 798 | public void CloseSensor (KinectInterop.SensorData sensorData) |
||
| 799 | {
|
||
| 800 | FinishKinectInteraction(); |
||
| 801 | ShutdownKinectSensor(); |
||
| 802 | } |
||
| 803 | |||
| 804 | public bool UpdateSensorData (KinectInterop.SensorData sensorData) |
||
| 805 | {
|
||
| 806 | int hr = UpdateKinectSensor(); |
||
| 807 | return (hr == 0); |
||
| 808 | } |
||
| 809 | |||
| 810 | public bool GetMultiSourceFrame (KinectInterop.SensorData sensorData) |
||
| 811 | {
|
||
| 812 | return false; |
||
| 813 | } |
||
| 814 | |||
| 815 | public void FreeMultiSourceFrame (KinectInterop.SensorData sensorData) |
||
| 816 | {
|
||
| 817 | } |
||
| 818 | |||
| 819 | private int NuiSkeletonGetNextFrame(uint dwMillisecondsToWait, ref NuiSkeletonFrame pSkeletonFrame) |
||
| 820 | {
|
||
| 821 | if(sourceFlags != KinectInterop.FrameSource.TypeAudio) |
||
| 822 | {
|
||
| 823 | // non-audio sources |
||
| 824 | uint iFrameLength = (uint)GetSkeletonFrameLength(); |
||
| 825 | bool bSuccess = GetSkeletonFrameData(ref pSkeletonFrame, ref iFrameLength, true); |
||
| 826 | return bSuccess ? 0 : -1; |
||
| 827 | } |
||
| 828 | else |
||
| 829 | {
|
||
| 830 | // audio only |
||
| 831 | int hr = GetNextSkeletonFrame(dwMillisecondsToWait); |
||
| 832 | |||
| 833 | if(hr == 0) |
||
| 834 | {
|
||
| 835 | uint iFrameLength = (uint)GetSkeletonFrameLength(); |
||
| 836 | bool bSuccess = GetSkeletonFrameData(ref pSkeletonFrame, ref iFrameLength, true); |
||
| 837 | |||
| 838 | return bSuccess ? 0 : -1; |
||
| 839 | } |
||
| 840 | |||
| 841 | return hr; |
||
| 842 | } |
||
| 843 | } |
||
| 844 | |||
| 845 | private void GetHandStateAndConf(uint skeletonId, bool isRightHand, uint handState, InteractionHandEventType handEvent, |
||
| 846 | ref Dictionary<uint, InteractionHandEventType> lastHandEvent, |
||
| 847 | ref KinectInterop.HandState refHandState, |
||
| 848 | ref KinectInterop.TrackingConfidence refHandConf) |
||
| 849 | {
|
||
| 850 | bool bHandPrimary = (handState & (uint)NuiHandpointerState.Active) != 0; |
||
| 851 | refHandConf = bHandPrimary ? KinectInterop.TrackingConfidence.High : KinectInterop.TrackingConfidence.Low; |
||
| 852 | |||
| 853 | if(!lastHandEvent.ContainsKey(skeletonId)) |
||
| 854 | {
|
||
| 855 | lastHandEvent[skeletonId] = InteractionHandEventType.Release; |
||
| 856 | } |
||
| 857 | |||
| 858 | if(handEvent == InteractionHandEventType.Grip || |
||
| 859 | handEvent == InteractionHandEventType.Release) |
||
| 860 | {
|
||
| 861 | if(lastHandEvent[skeletonId] != handEvent) |
||
| 862 | {
|
||
| 863 | //Debug.Log(string.Format("{0} - {1}, event: {2}", skeletonId, !isRightHand ? "left" : "right", handEvent));
|
||
| 864 | lastHandEvent[skeletonId] = handEvent; |
||
| 865 | } |
||
| 866 | } |
||
| 867 | |||
| 868 | //if(bHandPrimary) |
||
| 869 | {
|
||
| 870 | switch(lastHandEvent[skeletonId]) |
||
| 871 | {
|
||
| 872 | case InteractionHandEventType.Grip: |
||
| 873 | refHandState = KinectInterop.HandState.Closed; |
||
| 874 | break; |
||
| 875 | |||
| 876 | case InteractionHandEventType.Release: |
||
| 877 | refHandState = KinectInterop.HandState.Open; |
||
| 878 | break; |
||
| 879 | } |
||
| 880 | } |
||
| 881 | // else |
||
| 882 | // {
|
||
| 883 | //// if(lastHandEvent[skeletonId] != InteractionHandEventType.Release) |
||
| 884 | //// {
|
||
| 885 | //// Debug.Log(string.Format("{0} - old: {1}, NONE: {2}", skeletonId, lastHandEvent[skeletonId], InteractionHandEventType.Release));
|
||
| 886 | //// lastHandEvent[skeletonId] = InteractionHandEventType.Release; |
||
| 887 | //// } |
||
| 888 | // |
||
| 889 | // refHandState = KinectInterop.HandState.NotTracked; |
||
| 890 | // } |
||
| 891 | } |
||
| 892 | |||
| 893 | public bool PollBodyFrame (KinectInterop.SensorData sensorData, ref KinectInterop.BodyFrameData bodyFrame, |
||
| 894 | ref Matrix4x4 kinectToWorld, bool bIgnoreJointZ) |
||
| 895 | {
|
||
| 896 | // get next body frame |
||
| 897 | int hr = NuiSkeletonGetNextFrame(0, ref skeletonFrame); |
||
| 898 | bool newSkeleton = (hr == 0); |
||
| 899 | |||
| 900 | if(newSkeleton) |
||
| 901 | {
|
||
| 902 | bodyFrame.liPreviousTime = bodyFrame.liRelativeTime; |
||
| 903 | bodyFrame.liRelativeTime = skeletonFrame.liTimeStamp; |
||
| 904 | |||
| 905 | hr = NuiTransformSmooth(ref skeletonFrame, ref smoothParameters); |
||
| 906 | if(hr < 0) |
||
| 907 | {
|
||
| 908 | Debug.LogError(string.Format("Skeleton Data Smoothing failed: hr=0x{0:X}", hr));
|
||
| 909 | } |
||
| 910 | |||
| 911 | for(uint i = 0; i < sensorData.bodyCount; i++) |
||
| 912 | {
|
||
| 913 | NuiSkeletonData body = skeletonFrame.SkeletonData[i]; |
||
| 914 | |||
| 915 | bodyFrame.bodyData[i].bIsTracked = (short)(body.eTrackingState == NuiSkeletonTrackingState.SkeletonTracked ? 1 : 0); |
||
| 916 | |||
| 917 | if(body.eTrackingState == NuiSkeletonTrackingState.SkeletonTracked) |
||
| 918 | {
|
||
| 919 | // transfer body and joints data |
||
| 920 | bodyFrame.bodyData[i].liTrackingID = (long)body.dwTrackingID; |
||
| 921 | |||
| 922 | for(int j = 0; j < sensorData.jointCount; j++) |
||
| 923 | {
|
||
| 924 | KinectInterop.JointData jointData = bodyFrame.bodyData[i].joint[j]; |
