t1 / TFDContents / Assets / KinectScripts / Interfaces / Kinect1Interface.cs @ 3
이력 | 보기 | 이력해설 | 다운로드 (56.5 KB)
1 |
using UnityEngine; |
---|---|
2 |
using System.Collections; |
3 |
using System.Collections.Generic; |
4 |
using System.Runtime.InteropServices; |
5 |
using System; |
6 |
|
7 |
public class Kinect1Interface : DepthSensorInterface |
8 |
{ |
9 |
public static class Constants |
10 |
{ |
11 |
public const int NuiSkeletonCount = 6; |
12 |
public const int JointCount = 20; |
13 |
|
14 |
public const NuiImageResolution ColorImageResolution = NuiImageResolution.resolution640x480; |
15 |
public const NuiImageResolution DepthImageResolution = NuiImageResolution.resolution640x480; |
16 |
|
17 |
public const bool IsNearMode = true; |
18 |
} |
19 |
|
20 |
// Structs and constants for interfacing C# with the Kinect.dll |
21 |
|
22 |
[Flags] |
23 |
public enum NuiInitializeFlags : uint |
24 |
{ |
25 |
UsesNone = 0, |
26 |
UsesAudio = 0x10000000, |
27 |
UsesDepthAndPlayerIndex = 0x00000001, |
28 |
UsesColor = 0x00000002, |
29 |
UsesSkeleton = 0x00000008, |
30 |
UsesDepth = 0x00000020, |
31 |
UsesHighQualityColor = 0x00000040 |
32 |
} |
33 |
|
34 |
public enum NuiErrorCodes : uint |
35 |
{ |
36 |
FrameNoData = 0x83010001, |
37 |
StreamNotEnabled = 0x83010002, |
38 |
ImageStreamInUse = 0x83010003, |
39 |
FrameLimitExceeded = 0x83010004, |
40 |
FeatureNotInitialized = 0x83010005, |
41 |
DeviceNotGenuine = 0x83010006, |
42 |
InsufficientBandwidth = 0x83010007, |
43 |
DeviceNotSupported = 0x83010008, |
44 |
DeviceInUse = 0x83010009, |
45 |
|
46 |
DatabaseNotFound = 0x8301000D, |
47 |
DatabaseVersionMismatch = 0x8301000E, |
48 |
HardwareFeatureUnavailable = 0x8301000F, |
49 |
|
50 |
DeviceNotConnected = 0x83010014, |
51 |
DeviceNotReady = 0x83010015, |
52 |
SkeletalEngineBusy = 0x830100AA, |
53 |
DeviceNotPowered = 0x8301027F, |
54 |
} |
55 |
|
56 |
public enum NuiSkeletonPositionIndex : int |
57 |
{ |
58 |
HipCenter = 0, |
59 |
Spine, |
60 |
ShoulderCenter, |
61 |
Head, |
62 |
ShoulderLeft, |
63 |
ElbowLeft, |
64 |
WristLeft, |
65 |
HandLeft, |
66 |
ShoulderRight, |
67 |
ElbowRight, |
68 |
WristRight, |
69 |
HandRight, |
70 |
HipLeft, |
71 |
KneeLeft, |
72 |
AnkleLeft, |
73 |
FootLeft, |
74 |
HipRight, |
75 |
KneeRight, |
76 |
AnkleRight, |
77 |
FootRight, |
78 |
Count |
79 |
} |
80 |
|
81 |
public enum NuiSkeletonPositionTrackingState |
82 |
{ |
83 |
NotTracked = 0, |
84 |
Inferred, |
85 |
Tracked |
86 |
} |
87 |
|
88 |
public enum NuiSkeletonTrackingState |
89 |
{ |
90 |
NotTracked = 0, |
91 |
PositionOnly, |
92 |
SkeletonTracked |
93 |
} |
94 |
|
95 |
public enum NuiImageType |
96 |
{ |
97 |
DepthAndPlayerIndex = 0, // USHORT |
98 |
Color, // RGB32 data |
99 |
ColorYUV, // YUY2 stream from camera h/w, but converted to RGB32 before user getting it. |
100 |
ColorRawYUV, // YUY2 stream from camera h/w. |
101 |
Depth // USHORT |
102 |
} |
103 |
|
104 |
public enum NuiImageResolution |
105 |
{ |
106 |
resolutionInvalid = -1, |
107 |
resolution80x60 = 0, |
108 |
resolution320x240 = 1, |
109 |
resolution640x480 = 2, |
110 |
resolution1280x960 = 3 // for hires color only |
111 |
} |
112 |
|
113 |
public enum NuiImageStreamFlags |
114 |
{ |
115 |
None = 0x00000000, |
116 |
SupressNoFrameData = 0x0001000, |
117 |
EnableNearMode = 0x00020000, |
118 |
TooFarIsNonZero = 0x0004000 |
119 |
} |
120 |
|
121 |
public struct NuiSkeletonData |
122 |
{ |
123 |
public NuiSkeletonTrackingState eTrackingState; |
124 |
public uint dwTrackingID; |
125 |
public uint dwEnrollmentIndex_NotUsed; |
126 |
public uint dwUserIndex; |
127 |
public Vector4 Position; |
128 |
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 20, ArraySubType = UnmanagedType.Struct)] |
129 |
public Vector4[] SkeletonPositions; |
130 |
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 20, ArraySubType = UnmanagedType.Struct)] |
131 |
public NuiSkeletonPositionTrackingState[] eSkeletonPositionTrackingState; |
132 |
public uint dwQualityFlags; |
133 |
} |
134 |
|
135 |
public struct NuiSkeletonFrame |
136 |
{ |
137 |
public long liTimeStamp; |
138 |
public uint dwFrameNumber; |
139 |
public uint dwFlags; |
140 |
public Vector4 vFloorClipPlane; |
141 |
public Vector4 vNormalToGravity; |
142 |
[MarshalAsAttribute(UnmanagedType.ByValArray, SizeConst = 6, ArraySubType = UnmanagedType.Struct)] |
143 |
public NuiSkeletonData[] SkeletonData; |
144 |
} |
145 |
|
146 |
public struct NuiTransformSmoothParameters |
147 |
{ |
148 |
public float fSmoothing; |
149 |
public float fCorrection; |
150 |
public float fPrediction; |
151 |
public float fJitterRadius; |
152 |
public float fMaxDeviationRadius; |
153 |
} |
154 |
|
155 |
public struct NuiSkeletonBoneRotation |
156 |
{ |
157 |
public Matrix4x4 rotationMatrix; |
158 |
public Quaternion rotationQuaternion; |
159 |
} |
160 |
|
161 |
public struct NuiSkeletonBoneOrientation |
162 |
{ |
163 |
public NuiSkeletonPositionIndex endJoint; |
164 |
public NuiSkeletonPositionIndex startJoint; |
165 |
public NuiSkeletonBoneRotation hierarchicalRotation; |