||
| 925 | |||
| 926 | //jointData.jointType = (KinectInterop.JointType)j; |
||
| 927 | jointData.trackingState = (KinectInterop.TrackingState)body.eSkeletonPositionTrackingState[j]; |
||
| 928 | |||
| 929 | if(jointData.trackingState != KinectInterop.TrackingState.NotTracked) |
||
| 930 | {
|
||
| 931 | //jointData.kinectPos = body.SkeletonPositions[j]; |
||
| 932 | float jPosZ = (bIgnoreJointZ && j > 0) ? bodyFrame.bodyData[i].joint[0].kinectPos.z : body.SkeletonPositions[j].z; |
||
| 933 | jointData.kinectPos = new Vector3(body.SkeletonPositions[j].x, body.SkeletonPositions[j].y, body.SkeletonPositions[j].z); |
||
| 934 | jointData.position = kinectToWorld.MultiplyPoint3x4(new Vector3(body.SkeletonPositions[j].x, body.SkeletonPositions[j].y, jPosZ)); |
||
| 935 | } |
||
| 936 | |||
| 937 | jointData.orientation = Quaternion.identity; |
||
| 938 | // Windows.Kinect.Vector4 vQ = body.JointOrientations[jointData.jointType].Orientation; |
||
| 939 | // jointData.orientation = new Quaternion(vQ.X, vQ.Y, vQ.Z, vQ.W); |
||
| 940 | |||
| 941 | if(j == 0) |
||
| 942 | {
|
||
| 943 | bodyFrame.bodyData[i].position = jointData.position; |
||
| 944 | bodyFrame.bodyData[i].orientation = jointData.orientation; |
||
| 945 | } |
||
| 946 | |||
| 947 | bodyFrame.bodyData[i].joint[j] = jointData; |
||
| 948 | } |
||
| 949 | |||
| 950 | |||
| 951 | // tranfer hand states |
||
| 952 | uint intCount = GetInteractorsCount(); |
||
| 953 | string sDebug = string.Empty; |
||
| 954 | |||
| 955 | for(uint intIndex = 0; intIndex < intCount; intIndex++) |
||
| 956 | {
|
||
| 957 | uint skeletonId = GetSkeletonTrackingID(intIndex); |
||
| 958 | |||
| 959 | if(skeletonId == body.dwTrackingID) |
||
| 960 | {
|
||
| 961 | uint leftHandState = GetLeftHandState(intIndex); |
||
| 962 | InteractionHandEventType leftHandEvent = GetLeftHandEvent(intIndex); |
||
| 963 | |||
| 964 | uint rightHandState = GetRightHandState(intIndex); |
||
| 965 | InteractionHandEventType rightHandEvent = GetRightHandEvent(intIndex); |
||
| 966 | |||
| 967 | // sDebug += string.Format("{0}-L:{1},{2};R:{3},{4} ", skeletonId,
|
||
| 968 | // (int)leftHandState, (int)leftHandEvent, |
||
| 969 | // (int)rightHandState, (int)rightHandEvent); |
||
| 970 | |||
| 971 | GetHandStateAndConf(skeletonId, false, leftHandState, leftHandEvent, |
||
| 972 | ref lastLeftHandEvent, |
||
| 973 | ref bodyFrame.bodyData[i].leftHandState, |
||
| 974 | ref bodyFrame.bodyData[i].leftHandConfidence); |
||
| 975 | |||
| 976 | GetHandStateAndConf(skeletonId, true, rightHandState, rightHandEvent, |
||
| 977 | ref lastRightHandEvent, |
||
| 978 | ref bodyFrame.bodyData[i].rightHandState, |
||
| 979 | ref bodyFrame.bodyData[i].rightHandConfidence); |
||
| 980 | } |
||
| 981 | } |
||
| 982 | |||
| 983 | if(intCount > 0 && sDebug.Length > 0) |
||
| 984 | {
|
||
| 985 | Debug.Log(sDebug); |
||
| 986 | } |
||
| 987 | } |
||
| 988 | } |
||
| 989 | |||
| 990 | if(sensorData.hintHeightAngle) |
||
| 991 | {
|
||
| 992 | // get the floor plane |
||
| 993 | Vector4 vFloorPlane = skeletonFrame.vFloorClipPlane; |
||
| 994 | Vector3 floorPlane = new Vector3(vFloorPlane.x, vFloorPlane.y, vFloorPlane.z); |
||
| 995 | |||
| 996 | sensorData.sensorRotDetected = Quaternion.FromToRotation(floorPlane, Vector3.up); |
||
| 997 | sensorData.sensorHgtDetected = vFloorPlane.w; |
||
| 998 | } |
||
| 999 | } |
||
| 1000 | |||
| 1001 | return newSkeleton; |
||
| 1002 | } |
||
| 1003 | |||
| 1004 | public bool PollColorFrame (KinectInterop.SensorData sensorData) |
||
| 1005 | {
|
||
| 1006 | uint videoBufLen = (uint)sensorData.colorImage.Length; |
||
| 1007 | |||
| 1008 | var pColorData = GCHandle.Alloc(sensorData.colorImage, GCHandleType.Pinned); |
||
| 1009 | bool newColor = GetColorFrameData(pColorData.AddrOfPinnedObject(), ref videoBufLen, true); |
||
| 1010 | pColorData.Free(); |
||
| 1011 | |||
| 1012 | if (newColor) |
||
| 1013 | {
|
||
| 1014 | sensorData.lastColorFrameTime = DateTime.Now.Ticks; |
||
| 1015 | |||
| 1016 | for (int i = 0; i < videoBufLen; i += 4) |
||
| 1017 | {
|
||
| 1018 | byte btTmp = sensorData.colorImage[i]; |
||
| 1019 | sensorData.colorImage[i] = sensorData.colorImage[i + 2]; |
||
| 1020 | sensorData.colorImage[i + 2] = btTmp; |
||
| 1021 | sensorData.colorImage[i + 3] = 255; |
||
| 1022 | } |
||
| 1023 | } |
||
| 1024 | |||
| 1025 | return newColor; |
||
| 1026 | } |
||
| 1027 | |||
| 1028 | public bool PollDepthFrame (KinectInterop.SensorData sensorData) |
||
| 1029 | {
|
||
| 1030 | uint depthBufLen = (uint)(sensorData.depthImage.Length * sizeof(ushort)); |
||
| 1031 | |||
| 1032 | var pDepthData = GCHandle.Alloc(sensorData.depthImage, GCHandleType.Pinned); |
||
| 1033 | bool newDepth = GetDepthFrameData(pDepthData.AddrOfPinnedObject(), ref depthBufLen, true); |
||
| 1034 | pDepthData.Free(); |
||
| 1035 | |||
| 1036 | if(newDepth) |
||
| 1037 | {
|
||
| 1038 | sensorData.lastDepthFrameTime = sensorData.lastBodyIndexFrameTime = DateTime.Now.Ticks; |
||
| 1039 | uint depthLen = (uint)sensorData.depthImage.Length; |
||
| 1040 | |||
| 1041 | for (int i = 0; i < depthLen; i++) |
||
| 1042 | {
|
||
| 1043 | if((sensorData.depthImage[i] & 7) != 0) |
||
| 1044 | sensorData.bodyIndexImage[i] = (byte)((sensorData.depthImage[i] & 7) - 1); |
||
| 1045 | else |
||
| 1046 | sensorData.bodyIndexImage[i] = 255; |
||
| 1047 | |||
| 1048 | sensorData.depthImage[i] = (ushort)(sensorData.depthImage[i] >> 3); |
||
| 1049 | } |
||
| 1050 | } |
||
| 1051 | |||
| 1052 | return newDepth; |
||
| 1053 | } |
||
| 1054 | |||
| 1055 | public bool PollInfraredFrame (KinectInterop.SensorData sensorData) |
||
| 1056 | {
|
||
| 1057 | uint infraredBufLen = (uint)(sensorData.infraredImage.Length * sizeof(ushort)); |
||
| 1058 | |||
| 1059 | var pInfraredData = GCHandle.Alloc(sensorData.infraredImage, GCHandleType.Pinned); |
||
| 1060 | bool newInfrared = GetInfraredFrameData(pInfraredData.AddrOfPinnedObject(), ref infraredBufLen, true); |
||
| 1061 | pInfraredData.Free(); |
||
| 1062 | |||
| 1063 | if (newInfrared) |
||
| 1064 | {
|
||
| 1065 | sensorData.lastInfraredFrameTime = DateTime.Now.Ticks; |
||
| 1066 | } |
||
| 1067 | |||
| 1068 | return newInfrared; |
||
| 1069 | } |
||
| 1070 | |||
| 1071 | public void FixJointOrientations(KinectInterop.SensorData sensorData, ref KinectInterop.BodyData bodyData) |
||
| 1072 | {
|
||
| 1073 | // fix the hips-to-spine tilt (it is about 40 degrees to the back) |
||
| 1074 | int hipsIndex = (int)KinectInterop.JointType.SpineBase; |
||
| 1075 | |||
| 1076 | Quaternion quat = bodyData.joint[hipsIndex].normalRotation; |
||
| 1077 | quat *= Quaternion.Euler(40f, 0f, 0f); |
||
| 1078 | bodyData.joint[hipsIndex].normalRotation = quat; |
||
| 1079 | |||
| 1080 | Vector3 mirroredAngles = quat.eulerAngles; |
||
| 1081 | mirroredAngles.y = -mirroredAngles.y; |
||
| 1082 | mirroredAngles.z = -mirroredAngles.z; |
||
| 1083 | bodyData.joint[hipsIndex].mirroredRotation = Quaternion.Euler(mirroredAngles); |
||
| 1084 | |||
| 1085 | bodyData.normalRotation = bodyData.joint[hipsIndex].normalRotation; |
||
| 1086 | bodyData.mirroredRotation = bodyData.joint[hipsIndex].mirroredRotation; |
||
| 1087 | } |
||
| 1088 | |||
| 1089 | public bool IsBodyTurned(ref KinectInterop.BodyData bodyData) |
||
| 1090 | {
|
||
| 1091 | return false; |
||
| 1092 | } |
||
| 1093 | |||
| 1094 | private void NuiTransformSkeletonToDepthImage(Vector3 vPoint, out float pfDepthX, out float pfDepthY, out float pfDepthZ) |
||
| 1095 | {
|
||
| 1096 | if (vPoint.z > float.Epsilon) |
||
| 1097 | {
|
||
| 1098 | pfDepthX = 0.5f + ((vPoint.x * 285.63f) / (vPoint.z * 320f)); |
||
| 1099 | pfDepthY = 0.5f - ((vPoint.y * 285.63f) / (vPoint.z * 240f)); |
||
| 1100 | pfDepthZ = vPoint.z * 1000f; |
||
| 1101 | } |
||
| 1102 | else |
||
| 1103 | {
|
||
| 1104 | pfDepthX = 0f; |
||
| 1105 | pfDepthY = 0f; |
||
| 1106 | pfDepthZ = 0f; |
||
| 1107 | } |
||
| 1108 | } |
||
| 1109 | |||
| 1110 | public Vector2 MapSpacePointToDepthCoords (KinectInterop.SensorData sensorData, Vector3 spacePos) |
||
| 1111 | {
|
||
| 1112 | float fDepthX, fDepthY, fDepthZ; |
||
| 1113 | NuiTransformSkeletonToDepthImage(spacePos, out fDepthX, out fDepthY, out fDepthZ); |
||
| 1114 | |||
| 1115 | fDepthX = Mathf.RoundToInt(fDepthX * sensorData.depthImageWidth); |
||
| 1116 | fDepthY = Mathf.RoundToInt(fDepthY * sensorData.depthImageHeight); |
||
| 1117 | fDepthZ = Mathf.RoundToInt(fDepthZ); |
||
| 1118 | |||
| 1119 | Vector3 point = new Vector3(fDepthX, fDepthY, fDepthZ); |
||
| 1120 | |||
| 1121 | return point; |
||
| 1122 | } |
||
| 1123 | |||
| 1124 | private Vector3 NuiTransformDepthImageToSkeleton(float fDepthX, float fDepthY, int depthValue) |
||
| 1125 | {
|
||
| 1126 | Vector3 point = Vector3.zero; |
||
| 1127 | |||
| 1128 | if (depthValue > 0) |
||
| 1129 | {
|
||
| 1130 | float fSpaceZ = ((float)depthValue) / 1000f; |
||
| 1131 | float fSpaceX = ((fDepthX - 0.5f) * (0.003501f * fSpaceZ)) * 320f; |
||
| 1132 | float fSpaceY = ((0.5f - fDepthY) * (0.003501f * fSpaceZ)) * 240f; |
||
| 1133 | |||
| 1134 | point = new Vector3(fSpaceX, fSpaceY, fSpaceZ); |
||
| 1135 | } |
||
| 1136 | |||
| 1137 | return point; |
||
| 1138 | } |
||
| 1139 | |||
| 1140 | public Vector3 MapDepthPointToSpaceCoords (KinectInterop.SensorData sensorData, Vector2 depthPos, ushort depthVal) |
||
| 1141 | {
|
||
| 1142 | float fDepthX = depthPos.x / sensorData.depthImageWidth; |
||
| 1143 | float fDepthY = depthPos.y / sensorData.depthImageHeight; |
||
| 1144 | |||
| 1145 | Vector3 point = NuiTransformDepthImageToSkeleton(fDepthX, fDepthY, depthVal); |
||
| 1146 | |||
| 1147 | return point; |
||
| 1148 | } |
||
| 1149 | |||
| 1150 | public bool MapDepthFrameToSpaceCoords (KinectInterop.SensorData sensorData, ref Vector3[] vSpaceCoords) |
||
| 1151 | {
|
||
| 1152 | // comment out this block of code, if you experience big lags (it is used for creating user or scene visualizations in 3d space) |
||
| 1153 | if(sensorData.depthImage != null) |
||
| 1154 | {
|
||
| 1155 | int i = 0; |
||
| 1156 | |||
| 1157 | for(int y = 0; y < sensorData.depthImageHeight; y++) |
||
| 1158 | {
|
||
| 1159 | for(int x = 0; x < sensorData.depthImageWidth; x++) |
||
| 1160 | {
|
||
| 1161 | float fDepthX = (float)x / sensorData.depthImageWidth; |