166 |
public NuiSkeletonBoneRotation absoluteRotation; |
167 |
} |
168 |
|
169 |
public struct NuiImageViewArea |
170 |
{ |
171 |
public int eDigitalZoom; |
172 |
public int lCenterX; |
173 |
public int lCenterY; |
174 |
} |
175 |
|
176 |
public class NuiImageBuffer |
177 |
{ |
178 |
public int m_Width; |
179 |
public int m_Height; |
180 |
public int m_BytesPerPixel; |
181 |
public IntPtr m_pBuffer; |
182 |
} |
183 |
|
184 |
public struct NuiImageFrame |
185 |
{ |
186 |
public Int64 liTimeStamp; |
187 |
public uint dwFrameNumber; |
188 |
public NuiImageType eImageType; |
189 |
public NuiImageResolution eResolution; |
190 |
//[MarshalAsAttribute(UnmanagedType.Interface)] |
191 |
public IntPtr pFrameTexture; |
192 |
public uint dwFrameFlags_NotUsed; |
193 |
public NuiImageViewArea ViewArea_NotUsed; |
194 |
} |
195 |
|
196 |
public struct NuiLockedRect |
197 |
{ |
198 |
public int pitch; |
199 |
public int size; |
200 |
//[MarshalAsAttribute(UnmanagedType.U8)] |
201 |
public IntPtr pBits; |
202 |
|
203 |
} |
204 |
|
205 |
public enum NuiHandpointerState : uint |
206 |
{ |
207 |
None = 0, |
208 |
Tracked = 1, |
209 |
Active = 2, |
210 |
Interactive = 4, |
211 |
Pressed = 8, |
212 |
PrimaryForUser = 0x10 |
213 |
} |
214 |
|
215 |
public enum InteractionHandEventType : int |
216 |
{ |
217 |
None = 0, |
218 |
Grip = 1, |
219 |
Release = 2 |
220 |
} |
221 |
|
222 |
private NuiImageViewArea pcViewArea = new NuiImageViewArea |
223 |
{ |
224 |
eDigitalZoom = 0, |
225 |
lCenterX = 0, |
226 |
lCenterY = 0 |
227 |
}; |
228 |
|
229 |
public struct FaceRect |
230 |
{ |
231 |
public int x; |
232 |
public int y; |
233 |
public int width; |
234 |
public int height; |
235 |
} |
236 |
|
237 |
|
238 |
// private interface data |
239 |
|
240 |
private KinectInterop.FrameSource sourceFlags; |
241 |
|
242 |
//private IntPtr colorStreamHandle; |
243 |
//private IntPtr depthStreamHandle; |
244 |
|
245 |
private NuiSkeletonFrame skeletonFrame; |
246 |
private NuiTransformSmoothParameters smoothParameters; |
247 |
|
248 |
private Dictionary<uint, InteractionHandEventType> lastLeftHandEvent = new Dictionary<uint, InteractionHandEventType>(); |
249 |
private Dictionary<uint, InteractionHandEventType> lastRightHandEvent = new Dictionary<uint, InteractionHandEventType>(); |
250 |
|
251 |
private bool isUseFaceModel = false; |
252 |
private bool isDrawFaceRect = false; |
253 |
|
254 |
private bool bFaceTrackingInited = false; |
255 |
private FaceRect faceRect; |
256 |
private Vector4 vHeadPos = Vector4.zero; |
257 |
private Vector4 vHeadRot = Vector4.zero; |
258 |
|
259 |
private float[] afAU = null; |
260 |
private float[] afSU = null; |
261 |
|
262 |
private bool bBackgroundRemovalInited = false; |
263 |
|
264 |
// exported wrapper functions |
265 |
|
266 |
[DllImport(@"Kinect10.dll")] |
267 |
private static extern int NuiGetSensorCount(out int pCount); |
268 |
|
269 |
[DllImport(@"Kinect10.dll")] |
270 |
private static extern int NuiTransformSmooth(ref NuiSkeletonFrame pSkeletonFrame, ref NuiTransformSmoothParameters pSmoothingParams); |
271 |
|
272 |
[DllImport(@"Kinect10.dll")] |
273 |
private static extern int NuiImageGetColorPixelCoordinatesFromDepthPixelAtResolution(NuiImageResolution eColorResolution, NuiImageResolution eDepthResolution, ref NuiImageViewArea pcViewArea, int lDepthX, int lDepthY, ushort sDepthValue, out int plColorX, out int plColorY); |
274 |
|
275 |
|
276 |
[DllImportAttribute(@"KinectUnityWrapper.dll")] |
277 |
private static extern int InitKinectSensor(NuiInitializeFlags dwFlags, bool bEnableEvents, int iColorResolution, int iDepthResolution, bool bNearMode); |
278 |
|
279 |
[DllImportAttribute(@"KinectUnityWrapper.dll")] |
280 |
private static extern void ShutdownKinectSensor(); |
281 |
|
282 |
[DllImportAttribute(@"KinectUnityWrapper.dll")] |
283 |
private static extern int SetKinectElevationAngle(int sensorAngle); |
284 |
|
285 |
[DllImportAttribute(@"KinectUnityWrapper.dll")] |
286 |
private static extern int GetKinectElevationAngle(); |
287 |
|
288 |
[DllImportAttribute(@"KinectUnityWrapper.dll")] |
289 |
private static extern int UpdateKinectSensor(); |
290 |
|
291 |
[DllImport(@"KinectUnityWrapper.dll")] |
292 |
private static extern int GetSkeletonFrameLength(); |
293 |
|
294 |
[DllImport(@"KinectUnityWrapper.dll")] |
295 |
private static extern bool GetSkeletonFrameData(ref NuiSkeletonFrame pSkeletonData, ref uint iDataBufLen, bool bNewFrame); |
296 |
|
297 |
[DllImport(@"KinectUnityWrapper.dll")] |
298 |
private static extern int GetNextSkeletonFrame(uint dwWaitMs); |
299 |
|
300 |
[DllImport(@"KinectUnityWrapper.dll")] |
301 |
private static extern IntPtr GetColorStreamHandle(); |
302 |
|
303 |
[DllImport(@"KinectUnityWrapper.dll")] |
304 |
private static extern IntPtr GetDepthStreamHandle(); |
305 |
|
306 |
[DllImport(@"KinectUnityWrapper.dll")] |
307 |
private static extern bool GetColorFrameData(IntPtr btVideoBuf, ref uint iVideoBufLen, bool bGetNewFrame); |
308 |
|
309 |