||
| 1162 | float fDepthY = (float)y / sensorData.depthImageHeight; |
||
| 1163 | ushort depthVal = sensorData.depthImage[i]; |
||
| 1164 | |||
| 1165 | vSpaceCoords[i] = NuiTransformDepthImageToSkeleton(fDepthX, fDepthY, depthVal); |
||
| 1166 | i++; |
||
| 1167 | } |
||
| 1168 | } |
||
| 1169 | |||
| 1170 | return true; |
||
| 1171 | } |
||
| 1172 | |||
| 1173 | return false; |
||
| 1174 | } |
||
| 1175 | |||
| 1176 | public Vector2 MapDepthPointToColorCoords (KinectInterop.SensorData sensorData, Vector2 depthPos, ushort depthVal) |
||
| 1177 | {
|
||
| 1178 | int cx, cy; |
||
| 1179 | NuiImageGetColorPixelCoordinatesFromDepthPixelAtResolution( |
||
| 1180 | Constants.ColorImageResolution, |
||
| 1181 | Constants.DepthImageResolution, |
||
| 1182 | ref pcViewArea, |
||
| 1183 | (int)depthPos.x, (int)depthPos.y, (ushort)(depthVal << 3), |
||
| 1184 | out cx, out cy); |
||
| 1185 | |||
| 1186 | return new Vector2(cx, cy); |
||
| 1187 | } |
||
| 1188 | |||
| 1189 | public bool MapDepthFrameToColorCoords (KinectInterop.SensorData sensorData, ref Vector2[] vColorCoords) |
||
| 1190 | {
|
||
| 1191 | // comment out this block of code, if you experience big lags (it is used for creating cut-out texture of the users) |
||
| 1192 | if(sensorData.depthImage != null && sensorData.colorImage != null) |
||
| 1193 | {
|
||
| 1194 | int i = 0, cx = 0, cy = 0; |
||
| 1195 | |||
| 1196 | for(int y = 0; y < sensorData.depthImageHeight; y++) |
||
| 1197 | {
|
||
| 1198 | for(int x = 0; x < sensorData.depthImageWidth; x++) |
||
| 1199 | {
|
||
| 1200 | ushort dv = sensorData.depthImage[i]; |
||
| 1201 | |||
| 1202 | NuiImageGetColorPixelCoordinatesFromDepthPixelAtResolution( |
||
| 1203 | Constants.ColorImageResolution, |
||
| 1204 | Constants.DepthImageResolution, |
||
| 1205 | ref pcViewArea, |
||
| 1206 | x, y, (ushort)(dv << 3), |
||
| 1207 | out cx, out cy); |
||
| 1208 | |||
| 1209 | vColorCoords[i] = new Vector2(cx, cy); |
||
| 1210 | i++; |
||
| 1211 | } |
||
| 1212 | } |
||
| 1213 | |||
| 1214 | return true; |
||
| 1215 | } |
||
| 1216 | |||
| 1217 | return false; |
||
| 1218 | } |
||
| 1219 | |||
| 1220 | public bool MapColorFrameToDepthCoords (KinectInterop.SensorData sensorData, ref Vector2[] vDepthCoords) |
||
| 1221 | {
|
||
| 1222 | return false; |
||
| 1223 | } |
||
| 1224 | |||
| 1225 | // returns the index of the given joint in joint's array or -1 if joint is not applicable |
||
| 1226 | public int GetJointIndex(KinectInterop.JointType joint) |
||
| 1227 | {
|
||
| 1228 | switch(joint) |
||
| 1229 | {
|
||
| 1230 | case KinectInterop.JointType.SpineBase: |
||
| 1231 | return (int)NuiSkeletonPositionIndex.HipCenter; |
||
| 1232 | case KinectInterop.JointType.SpineMid: |
||
| 1233 | return (int)NuiSkeletonPositionIndex.Spine; |
||
| 1234 | case KinectInterop.JointType.SpineShoulder: |
||
| 1235 | case KinectInterop.JointType.Neck: |
||
| 1236 | return (int)NuiSkeletonPositionIndex.ShoulderCenter; |
||
| 1237 | case KinectInterop.JointType.Head: |
||
| 1238 | return (int)NuiSkeletonPositionIndex.Head; |
||
| 1239 | |||
| 1240 | case KinectInterop.JointType.ShoulderLeft: |
||
| 1241 | return (int)NuiSkeletonPositionIndex.ShoulderLeft; |
||
| 1242 | case KinectInterop.JointType.ElbowLeft: |
||
| 1243 | return (int)NuiSkeletonPositionIndex.ElbowLeft; |
||
| 1244 | case KinectInterop.JointType.WristLeft: |
||
| 1245 | return (int)NuiSkeletonPositionIndex.WristLeft; |
||
| 1246 | case KinectInterop.JointType.HandLeft: |
||
| 1247 | return (int)NuiSkeletonPositionIndex.HandLeft; |
||
| 1248 | |||
| 1249 | case KinectInterop.JointType.ShoulderRight: |
||
| 1250 | return (int)NuiSkeletonPositionIndex.ShoulderRight; |
||
| 1251 | case KinectInterop.JointType.ElbowRight: |
||
| 1252 | return (int)NuiSkeletonPositionIndex.ElbowRight; |
||
| 1253 | case KinectInterop.JointType.WristRight: |
||
| 1254 | return (int)NuiSkeletonPositionIndex.WristRight; |
||
| 1255 | case KinectInterop.JointType.HandRight: |
||
| 1256 | return (int)NuiSkeletonPositionIndex.HandRight; |
||
| 1257 | |||
| 1258 | case KinectInterop.JointType.HipLeft: |
||
| 1259 | return (int)NuiSkeletonPositionIndex.HipLeft; |
||
| 1260 | case KinectInterop.JointType.KneeLeft: |
||
| 1261 | return (int)NuiSkeletonPositionIndex.KneeLeft; |
||
| 1262 | case KinectInterop.JointType.AnkleLeft: |
||
| 1263 | return (int)NuiSkeletonPositionIndex.AnkleLeft; |
||
| 1264 | case KinectInterop.JointType.FootLeft: |
||
| 1265 | return (int)NuiSkeletonPositionIndex.FootLeft; |
||
| 1266 | |||
| 1267 | case KinectInterop.JointType.HipRight: |
||
| 1268 | return (int)NuiSkeletonPositionIndex.HipRight; |
||
| 1269 | case KinectInterop.JointType.KneeRight: |
||
| 1270 | return (int)NuiSkeletonPositionIndex.KneeRight; |
||
| 1271 | case KinectInterop.JointType.AnkleRight: |
||
| 1272 | return (int)NuiSkeletonPositionIndex.AnkleRight; |
||
| 1273 | case KinectInterop.JointType.FootRight: |
||
| 1274 | return (int)NuiSkeletonPositionIndex.FootRight; |
||
| 1275 | } |
||
| 1276 | |||
| 1277 | return -1; |
||
| 1278 | } |
||
| 1279 | |||
| 1280 | // // returns the joint at given index |
||