[DllImport(@"KinectUnityWrapper.dll")] |
310 |
private static extern bool GetDepthFrameData(IntPtr shDepthBuf, ref uint iDepthBufLen, bool bGetNewFrame); |
311 |
|
312 |
[DllImport(@"KinectUnityWrapper.dll")] |
313 |
private static extern bool GetInfraredFrameData(IntPtr shInfraredBuf, ref uint iInfraredBufLen, bool bGetNewFrame); |
314 |
|
315 |
|
316 |
[DllImport(@"KinectUnityWrapper")] |
317 |
private static extern int InitKinectInteraction(); |
318 |
|
319 |
[DllImport(@"KinectUnityWrapper")] |
320 |
private static extern void FinishKinectInteraction(); |
321 |
|
322 |
[DllImport( @"KinectUnityWrapper")] |
323 |
private static extern uint GetInteractorsCount(); |
324 |
|
325 |
[DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorSkeletonTrackingID" )] |
326 |
private static extern uint GetSkeletonTrackingID( uint player ); |
327 |
|
328 |
[DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorLeftHandState" )] |
329 |
private static extern uint GetLeftHandState( uint player ); |
330 |
|
331 |
[DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorRightHandState" )] |
332 |
private static extern uint GetRightHandState( uint player ); |
333 |
|
334 |
[DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorLeftHandEvent" )] |
335 |
private static extern InteractionHandEventType GetLeftHandEvent( uint player ); |
336 |
|
337 |
[DllImport( @"KinectUnityWrapper", EntryPoint = "GetInteractorRightHandEvent" )] |
338 |
private static extern InteractionHandEventType GetRightHandEvent( uint player ); |
339 |
|
340 |
|
341 |
[DllImport("KinectUnityWrapper", EntryPoint = "InitFaceTracking")] |
342 |
private static extern int InitFaceTrackingNative(); |
343 |
|
344 |
[DllImport("KinectUnityWrapper", EntryPoint = "FinishFaceTracking")] |
345 |
private static extern void FinishFaceTrackingNative(); |
346 |
|
347 |
[DllImport("KinectUnityWrapper", EntryPoint = "UpdateFaceTracking")] |
348 |
private static extern int UpdateFaceTrackingNative(); |
349 |
|
350 |
[DllImport("KinectUnityWrapper", EntryPoint = "IsFaceTracked")] |
351 |
private static extern bool IsFaceTrackedNative(); |
352 |
|
353 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetFaceTrackingID")] |
354 |
private static extern uint GetFaceTrackingIDNative(); |
355 |
|
356 |
[DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetHeadPosition")] |
357 |
private static extern bool GetHeadPositionNative(ref Vector4 pvHeadPos); |
358 |
|
359 |
[DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetHeadRotation")] |
360 |
private static extern bool GetHeadRotationNative(ref Vector4 pvHeadRot); |
361 |
|
362 |
[DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetHeadScale")] |
363 |
private static extern bool GetHeadScaleNative(ref Vector4 pvHeadScale); |
364 |
|
365 |
[DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetFaceRect")] |
366 |
private static extern bool GetFaceRectNative(ref FaceRect pRectFace); |
367 |
|
368 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetAnimUnitsCount")] |
369 |
private static extern int GetAnimUnitsCountNative(); |
370 |
|
371 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetAnimUnits")] |
372 |
private static extern bool GetAnimUnitsNative(IntPtr afAU, ref int iAUCount); |
373 |
|
374 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetShapeUnitsCount")] |
375 |
private static extern int GetShapeUnitsCountNative(); |
376 |
|
377 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetShapeUnits")] |
378 |
private static extern bool GetShapeUnitsNative(IntPtr afSU, ref int iSUCount); |
379 |
|
380 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetShapePointsCount")] |
381 |
private static extern int GetFacePointsCountNative(); |
382 |
|
383 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetShapePoints")] |
384 |
private static extern bool GetFacePointsNative(IntPtr avPoints, ref int iPointsCount); |
385 |
|
386 |
[DllImport("KinectUnityWrapper", EntryPoint = "Get3DShapePointsCount")] |
387 |
private static extern int GetModelPointsCountNative(); |
388 |
|
389 |
[DllImport("KinectUnityWrapper", EntryPoint = "Get3DShapePoints")] |
390 |
private static extern bool GetModelPointsNative(IntPtr avPoints, ref int iPointsCount); |
391 |
|
392 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetTriangleCount")] |
393 |
private static extern int GetTriangleCountNative(); |
394 |
|
395 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetTriangles")] |
396 |
private static extern bool GetTrianglesNative(IntPtr aiTriangles, ref int iPointsCount); |
397 |
|
398 |
// speech wrapper functions |
399 |
[DllImport("KinectUnityWrapper", EntryPoint = "InitSpeechRecognizer")] |
400 |
private static extern int InitSpeechRecognizerNative([MarshalAs(UnmanagedType.LPWStr)]string sRecoCriteria, bool bUseKinect, bool bAdaptationOff); |
401 |
|
402 |
[DllImport("KinectUnityWrapper", EntryPoint = "FinishSpeechRecognizer")] |
403 |
private static extern void FinishSpeechRecognizerNative(); |
404 |
|
405 |
[DllImport("KinectUnityWrapper", EntryPoint = "UpdateSpeechRecognizer")] |
406 |
private static extern int UpdateSpeechRecognizerNative(); |
407 |
|
408 |
[DllImport("KinectUnityWrapper", EntryPoint = "LoadSpeechGrammar")] |
409 |
private static extern int LoadSpeechGrammarNative([MarshalAs(UnmanagedType.LPWStr)]string sFileName, short iNewLangCode, bool bDynamic); |
410 |
|
411 |
[DllImport("KinectUnityWrapper", EntryPoint = "AddGrammarPhrase")] |
412 |
private static extern int AddGrammarPhraseNative([MarshalAs(UnmanagedType.LPWStr)]string sFromRule, [MarshalAs(UnmanagedType.LPWStr)]string sToRule, [MarshalAs(UnmanagedType.LPWStr)]string sPhrase, bool bClearRule, bool bCommitGrammar); |
413 |
|
414 |
[DllImport("KinectUnityWrapper", EntryPoint = "SetRequiredConfidence")] |
415 |
private static extern void SetSpeechConfidenceNative(float fConfidence); |
416 |
|
417 |
[DllImport("KinectUnityWrapper", EntryPoint = "IsSoundStarted")] |
418 |
private static extern bool IsSpeechStartedNative(); |
419 |
|
420 |
[DllImport("KinectUnityWrapper", EntryPoint = "IsSoundEnded")] |
421 |
private static extern bool IsSpeechEndedNative(); |
422 |
|
423 |
[DllImport("KinectUnityWrapper", EntryPoint = "IsPhraseRecognized")] |
424 |
private static extern bool IsPhraseRecognizedNative(); |
425 |
|
426 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetPhraseConfidence")] |
427 |
private static extern float GetPhraseConfidenceNative(); |
428 |
|
429 |
[DllImport("KinectUnityWrapper", EntryPoint = "GetRecognizedTag")] |
430 |
private static extern IntPtr GetRecognizedPhraseTagNative(); |
431 |
|
432 |
[DllImport("KinectUnityWrapper", EntryPoint = "ClearPhraseRecognized")] |
433 |
private static extern void ClearRecognizedPhraseNative(); |
434 |
|
435 |
|
436 |
[DllImport(@"KinectUnityWrapper", EntryPoint = "InitBackgroundRemoval")] |
437 |
public static extern int InitBackgroundRemovalNative(); |
438 |
|
439 |
[DllImport(@"KinectUnityWrapper", EntryPoint = "FinishBackgroundRemoval")] |
440 |
public static extern void FinishBackgroundRemovalNative(); |
441 |
|
442 |
[DllImport(@"KinectUnityWrapper", EntryPoint = "UpdateBackgroundRemoval")] |
443 |
public static extern int UpdateBackgroundRemovalNative(); |
444 |
|
445 |
[DllImport(@"KinectUnityWrapper", EntryPoint = "IsBackgroundRemovalActive")] |
446 |
public static extern bool IsBackgroundRemovalActiveNative(); |
447 |
|
448 |
[DllImport(@"KinectUnityWrapper", EntryPoint = "GetBackgroundRemovalFrameLength")] |
449 |
public static extern int GetBackgroundRemovalFrameLengthNative(); |
450 |
|
451 |
[DllImport(@"KinectUnityWrapper.dll", EntryPoint = "GetBackgroundRemovalFrameData")] |
452 |
public static extern bool GetBackgroundRemovalFrameDataNative(IntPtr btVideoBuf, ref uint iVideoBufLen, bool bGetNewFrame); |
453 |
|
454 |
|
455 |
private string GetNuiErrorString(int hr) |
456 |
{ |
457 |
string message = string.Empty; |
458 |
uint uhr = (uint)hr; |
459 |
|
460 |
switch(uhr) |
461 |
{ |
462 |
case (uint)NuiErrorCodes.FrameNoData: |
463 |
message = "Frame contains no data."; |
464 |
break; |
465 |
case (uint)NuiErrorCodes.StreamNotEnabled: |
466 |
message = "Stream is not enabled."; |
467 |
break; |
468 |
case (uint)NuiErrorCodes.ImageStreamInUse: |
469 |
message = "Image stream is already in use."; |
470 |
break; |
471 |
case (uint)NuiErrorCodes.FrameLimitExceeded: |
472 |
message = "Frame limit is exceeded."; |
473 |
break; |
474 |
case (uint)NuiErrorCodes.FeatureNotInitialized: |
475 |
message = "Feature is not initialized."; |
476 |
break; |
477 |
case (uint)NuiErrorCodes.DeviceNotGenuine: |
478 |
message = "Device is not genuine."; |
479 |
break; |
480 |
case (uint)NuiErrorCodes.InsufficientBandwidth: |
481 |
message = "Bandwidth is not sufficient."; |
482 |
break; |
483 |
case (uint)NuiErrorCodes.DeviceNotSupported: |
484 |
message = "Device is not supported (e.g. Kinect for XBox 360)."; |
485 |
break; |
486 |
case (uint)NuiErrorCodes.DeviceInUse: |
487 |
message = "Device is already in use."; |
488 |
break; |
489 |
case (uint)NuiErrorCodes.DatabaseNotFound: |
490 |
message = "Database not found."; |
491 |
break; |
492 |
case (uint)NuiErrorCodes.DatabaseVersionMismatch: |
493 |
message = "Database version mismatch."; |
494 |
break; |
495 |
case (uint)NuiErrorCodes.HardwareFeatureUnavailable: |
496 |
message = "Hardware feature is not available."; |
497 |
break; |
498 |
case (uint)NuiErrorCodes.DeviceNotConnected: |
499 |
message = "Device is not connected."; |
500 |
break; |
501 |
case (uint)NuiErrorCodes.DeviceNotReady: |
502 |
message = "Device is not ready."; |
503 |
break; |
504 |
case (uint)NuiErrorCodes.SkeletalEngineBusy: |
505 |
message = "Skeletal engine is busy."; |
506 |
break; |
507 |
case (uint)NuiErrorCodes.DeviceNotPowered: |
508 |
message = "Device is not powered."; |
509 |
break; |
510 |
|
511 |
default: |
512 |
message = "hr=0x" + uhr.ToString("X"); |
513 |
break; |
514 |
} |
515 |
|
516 |
return message; |
517 |
} |
518 |
|
519 |