| 1281 | // public KinectInterop.JointType GetJointAtIndex(int index) |
||
| 1282 | // {
|
||
| 1283 | // switch(index) |
||
| 1284 | // {
|
||
| 1285 | // case (int)NuiSkeletonPositionIndex.HipCenter: |
||
| 1286 | // return KinectInterop.JointType.SpineBase; |
||
| 1287 | // case (int)NuiSkeletonPositionIndex.Spine: |
||
| 1288 | // return KinectInterop.JointType.SpineMid; |
||
| 1289 | // case (int)NuiSkeletonPositionIndex.ShoulderCenter: |
||
| 1290 | // return KinectInterop.JointType.Neck; |
||
| 1291 | // case (int)NuiSkeletonPositionIndex.Head: |
||
| 1292 | // return KinectInterop.JointType.Head; |
||
| 1293 | // |
||
| 1294 | // case (int)NuiSkeletonPositionIndex.ShoulderLeft: |
||
| 1295 | // return KinectInterop.JointType.ShoulderLeft; |
||
| 1296 | // case (int)NuiSkeletonPositionIndex.ElbowLeft: |
||
| 1297 | // return KinectInterop.JointType.ElbowLeft; |
||
| 1298 | // case (int)NuiSkeletonPositionIndex.WristLeft: |
||
| 1299 | // return KinectInterop.JointType.WristLeft; |
||
| 1300 | // case (int)NuiSkeletonPositionIndex.HandLeft: |
||
| 1301 | // return KinectInterop.JointType.HandLeft; |
||
| 1302 | // |
||
| 1303 | // case (int)NuiSkeletonPositionIndex.ShoulderRight: |
||
| 1304 | // return KinectInterop.JointType.ShoulderRight; |
||
| 1305 | // case (int)NuiSkeletonPositionIndex.ElbowRight: |
||
| 1306 | // return KinectInterop.JointType.ElbowRight; |
||
| 1307 | // case (int)NuiSkeletonPositionIndex.WristRight: |
||
| 1308 | // return KinectInterop.JointType.WristRight; |
||
| 1309 | // case (int)NuiSkeletonPositionIndex.HandRight: |
||
| 1310 | // return KinectInterop.JointType.HandRight; |
||
| 1311 | // |
||
| 1312 | // case (int)NuiSkeletonPositionIndex.HipLeft: |
||
| 1313 | // return KinectInterop.JointType.HipLeft; |
||
| 1314 | // case (int)NuiSkeletonPositionIndex.KneeLeft: |
||
| 1315 | // return KinectInterop.JointType.KneeLeft; |
||
| 1316 | // case (int)NuiSkeletonPositionIndex.AnkleLeft: |
||
| 1317 | // return KinectInterop.JointType.AnkleLeft; |
||
| 1318 | // case (int)NuiSkeletonPositionIndex.FootLeft: |
||
| 1319 | // return KinectInterop.JointType.FootLeft; |
||
| 1320 | // |
||
| 1321 | // case (int)NuiSkeletonPositionIndex.HipRight: |
||
| 1322 | // return KinectInterop.JointType.HipRight; |
||
| 1323 | // case (int)NuiSkeletonPositionIndex.KneeRight: |
||
| 1324 | // return KinectInterop.JointType.KneeRight; |
||
| 1325 | // case (int)NuiSkeletonPositionIndex.AnkleRight: |
||
| 1326 | // return KinectInterop.JointType.AnkleRight; |
||
| 1327 | // case (int)NuiSkeletonPositionIndex.FootRight: |
||
| 1328 | // return KinectInterop.JointType.FootRight; |
||
| 1329 | // } |
||
| 1330 | // |
||
| 1331 | // return (KinectInterop.JointType)(-1); |
||
| 1332 | // } |
||
| 1333 | |||
| 1334 | // returns the parent joint of the given joint |
||
| 1335 | public KinectInterop.JointType GetParentJoint(KinectInterop.JointType joint) |
||
| 1336 | {
|
||
| 1337 | switch(joint) |
||
| 1338 | {
|
||
| 1339 | case KinectInterop.JointType.SpineBase: |
||
| 1340 | return KinectInterop.JointType.SpineBase; |
||
| 1341 | |||
| 1342 | case KinectInterop.JointType.ShoulderLeft: |
||
| 1343 | case KinectInterop.JointType.ShoulderRight: |
||
| 1344 | return KinectInterop.JointType.Neck; |
||
| 1345 | |||
| 1346 | case KinectInterop.JointType.HipLeft: |
||
| 1347 | case KinectInterop.JointType.HipRight: |
||
| 1348 | return KinectInterop.JointType.SpineBase; |
||
| 1349 | } |
||
| 1350 | |||
| 1351 | return (KinectInterop.JointType)((int)joint - 1); |
||
| 1352 | } |
||
| 1353 | |||
| 1354 | // returns the next joint in the hierarchy, as to the given joint |
||
| 1355 | public KinectInterop.JointType GetNextJoint(KinectInterop.JointType joint) |
||
| 1356 | {
|
||
| 1357 | switch(joint) |
||
| 1358 | {
|
||
| 1359 | case KinectInterop.JointType.SpineBase: |
||
| 1360 | return KinectInterop.JointType.SpineMid; |
||
| 1361 | case KinectInterop.JointType.SpineMid: |
||
| 1362 | return KinectInterop.JointType.Neck; |
||
| 1363 | case KinectInterop.JointType.Neck: |
||
| 1364 | return KinectInterop.JointType.Head; |
||
| 1365 | |||
| 1366 | case KinectInterop.JointType.ShoulderLeft: |
||
| 1367 | return KinectInterop.JointType.ElbowLeft; |
||
| 1368 | case KinectInterop.JointType.ElbowLeft: |
||
| 1369 | return KinectInterop.JointType.WristLeft; |
||
| 1370 | case KinectInterop.JointType.WristLeft: |
||
| 1371 | return KinectInterop.JointType.HandLeft; |
||
| 1372 | |||
| 1373 | case KinectInterop.JointType.ShoulderRight: |
||
| 1374 | return KinectInterop.JointType.ElbowRight; |
||
| 1375 | case KinectInterop.JointType.ElbowRight: |
||
| 1376 | return KinectInterop.JointType.WristRight; |
||
| 1377 | case KinectInterop.JointType.WristRight: |
||
| 1378 | return KinectInterop.JointType.HandRight; |
||
| 1379 | |||
| 1380 | case KinectInterop.JointType.HipLeft: |
||
| 1381 | return KinectInterop.JointType.KneeLeft; |
||
| 1382 | case KinectInterop.JointType.KneeLeft: |
||
| 1383 | return KinectInterop.JointType.AnkleLeft; |
||
| 1384 | case KinectInterop.JointType.AnkleLeft: |
||
| 1385 | return KinectInterop.JointType.FootLeft; |