private bool NuiImageResolutionToSize(NuiImageResolution res, out int refWidth, out int refHeight) |
520 |
{ |
521 |
switch( res ) |
522 |
{ |
523 |
case NuiImageResolution.resolution80x60: |
524 |
refWidth = 80; |
525 |
refHeight = 60; |
526 |
return true; |
527 |
case NuiImageResolution.resolution320x240: |
528 |
refWidth = 320; |
529 |
refHeight = 240; |
530 |
return true; |
531 |
case NuiImageResolution.resolution640x480: |
532 |
refWidth = 640; |
533 |
refHeight = 480; |
534 |
return true; |
535 |
case NuiImageResolution.resolution1280x960: |
536 |
refWidth = 1280; |
537 |
refHeight = 960; |
538 |
return true; |
539 |
default: |
540 |
refWidth = 0; |
541 |
refHeight = 0; |
542 |
break; |
543 |
} |
544 |
|
545 |
return false; |
546 |
} |
547 |
|
548 |
public KinectInterop.DepthSensorPlatform GetSensorPlatform() |
549 |
{ |
550 |
return KinectInterop.DepthSensorPlatform.KinectSDKv1; |
551 |
} |
552 |
|
553 |
public bool InitSensorInterface (bool bCopyLibs, ref bool bNeedRestart) |
554 |
{ |
555 |
bool bOneCopied = false, bAllCopied = true; |
556 |
//string sTargetPath = KinectInterop.GetTargetDllPath(".", KinectInterop.Is64bitArchitecture()) + "/"; |
557 |
string sTargetPath = "./"; |
558 |
|
559 |
if(!bCopyLibs) |
560 |
{ |
561 |
// check if the native library is there |
562 |
string sTargetLib = sTargetPath + "KinectUnityWrapper.dll"; |
563 |
bNeedRestart = false; |
564 |
|
565 |
string sZipFileName = !KinectInterop.Is64bitArchitecture() ? "KinectV1UnityWrapper.x86.zip" : "KinectV1UnityWrapper.x64.zip"; |
566 |
long iTargetSize = KinectInterop.GetUnzippedEntrySize(sZipFileName, "KinectUnityWrapper.dll"); |
567 |
|
568 |
// System.IO.FileInfo targetFile = new System.IO.FileInfo(sTargetLib); |
569 |
// return targetFile.Exists && targetFile.Length == iTargetSize; |
570 |
return KinectInterop.IsFileExists(sTargetLib, iTargetSize); |
571 |
} |
572 |
|
573 |
if(!KinectInterop.Is64bitArchitecture()) |
574 |
{ |
575 |
//Debug.Log("x32-architecture detected."); |
576 |
|
577 |
Dictionary<string, string> dictFilesToUnzip = new Dictionary<string, string>(); |
578 |
|
579 |
dictFilesToUnzip["FaceTrackData.dll"] = sTargetPath + "FaceTrackData.dll"; |
580 |
KinectInterop.UnzipResourceFiles(dictFilesToUnzip, "KinectV1FaceData.zip", ref bOneCopied, ref bAllCopied); |
581 |
|
582 |
dictFilesToUnzip.Clear(); |
583 |
dictFilesToUnzip["KinectUnityWrapper.dll"] = sTargetPath + "KinectUnityWrapper.dll"; |
584 |
dictFilesToUnzip["KinectInteraction180_32.dll"] = sTargetPath + "KinectInteraction180_32.dll"; |
585 |
dictFilesToUnzip["FaceTrackLib.dll"] = sTargetPath + "FaceTrackLib.dll"; |
586 |
dictFilesToUnzip["KinectBackgroundRemoval180_32.dll"] = sTargetPath + "KinectBackgroundRemoval180_32.dll"; |
587 |
|
588 |
dictFilesToUnzip["msvcp100.dll"] = sTargetPath + "msvcp100.dll"; |
589 |
dictFilesToUnzip["msvcr100.dll"] = sTargetPath + "msvcr100.dll"; |
590 |
|
591 |
KinectInterop.UnzipResourceFiles(dictFilesToUnzip, "KinectV1UnityWrapper.x86.zip", ref bOneCopied, ref bAllCopied); |
592 |
} |
593 |
else |
594 |
{ |
595 |
//Debug.Log("x64-architecture detected."); |
596 |
|
597 |
Dictionary<string, string> dictFilesToUnzip = new Dictionary<string, string>(); |
598 |
|
599 |
dictFilesToUnzip["FaceTrackData.dll"] = sTargetPath + "FaceTrackData.dll"; |
600 |
KinectInterop.UnzipResourceFiles(dictFilesToUnzip, "KinectV1FaceData.zip", ref bOneCopied, ref bAllCopied); |
601 |
|
602 |
dictFilesToUnzip.Clear(); |
603 |
dictFilesToUnzip["KinectUnityWrapper.dll"] = sTargetPath + "KinectUnityWrapper.dll"; |
604 |
dictFilesToUnzip["KinectInteraction180_64.dll"] = sTargetPath + "KinectInteraction180_64.dll"; |
605 |
dictFilesToUnzip["FaceTrackLib.dll"] = sTargetPath + "FaceTrackLib.dll"; |
606 |
dictFilesToUnzip["KinectBackgroundRemoval180_64.dll"] = sTargetPath + "KinectBackgroundRemoval180_64.dll"; |
607 |
|
608 |
dictFilesToUnzip["msvcp100.dll"] = sTargetPath + "msvcp100.dll"; |
609 |
dictFilesToUnzip["msvcr100.dll"] = sTargetPath + "msvcr100.dll"; |
610 |
|
611 |
KinectInterop.UnzipResourceFiles(dictFilesToUnzip, "KinectV1UnityWrapper.x64.zip", ref bOneCopied, ref bAllCopied); |
612 |
} |
613 |
|
614 |
bNeedRestart = (bOneCopied && bAllCopied); |
615 |
|
616 |
return true; |
617 |
} |
618 |
|
619 |
public void FreeSensorInterface (bool bDeleteLibs) |
620 |
{ |
621 |
if(bDeleteLibs) |
622 |
{ |
623 |
KinectInterop.DeleteNativeLib("KinectUnityWrapper.dll", true); |
624 |
KinectInterop.DeleteNativeLib("KinectInteraction180_32.dll", false); |
625 |
KinectInterop.DeleteNativeLib("KinectInteraction180_64.dll", false); |
626 |
KinectInterop.DeleteNativeLib("FaceTrackLib.dll", false); |
627 |
KinectInterop.DeleteNativeLib("FaceTrackData.dll", false); |
628 |
KinectInterop.DeleteNativeLib("KinectBackgroundRemoval180_32.dll", false); |
629 |
KinectInterop.DeleteNativeLib("KinectBackgroundRemoval180_64.dll", false); |
630 |
KinectInterop.DeleteNativeLib("msvcp100.dll", false); |
631 |
KinectInterop.DeleteNativeLib("msvcr100.dll", false); |
632 |
} |
633 |
} |
634 |
|
635 |
public bool IsSensorAvailable() |
636 |
{ |
637 |
bool bAvailable = GetSensorsCount() > 0; |
638 |
return bAvailable; |
639 |
} |
640 |
|
641 |
public int GetSensorsCount () |
642 |
{ |
643 |
int iSensorCount = 0; |
644 |
int hr = NuiGetSensorCount(out iSensorCount); |
645 |
|
646 |
if(hr == 0) |
647 |
return iSensorCount; |
648 |
else |
649 |
return 0; |
650 |
} |
651 |
|
652 |
public KinectInterop.SensorData OpenDefaultSensor (KinectInterop.FrameSource dwFlags, float sensorAngle, bool bUseMultiSource) |
653 |
{ |
654 |
sourceFlags = dwFlags; |
655 |
|
656 |
NuiInitializeFlags nuiFlags = // NuiInitializeFlags.UsesNone; |
657 |
NuiInitializeFlags.UsesSkeleton | NuiInitializeFlags.UsesDepthAndPlayerIndex; |
658 |
|
659 |
if((dwFlags & KinectInterop.FrameSource.TypeBody) != 0) |
660 |
{ |
661 |
nuiFlags |= NuiInitializeFlags.UsesSkeleton; |
662 |
} |
663 |
|
664 |
if((dwFlags & KinectInterop.FrameSource.TypeColor) != 0) |
665 |
{ |
666 |
nuiFlags |= NuiInitializeFlags.UsesColor; |
667 |
} |
668 |
|
669 |
if((dwFlags & KinectInterop.FrameSource.TypeDepth) != 0) |
670 |
{ |
671 |
nuiFlags |= NuiInitializeFlags.UsesDepthAndPlayerIndex; |
672 |
} |
673 |
|
674 |
if((dwFlags & KinectInterop.FrameSource.TypeBodyIndex) != 0) |
675 |
{ |
676 |
nuiFlags |= NuiInitializeFlags.UsesDepthAndPlayerIndex; |
677 |
} |
678 |
|
679 |
if((dwFlags & KinectInterop.FrameSource.TypeInfrared) != 0) |
680 |
{ |
681 |
nuiFlags |= (NuiInitializeFlags.UsesColor | (NuiInitializeFlags)0x8000); |
682 |
} |
683 |
|
684 |
if((dwFlags & KinectInterop.FrameSource.TypeAudio) != 0) |
685 |
{ |
686 |
nuiFlags |= NuiInitializeFlags.UsesAudio; |
687 |
} |
688 |
|
689 |
FacetrackingManager[] faceManagers = GameObject.FindObjectsOfType(typeof(FacetrackingManager)) as FacetrackingManager[]; |
690 |
if(faceManagers != null && faceManagers.Length > 0) |
691 |
{ |
692 |
for(int i = 0; i < faceManagers.Length; i++) |
693 |
{ |
694 |
if(faceManagers[i].enabled) |
695 |
{ |
696 |
//Debug.Log("Found FacetrackingManager => UsesColor"); |
697 |
nuiFlags |= NuiInitializeFlags.UsesColor; |
698 |
break; |
699 |
} |
700 |
} |
701 |
} |
702 |
|
703 |
SpeechManager[] speechManagers = GameObject.FindObjectsOfType(typeof(SpeechManager)) as SpeechManager[]; |
704 |
if(speechManagers != null && speechManagers.Length > 0) |
705 |
{ |
706 |
for(int i = 0; i < speechManagers.Length; i++) |
707 |
{ |
708 |
if(speechManagers[i].enabled) |
709 |
{ |
710 |
//Debug.Log("Found SpeechManager => UsesAudio"); |
711 |
nuiFlags |= NuiInitializeFlags.UsesAudio; |
712 |
break; |
713 |
} |
714 |
} |
715 |
} |
716 |
|
717 |
int hr = InitKinectSensor(nuiFlags, true, (int)Constants.ColorImageResolution, (int)Constants.DepthImageResolution, Constants.IsNearMode); |
718 |
|
719 |
if(hr == 0) |
720 |
{ |
721 |
// set sensor angle |
722 |
SetKinectElevationAngle((int)sensorAngle); |
723 |
|
724 |
// initialize Kinect interaction |
725 |
hr = InitKinectInteraction(); |
726 |
if(hr != 0) |
727 |
{ |
728 |
Debug.LogError(string.Format("Error initializing KinectInteraction: hr=0x{0:X}", hr)); |
729 |
} |
730 |
|
731 |
KinectInterop.SensorData sensorData = new KinectInterop.SensorData(); |
732 |
|
733 |
sensorData.bodyCount = Constants.NuiSkeletonCount; |
734 |
sensorData.jointCount = Constants.JointCount; |
735 |
|
736 |
sensorData.depthCameraFOV = 46.6f; |
737 |
sensorData.colorCameraFOV = 48.6f; |
738 |
sensorData.depthCameraOffset = 0.01f; |
739 |
sensorData.faceOverlayOffset = 0.01f; |
740 |
|
741 |
NuiImageResolutionToSize(Constants.ColorImageResolution, out sensorData.colorImageWidth, out sensorData.colorImageHeight); |
742 |
// sensorData.colorImageWidth = Constants.ColorImageWidth; |
743 |
// sensorData.colorImageHeight = Constants.ColorImageHeight; |
744 |
|
745 |
if((dwFlags & KinectInterop.FrameSource.TypeColor) != 0) |
746 |
{ |
747 |
//colorStreamHandle = GetColorStreamHandle(); |
748 |
sensorData.colorImage = new byte[sensorData.colorImageWidth * sensorData.colorImageHeight * 4]; |
749 |
} |
750 |
|
751 |
NuiImageResolutionToSize(Constants.DepthImageResolution, out sensorData.depthImageWidth, out sensorData.depthImageHeight); |
752 |
// sensorData.depthImageWidth = Constants.DepthImageWidth; |
753 |
// sensorData.depthImageHeight = Constants.DepthImageHeight; |
754 |
|
755 |
if((dwFlags & KinectInterop.FrameSource.TypeDepth) != 0) |
756 |
{ |
757 |
//depthStreamHandle = GetDepthStreamHandle(); |
758 |
sensorData.depthImage = new ushort[sensorData.depthImageWidth * sensorData.depthImageHeight]; |
759 |
} |
760 |
|
761 |
if((dwFlags & KinectInterop.FrameSource.TypeBodyIndex) != 0) |
762 |
{ |
763 |
sensorData.bodyIndexImage = new byte[sensorData.depthImageWidth * sensorData.depthImageHeight]; |
764 |
} |
765 |
|
766 |
if((dwFlags & KinectInterop.FrameSource.TypeInfrared) != 0) |
767 |
{ |
768 |
sensorData.infraredImage = new ushort[sensorData.colorImageWidth * sensorData.colorImageHeight]; |
769 |
} |
770 |
|
771 |
if((dwFlags & KinectInterop.FrameSource.TypeBody) != 0) |
772 |
{ |