||
| 1386 | |||
| 1387 | case KinectInterop.JointType.HipRight: |
||
| 1388 | return KinectInterop.JointType.KneeRight; |
||
| 1389 | case KinectInterop.JointType.KneeRight: |
||
| 1390 | return KinectInterop.JointType.AnkleRight; |
||
| 1391 | case KinectInterop.JointType.AnkleRight: |
||
| 1392 | return KinectInterop.JointType.FootRight; |
||
| 1393 | } |
||
| 1394 | |||
| 1395 | return joint; // in case of end joint - Head, HandLeft, HandRight, FootLeft, FootRight |
||
| 1396 | } |
||
| 1397 | |||
| 1398 | public bool IsFaceTrackingAvailable(ref bool bNeedRestart) |
||
| 1399 | {
|
||
| 1400 | bNeedRestart = false; |
||
| 1401 | return true; |
||
| 1402 | } |
||
| 1403 | |||
| 1404 | public bool InitFaceTracking(bool bUseFaceModel, bool bDrawFaceRect) |
||
| 1405 | {
|
||
| 1406 | isUseFaceModel = bUseFaceModel; |
||
| 1407 | isDrawFaceRect = bDrawFaceRect; |
||
| 1408 | |||
| 1409 | int hr = InitFaceTrackingNative(); |
||
| 1410 | if(hr < 0) |
||
| 1411 | {
|
||
| 1412 | Debug.LogError(string.Format("Error initializing Facetracker: hr=0x{0:X}", hr));
|
||
| 1413 | } |
||
| 1414 | |||
| 1415 | bFaceTrackingInited = (hr >= 0); |
||
| 1416 | |||
| 1417 | return bFaceTrackingInited; |
||
| 1418 | } |
||
| 1419 | |||
| 1420 | public void FinishFaceTracking() |
||
| 1421 | {
|
||
| 1422 | FinishFaceTrackingNative(); |
||
| 1423 | bFaceTrackingInited = false; |
||
| 1424 | } |
||
| 1425 | |||
| 1426 | public bool UpdateFaceTracking() |
||
| 1427 | {
|
||
| 1428 | int hr = UpdateFaceTrackingNative(); |
||
| 1429 | return (hr >= 0); |
||
| 1430 | } |
||
| 1431 | |||
| 1432 | public bool IsFaceTrackingActive() |
||
| 1433 | {
|
||
| 1434 | return bFaceTrackingInited; |
||
| 1435 | } |
||
| 1436 | |||
| 1437 | public bool IsDrawFaceRect() |
||
| 1438 | {
|
||
| 1439 | return isDrawFaceRect; |
||
| 1440 | } |
||
| 1441 | |||
| 1442 | public bool IsFaceTracked(long userId) |
||
| 1443 | {
|
||
| 1444 | if(GetFaceTrackingIDNative() == userId) |
||
| 1445 | {
|
||
| 1446 | return IsFaceTrackedNative(); |
||
| 1447 | } |
||
| 1448 | |||
| 1449 | return false; |
||
| 1450 | } |
||
| 1451 | |||
| 1452 | public bool GetFaceRect(long userId, ref Rect rectFace) |
||
| 1453 | {
|
||
| 1454 | if(GetFaceTrackingIDNative() == userId) |
||
| 1455 | {
|
||
| 1456 | if(GetFaceRectNative(ref faceRect)) |
||
| 1457 | {
|
||
| 1458 | rectFace.x = faceRect.x; |
||
| 1459 | rectFace.y = faceRect.y; |
||
| 1460 | rectFace.width = faceRect.width; |
||
| 1461 | rectFace.height = faceRect.height; |
||
| 1462 | |||
| 1463 | return true; |
||
| 1464 | } |
||
| 1465 | } |
||
| 1466 | |||
| 1467 | return false; |
||
| 1468 | } |
||
| 1469 | |||
| 1470 | public void VisualizeFaceTrackerOnColorTex(Texture2D texColor) |
||
| 1471 | {
|
||
| 1472 | if(bFaceTrackingInited) |
||
| 1473 | {
|
||
| 1474 | Rect faceRect = new Rect(); |
||
| 1475 | |||
| 1476 | if(GetFaceRect(GetFaceTrackingIDNative(), ref faceRect)) |
||
| 1477 | {
|
||
| 1478 | Color color = Color.magenta; |
||
| 1479 | Vector2 pt1, pt2; |
||
| 1480 | |||
| 1481 | // bottom |
||
| 1482 | pt1.x = faceRect.x; pt1.y = faceRect.y; |
||
| 1483 | pt2.x = faceRect.x + faceRect.width - 1; pt2.y = pt1.y; |
||
| 1484 | DrawLine(texColor, pt1, pt2, color); |
||
| 1485 | |||
| 1486 | // right |
||
| 1487 | pt1.x = pt2.x; pt1.y = pt2.y; |
||
| 1488 | pt2.x = pt1.x; pt2.y = faceRect.y + faceRect.height - 1; |
||
| 1489 | DrawLine(texColor, pt1, pt2, color); |
||
| 1490 | |||
| 1491 | // top |
||
| 1492 | pt1.x = pt2.x; pt1.y = pt2.y; |
||
| 1493 | pt2.x = faceRect.x; pt2.y = pt1.y; |
||
| 1494 | DrawLine(texColor, pt1, pt2, color); |
||
| 1495 | |||
| 1496 | // left |
||
| 1497 | pt1.x = pt2.x; pt1.y = pt2.y; |
||
| 1498 | pt2.x = pt1.x; pt2.y = faceRect.y; |
||
| 1499 | DrawLine(texColor, pt1, pt2, color); |
||
| 1500 | } |
||
| 1501 | } |
||
| 1502 | } |
||
| 1503 | |||
| 1504 | private void DrawLine(Texture2D a_Texture, Vector2 ptStart, Vector2 ptEnd, Color a_Color) |
||
| 1505 | {
|
||
| 1506 | // int width = a_Texture.width; |
||
| 1507 | // int height = a_Texture.height; |
||
| 1508 | // |
||
| 1509 | // KinectInterop.DrawLine(a_Texture, width - (int)ptStart.x, height - (int)ptStart.y, |
||
| 1510 | // width - (int)ptEnd.x, height - (int)ptEnd.y, a_Color); |
||
| 1511 | KinectInterop.DrawLine(a_Texture, (int)ptStart.x, (int)ptStart.y, (int)ptEnd.x, (int)ptEnd.y, a_Color); |
||
| 1512 | } |
||
| 1513 | |||
| 1514 | public bool GetHeadPosition(long userId, ref Vector3 headPos) |
||
| 1515 | {
|
||
| 1516 | if(GetFaceTrackingIDNative() == userId) |
||
| 1517 | {
|
||
| 1518 | if(GetHeadPositionNative(ref vHeadPos)) |
||
| 1519 | {
|
||
| 1520 | headPos = vHeadPos; |
||
| 1521 | return true; |
||
| 1522 | } |
||
| 1523 | } |
||
| 1524 | |||
| 1525 | return false; |
||
| 1526 | } |
||
| 1527 | |||
| 1528 | public bool GetHeadRotation(long userId, ref Quaternion headRot) |
||
| 1529 | {
|
||
| 1530 | if(GetFaceTrackingIDNative() == userId) |
||
| 1531 | {
|
||
| 1532 | if(GetHeadRotationNative(ref vHeadRot)) |
||
| 1533 | {
|
||
| 1534 | headRot = Quaternion.Euler((Vector3)vHeadRot); |
||
| 1535 | return true; |