773 |
skeletonFrame = new NuiSkeletonFrame() |
774 |
{ |
775 |
SkeletonData = new NuiSkeletonData[Constants.NuiSkeletonCount] |
776 |
}; |
777 |
|
778 |
// default values used to pass to smoothing function |
779 |
smoothParameters = new NuiTransformSmoothParameters(); |
780 |
|
781 |
smoothParameters.fSmoothing = 0.5f; |
782 |
smoothParameters.fCorrection = 0.5f; |
783 |
smoothParameters.fPrediction = 0.5f; |
784 |
smoothParameters.fJitterRadius = 0.05f; |
785 |
smoothParameters.fMaxDeviationRadius = 0.04f; |
786 |
} |
787 |
|
788 |
return sensorData; |
789 |
} |
790 |
else |
791 |
{ |
792 |
Debug.LogError("InitKinectSensor failed: " + GetNuiErrorString(hr)); |
793 |
} |
794 |
|
795 |
return null; |
796 |
} |
797 |
|
798 |
public void CloseSensor (KinectInterop.SensorData sensorData) |
799 |
{ |
800 |
FinishKinectInteraction(); |
801 |
ShutdownKinectSensor(); |
802 |
} |
803 |
|
804 |
public bool UpdateSensorData (KinectInterop.SensorData sensorData) |
805 |
{ |
806 |
int hr = UpdateKinectSensor(); |
807 |
return (hr == 0); |
808 |
} |
809 |
|
810 |
public bool GetMultiSourceFrame (KinectInterop.SensorData sensorData) |
811 |
{ |
812 |
return false; |
813 |
} |
814 |
|
815 |
public void FreeMultiSourceFrame (KinectInterop.SensorData sensorData) |
816 |
{ |
817 |
} |
818 |
|
819 |
private int NuiSkeletonGetNextFrame(uint dwMillisecondsToWait, ref NuiSkeletonFrame pSkeletonFrame) |
820 |
{ |
821 |
if(sourceFlags != KinectInterop.FrameSource.TypeAudio) |
822 |
{ |
823 |
// non-audio sources |
824 |
uint iFrameLength = (uint)GetSkeletonFrameLength(); |
825 |
bool bSuccess = GetSkeletonFrameData(ref pSkeletonFrame, ref iFrameLength, true); |
826 |
return bSuccess ? 0 : -1; |
827 |
} |
828 |
else |
829 |
{ |
830 |
// audio only |
831 |
int hr = GetNextSkeletonFrame(dwMillisecondsToWait); |
832 |
|
833 |
if(hr == 0) |
834 |
{ |
835 |
uint iFrameLength = (uint)GetSkeletonFrameLength(); |
836 |
bool bSuccess = GetSkeletonFrameData(ref pSkeletonFrame, ref iFrameLength, true); |
837 |
|
838 |
return bSuccess ? 0 : -1; |
839 |
} |
840 |
|
841 |
return hr; |
842 |
} |
843 |
} |
844 |
|
845 |
private void GetHandStateAndConf(uint skeletonId, bool isRightHand, uint handState, InteractionHandEventType handEvent, |
846 |
ref Dictionary<uint, InteractionHandEventType> lastHandEvent, |
847 |
ref KinectInterop.HandState refHandState, |
848 |
ref KinectInterop.TrackingConfidence refHandConf) |
849 |
{ |
850 |
bool bHandPrimary = (handState & (uint)NuiHandpointerState.Active) != 0; |
851 |
refHandConf = bHandPrimary ? KinectInterop.TrackingConfidence.High : KinectInterop.TrackingConfidence.Low; |
852 |
|
853 |
if(!lastHandEvent.ContainsKey(skeletonId)) |
854 |
{ |
855 |
lastHandEvent[skeletonId] = InteractionHandEventType.Release; |
856 |
} |
857 |
|
858 |
if(handEvent == InteractionHandEventType.Grip || |
859 |
handEvent == InteractionHandEventType.Release) |
860 |
{ |
861 |
if(lastHandEvent[skeletonId] != handEvent) |
862 |
{ |
863 |
//Debug.Log(string.Format("{0} - {1}, event: {2}", skeletonId, !isRightHand ? "left" : "right", handEvent)); |
864 |
lastHandEvent[skeletonId] = handEvent; |
865 |
} |
866 |
} |
867 |
|
868 |
//if(bHandPrimary) |
869 |
{ |
870 |
switch(lastHandEvent[skeletonId]) |
871 |
{ |
872 |
case InteractionHandEventType.Grip: |
873 |
refHandState = KinectInterop.HandState.Closed; |
874 |
break; |
875 |
|
876 |
case InteractionHandEventType.Release: |
877 |
refHandState = KinectInterop.HandState.Open; |
878 |
break; |
879 |
} |
880 |
} |
881 |
// else |
882 |
// { |
883 |
//// if(lastHandEvent[skeletonId] != InteractionHandEventType.Release) |
884 |
//// { |
885 |
//// Debug.Log(string.Format("{0} - old: {1}, NONE: {2}", skeletonId, lastHandEvent[skeletonId], InteractionHandEventType.Release)); |
886 |
//// lastHandEvent[skeletonId] = InteractionHandEventType.Release; |
887 |
//// } |
888 |
// |
889 |
// refHandState = KinectInterop.HandState.NotTracked; |
890 |
// } |
891 |
} |
892 |
|
893 |
public bool PollBodyFrame (KinectInterop.SensorData sensorData, ref KinectInterop.BodyFrameData bodyFrame, |
894 |
ref Matrix4x4 kinectToWorld, bool bIgnoreJointZ) |
895 |
{ |
896 |
// get next body frame |
897 |
int hr = NuiSkeletonGetNextFrame(0, ref skeletonFrame); |
898 |
bool newSkeleton = (hr == 0); |
899 |
|
900 |
if(newSkeleton) |
901 |
{ |
902 |
bodyFrame.liPreviousTime = bodyFrame.liRelativeTime; |
903 |
bodyFrame.liRelativeTime = skeletonFrame.liTimeStamp; |
904 |
|
905 |
hr = NuiTransformSmooth(ref skeletonFrame, ref smoothParameters); |
906 |
if(hr < 0) |
907 |
{ |
908 |
Debug.LogError(string.Format("Skeleton Data Smoothing failed: hr=0x{0:X}", hr)); |
909 |
} |
910 |
|
911 |
for(uint i = 0; i < sensorData.bodyCount; i++) |
912 |
{ |
913 |
NuiSkeletonData body = skeletonFrame.SkeletonData[i]; |
914 |
|
915 |
bodyFrame.bodyData[i].bIsTracked = (short)(body.eTrackingState == NuiSkeletonTrackingState.SkeletonTracked ? 1 : 0); |
916 |
|
917 |
if(body.eTrackingState == NuiSkeletonTrackingState.SkeletonTracked) |
918 |