||
| 1536 | } |
||
| 1537 | } |
||
| 1538 | |||
| 1539 | return false; |
||
| 1540 | } |
||
| 1541 | |||
| 1542 | public bool GetAnimUnits(long userId, ref Dictionary<KinectInterop.FaceShapeAnimations, float> dictAU) |
||
| 1543 | {
|
||
| 1544 | if(isUseFaceModel && dictAU != null && GetFaceTrackingIDNative() == userId) |
||
| 1545 | {
|
||
| 1546 | int iAUCount = GetAnimUnitsCountNative(); |
||
| 1547 | |||
| 1548 | if(afAU == null || afAU.Length == 0) |
||
| 1549 | {
|
||
| 1550 | afAU = new float[iAUCount]; |
||
| 1551 | } |
||
| 1552 | |||
| 1553 | var pArrayData = GCHandle.Alloc(afAU, GCHandleType.Pinned); |
||
| 1554 | bool bSuccess = GetAnimUnitsNative(pArrayData.AddrOfPinnedObject(), ref iAUCount); |
||
| 1555 | pArrayData.Free(); |
||
| 1556 | |||
| 1557 | if(iAUCount >= 6) |
||
| 1558 | {
|
||
| 1559 | //Debug.Log(string.Format("0:{0:F2} | 1:{1:F2} | 2:{2:F2} | 3:{3:F2} | 4:{4:F2} | 5:{5:F2}", afAU[0], afAU[1], afAU[2], afAU[3], afAU[4], afAU[5]));
|
||
| 1560 | |||
| 1561 | dictAU[KinectInterop.FaceShapeAnimations.LipPucker] = afAU[0]; // AU0 - Upper Lip Raiser |
||
| 1562 | dictAU[KinectInterop.FaceShapeAnimations.JawOpen] = afAU[1]; // AU1 - Jaw Lowerer |
||
| 1563 | |||
| 1564 | dictAU[KinectInterop.FaceShapeAnimations.LipStretcherLeft] = afAU[2]; // AU2 – Lip Stretcher |
||
| 1565 | dictAU[KinectInterop.FaceShapeAnimations.LipStretcherRight] = afAU[2]; // AU2 – Lip Stretcher |
||
| 1566 | |||
| 1567 | dictAU[KinectInterop.FaceShapeAnimations.LefteyebrowLowerer] = afAU[3] - afAU[5]; // AU3 – Brow Lowerer |
||
| 1568 | dictAU[KinectInterop.FaceShapeAnimations.RighteyebrowLowerer] = afAU[3] - afAU[5]; // AU3 – Brow Lowerer |
||
| 1569 | |||
| 1570 | dictAU[KinectInterop.FaceShapeAnimations.LipCornerDepressorLeft] = afAU[4]; // AU4 – Lip Corner Depressor |
||
| 1571 | dictAU[KinectInterop.FaceShapeAnimations.LipCornerDepressorRight] = afAU[4]; // AU4 – Lip Corner Depressor |
||
| 1572 | |||
| 1573 | if(iAUCount >= 7) |
||
| 1574 | {
|
||
| 1575 | dictAU[KinectInterop.FaceShapeAnimations.LefteyeClosed] = afAU[6]; // AU6, AU7 – Eyelid closed |
||
| 1576 | dictAU[KinectInterop.FaceShapeAnimations.RighteyeClosed] = afAU[6]; // AU6, AU7 – Eyelid closed |
||
| 1577 | } |
||
| 1578 | } |
||
| 1579 | |||
| 1580 | return bSuccess; |
||
| 1581 | } |
||
| 1582 | |||
| 1583 | return false; |
||
| 1584 | } |
||
| 1585 | |||
| 1586 | public bool GetShapeUnits(long userId, ref Dictionary<KinectInterop.FaceShapeDeformations, float> dictSU) |
||
| 1587 | {
|
||
| 1588 | if(isUseFaceModel && dictSU != null && GetFaceTrackingIDNative() == userId) |
||
| 1589 | {
|
||
| 1590 | int iSUCount = GetShapeUnitsCountNative(); |
||
| 1591 | |||
| 1592 | if(afSU == null || afSU.Length == 0) |
||
| 1593 | {
|
||
| 1594 | afSU = new float[iSUCount]; |
||
| 1595 | } |
||
| 1596 | |||
| 1597 | var pArrayData = GCHandle.Alloc(afSU, GCHandleType.Pinned); |
||
| 1598 | bool bSuccess = GetShapeUnitsNative(pArrayData.AddrOfPinnedObject(), ref iSUCount); |
||
| 1599 | pArrayData.Free(); |
||
| 1600 | |||
| 1601 | if(iSUCount >= 11) |
||
| 1602 | {
|
||
| 1603 | // here we must convert the old SUs to the new ones, but there is no info about this kind of conversation |
||
| 1604 | } |
||
| 1605 | |||
| 1606 | return bSuccess; |
||
| 1607 | } |
||
| 1608 | |||
| 1609 | return false; |
||
| 1610 | } |
||
| 1611 | |||
| 1612 | public int GetFaceModelVerticesCount(long userId) |
||
| 1613 | {
|
||
| 1614 | if(isUseFaceModel && GetFaceTrackingIDNative() == userId || userId == 0) |
||
| 1615 | {
|
||
| 1616 | return GetModelPointsCountNative(); |
||
| 1617 | } |
||
| 1618 | |||
| 1619 | return 0; |
||
| 1620 | } |
||
| 1621 | |||
| 1622 | public bool GetFaceModelVertices(long userId, ref Vector3[] avVertices) |
||
| 1623 | {
|
||
| 1624 | if(isUseFaceModel && avVertices != null && (GetFaceTrackingIDNative() == userId || userId == 0)) |
||
| 1625 | {
|
||
| 1626 | int iPointsCount = avVertices.Length; |
||
| 1627 | |||
| 1628 | var pArrayData = GCHandle.Alloc(avVertices, GCHandleType.Pinned); |
||
| 1629 | bool bSuccess = GetModelPointsNative(pArrayData.AddrOfPinnedObject(), ref iPointsCount); |
||
| 1630 | pArrayData.Free(); |
||
| 1631 | |||
| 1632 | // for(int i = 0; i < avVertices.Length; i++) |
||
| 1633 | // {
|
||
| 1634 | // avVertices[i].z = -avVertices[i].z; |
||
| 1635 | // } |
||
| 1636 | |||
| 1637 | return bSuccess; |
||
| 1638 | } |
||
| 1639 | |||
| 1640 | return false; |
||
| 1641 | } |
||
| 1642 | |||
| 1643 | public int GetFaceModelTrianglesCount() |
||
| 1644 | {
|
||
| 1645 | return isUseFaceModel ? GetTriangleCountNative() : 0; |
||
| 1646 | } |
||
| 1647 | |||
| 1648 | public bool GetFaceModelTriangles(bool bMirrored, ref int[] avTriangles) |
||
| 1649 | {
|
||
| 1650 | if(isUseFaceModel && avTriangles != null) |
||
| 1651 | {
|
||
| 1652 | int iTriangleCount = avTriangles.Length; |
||
| 1653 | |||
| 1654 | var pArrayData = GCHandle.Alloc(avTriangles, GCHandleType.Pinned); |
||
| 1655 | bool bSuccess = GetTrianglesNative(pArrayData.AddrOfPinnedObject(), ref iTriangleCount); |
||
| 1656 | pArrayData.Free(); |
||
| 1657 | |||
| 1658 | if(bMirrored) |
||
| 1659 | {
|
||
| 1660 | Array.Reverse(avTriangles); |
||
| 1661 | } |
||
| 1662 | |||
| 1663 | return bSuccess; |
||
| 1664 | } |
||
| 1665 | |||
| 1666 | return false; |
||
| 1667 | } |
||
| 1668 | |||
| 1669 | public bool IsSpeechRecognitionAvailable(ref bool bNeedRestart) |
||
| 1670 | {
|
||
| 1671 | bNeedRestart = false; |
||
| 1672 | return true; |
||
| 1673 | } |
||
| 1674 | |||
| 1675 | public int InitSpeechRecognition(string sRecoCriteria, bool bUseKinect, bool bAdaptationOff) |
||
| 1676 | {
|
||
| 1677 | return InitSpeechRecognizerNative(sRecoCriteria, bUseKinect, bAdaptationOff); |
||
| 1678 | } |
||
| 1679 | |||
| 1680 | public void FinishSpeechRecognition() |
||
| 1681 | {
|
||
| 1682 | FinishSpeechRecognizerNative(); |
||
| 1683 | } |
||
| 1684 | |||
| 1685 | public int UpdateSpeechRecognition() |
||
| 1686 | {
|
||
| 1687 | return UpdateSpeechRecognizerNative(); |
||
| 1688 | } |
||
| 1689 | |||
| 1690 | public int LoadSpeechGrammar(string sFileName, short iLangCode, bool bDynamic) |
||
| 1691 | {
|
||
| 1692 | return LoadSpeechGrammarNative(sFileName, iLangCode, bDynamic); |
||
| 1693 | } |
||
| 1694 | |||
| 1695 | public int AddGrammarPhrase(string sFromRule, string sToRule, string sPhrase, bool bClearRulePhrases, bool bCommitGrammar) |
||
| 1696 | {
|
||
| 1697 | return AddGrammarPhraseNative(sFromRule, sToRule, sPhrase, bClearRulePhrases, bCommitGrammar); |
||
| 1698 | } |
||
| 1699 | |||
| 1700 | public void SetSpeechConfidence(float fConfidence) |
||
| 1701 | {
|
||
| 1702 | SetSpeechConfidenceNative(fConfidence); |
||
| 1703 | } |
||
| 1704 | |||
| 1705 | public bool IsSpeechStarted() |
||
| 1706 | {
|
||
| 1707 | return IsSpeechStartedNative(); |
||
| 1708 | } |
||
| 1709 | |||
| 1710 | public bool IsSpeechEnded() |
||
| 1711 | {
|
||
| 1712 | return IsSpeechEndedNative(); |
||
| 1713 | } |
||
| 1714 | |||
| 1715 | public bool IsPhraseRecognized() |
||
| 1716 | {
|
||
| 1717 | return IsPhraseRecognizedNative(); |
||
| 1718 | } |
||
| 1719 | |||
| 1720 | public float GetPhraseConfidence() |
||
| 1721 | {
|
||
| 1722 | return GetPhraseConfidenceNative(); |
||
| 1723 | } |
||
| 1724 | |||
| 1725 | public string GetRecognizedPhraseTag() |
||
| 1726 | {
|
||
| 1727 | IntPtr pPhraseTag = GetRecognizedPhraseTagNative(); |
||
| 1728 | string sPhraseTag = Marshal.PtrToStringUni(pPhraseTag); |
||
| 1729 | |||
| 1730 | return sPhraseTag; |
||
| 1731 | } |
||
| 1732 | |||
| 1733 | public void ClearRecognizedPhrase() |
||
| 1734 | {
|
||
| 1735 | ClearRecognizedPhraseNative(); |
||
| 1736 | } |
||
| 1737 | |||
| 1738 | public bool IsBackgroundRemovalAvailable(ref bool bNeedRestart) |
||
| 1739 | {
|
||
| 1740 | bNeedRestart = false; |
||
| 1741 | return true; |
||
| 1742 | } |
||
| 1743 | |||
| 1744 | public bool InitBackgroundRemoval(KinectInterop.SensorData sensorData, bool isHiResPrefered) |
||
| 1745 | {
|
||
| 1746 | int hr = InitBackgroundRemovalNative(); |
||
| 1747 | |||
| 1748 | if(hr < 0) |
||
| 1749 | {
|
||
| 1750 | Debug.LogError(string.Format("Error initializing BackgroundRemoval: hr=0x{0:X}", hr));
|
||
| 1751 | } |
||
| 1752 | |||
| 1753 | bBackgroundRemovalInited = (hr >= 0); |
||
| 1754 | |||
| 1755 | return bBackgroundRemovalInited; |
||
| 1756 | } |
||
| 1757 | |||
| 1758 | public void FinishBackgroundRemoval(KinectInterop.SensorData sensorData) |
||
| 1759 | {
|
||
| 1760 | FinishBackgroundRemovalNative(); |
||
| 1761 | bBackgroundRemovalInited = false; |
||
| 1762 | } |
||
| 1763 | |||
| 1764 | public bool UpdateBackgroundRemoval(KinectInterop.SensorData sensorData, bool isHiResPrefered, Color32 defaultColor, bool bAlphaTexOnly) |
||
| 1765 | {
|
||
| 1766 | int hr = UpdateBackgroundRemovalNative(); |
||
| 1767 | return (hr >= 0); |
||
| 1768 | } |
||
| 1769 | |||
| 1770 | public bool IsBackgroundRemovalActive() |
||
| 1771 | {
|
||
| 1772 | return bBackgroundRemovalInited; |
||
| 1773 | } |
||
| 1774 | |||
| 1775 | public bool IsBRHiResSupported() |
||
| 1776 | {
|
||
| 1777 | return false; |
||
| 1778 | } |
||
| 1779 | |||
| 1780 | public Rect GetForegroundFrameRect(KinectInterop.SensorData sensorData, bool isHiResPrefered) |
||
| 1781 | {
|
||
| 1782 | return new Rect(0f, 0f, sensorData.depthImageWidth, sensorData.depthImageHeight); |
||
| 1783 | } |
||
| 1784 | |||
| 1785 | public int GetForegroundFrameLength(KinectInterop.SensorData sensorData, bool isHiResPrefered) |
||
| 1786 | {
|
||
| 1787 | return GetBackgroundRemovalFrameLengthNative(); |
||
| 1788 | } |
||
| 1789 | |||
| 1790 | public bool PollForegroundFrame(KinectInterop.SensorData sensorData, bool isHiResPrefered, Color32 defaultColor, bool bLimitedUsers, ICollection<int> alTrackedIndexes, ref byte[] foregroundImage) |
||
| 1791 | {
|
||
| 1792 | uint frameLen = (uint)foregroundImage.Length; |
||
| 1793 | |||
| 1794 | var pFrameData = GCHandle.Alloc(foregroundImage, GCHandleType.Pinned); |
||
| 1795 | bool newFrame = GetBackgroundRemovalFrameDataNative(pFrameData.AddrOfPinnedObject(), ref frameLen, true); |
||
| 1796 | pFrameData.Free(); |
||
| 1797 | |||
| 1798 | return newFrame; |
||
| 1799 | } |
||
| 1800 | |||
| 1801 | } |