{ |
919 |
// transfer body and joints data |
920 |
bodyFrame.bodyData[i].liTrackingID = (long)body.dwTrackingID; |
921 |
|
922 |
for(int j = 0; j < sensorData.jointCount; j++) |
923 |
{ |
924 |
KinectInterop.JointData jointData = bodyFrame.bodyData[i].joint[j]; |
925 |
|
926 |
//jointData.jointType = (KinectInterop.JointType)j; |
927 |
jointData.trackingState = (KinectInterop.TrackingState)body.eSkeletonPositionTrackingState[j]; |
928 |
|
929 |
if(jointData.trackingState != KinectInterop.TrackingState.NotTracked) |
930 |
{ |
931 |
//jointData.kinectPos = body.SkeletonPositions[j]; |
932 |
float jPosZ = (bIgnoreJointZ && j > 0) ? bodyFrame.bodyData[i].joint[0].kinectPos.z : body.SkeletonPositions[j].z; |
933 |
jointData.kinectPos = new Vector3(body.SkeletonPositions[j].x, body.SkeletonPositions[j].y, body.SkeletonPositions[j].z); |
934 |
jointData.position = kinectToWorld.MultiplyPoint3x4(new Vector3(body.SkeletonPositions[j].x, body.SkeletonPositions[j].y, jPosZ)); |
935 |
} |
936 |
|
937 |
jointData.orientation = Quaternion.identity; |
938 |
// Windows.Kinect.Vector4 vQ = body.JointOrientations[jointData.jointType].Orientation; |
939 |
// jointData.orientation = new Quaternion(vQ.X, vQ.Y, vQ.Z, vQ.W); |
940 |
|
941 |
if(j == 0) |
942 |
{ |
943 |
bodyFrame.bodyData[i].position = jointData.position; |
944 |
bodyFrame.bodyData[i].orientation = jointData.orientation; |
945 |
} |
946 |
|
947 |
bodyFrame.bodyData[i].joint[j] = jointData; |
948 |
} |
949 |
|
950 |
|
951 |
// tranfer hand states |
952 |
uint intCount = GetInteractorsCount(); |
953 |
string sDebug = string.Empty; |
954 |
|
955 |
for(uint intIndex = 0; intIndex < intCount; intIndex++) |
956 |
{ |
957 |
uint skeletonId = GetSkeletonTrackingID(intIndex); |
958 |
|
959 |
if(skeletonId == body.dwTrackingID) |
960 |
{ |
961 |
uint leftHandState = GetLeftHandState(intIndex); |
962 |
InteractionHandEventType leftHandEvent = GetLeftHandEvent(intIndex); |
963 |
|
964 |
uint rightHandState = GetRightHandState(intIndex); |
965 |
InteractionHandEventType rightHandEvent = GetRightHandEvent(intIndex); |
966 |
|
967 |
// sDebug += string.Format("{0}-L:{1},{2};R:{3},{4} ", skeletonId, |
968 |
// (int)leftHandState, (int)leftHandEvent, |
969 |
// (int)rightHandState, (int)rightHandEvent); |
970 |
|
971 |
GetHandStateAndConf(skeletonId, false, leftHandState, leftHandEvent, |
972 |
ref lastLeftHandEvent, |
973 |
ref bodyFrame.bodyData[i].leftHandState, |
974 |
ref bodyFrame.bodyData[i].leftHandConfidence); |
975 |
|
976 |
GetHandStateAndConf(skeletonId, true, rightHandState, rightHandEvent, |
977 |
ref lastRightHandEvent, |
978 |
ref bodyFrame.bodyData[i].rightHandState, |
979 |
ref bodyFrame.bodyData[i].rightHandConfidence); |
980 |
} |
981 |
} |
982 |
|
983 |
if(intCount > 0 && sDebug.Length > 0) |
984 |
{ |
985 |
Debug.Log(sDebug); |
986 |
} |
987 |
} |
988 |
} |
989 |
|
990 |
if(sensorData.hintHeightAngle) |
991 |
{ |
992 |
// get the floor plane |
993 |
Vector4 vFloorPlane = skeletonFrame.vFloorClipPlane; |
994 |
Vector3 floorPlane = new Vector3(vFloorPlane.x, vFloorPlane.y, vFloorPlane.z); |
995 |
|
996 |
sensorData.sensorRotDetected = Quaternion.FromToRotation(floorPlane, Vector3.up); |
997 |
sensorData.sensorHgtDetected = vFloorPlane.w; |
998 |
} |
999 |
} |
1000 |
|
1001 |
return newSkeleton; |
1002 |
} |
1003 |
|
1004 |
public bool PollColorFrame (KinectInterop.SensorData sensorData) |
1005 |
{ |
1006 |
uint videoBufLen = (uint)sensorData.colorImage.Length; |
1007 |
|
1008 |
var pColorData = GCHandle.Alloc(sensorData.colorImage, GCHandleType.Pinned); |
1009 |
bool newColor = GetColorFrameData(pColorData.AddrOfPinnedObject(), ref videoBufLen, true); |
1010 |
pColorData.Free(); |
1011 |
|
1012 |
if (newColor) |
1013 |
{ |
1014 |
sensorData.lastColorFrameTime = DateTime.Now.Ticks; |
1015 |
|
1016 |
for (int i = 0; i < videoBufLen; i += 4) |
1017 |
{ |
1018 |
byte btTmp = sensorData.colorImage[i]; |
1019 |
sensorData.colorImage[i] = sensorData.colorImage[i + 2]; |
1020 |
sensorData.colorImage[i + 2] = btTmp; |
1021 |
sensorData.colorImage[i + 3] = 255; |
1022 |
} |
1023 |
} |
1024 |
|
1025 |
return newColor; |
1026 |
} |
1027 |
|
1028 |
public bool PollDepthFrame (KinectInterop.SensorData sensorData) |
1029 |
{ |
1030 |
uint depthBufLen = (uint)(sensorData.depthImage.Length * sizeof(ushort)); |
1031 |
|
1032 |
var pDepthData = GCHandle.Alloc(sensorData.depthImage, GCHandleType.Pinned); |
1033 |
bool newDepth = GetDepthFrameData(pDepthData.AddrOfPinnedObject(), ref depthBufLen, true); |
1034 |
pDepthData.Free(); |
1035 |
|
1036 |
if(newDepth) |
1037 |
{ |
1038 |
sensorData.lastDepthFrameTime = sensorData.lastBodyIndexFrameTime = DateTime.Now.Ticks; |
1039 |
uint depthLen = (uint)sensorData.depthImage.Length; |
1040 |
|
1041 |
for (int i = 0; i < depthLen; i++) |
1042 |
{ |
1043 |
if((sensorData.depthImage[i] & 7) != 0) |
1044 |
sensorData.bodyIndexImage[i] = (byte)((sensorData.depthImage[i] & 7) - 1); |
1045 |
else |
1046 |
sensorData.bodyIndexImage[i] = 255; |
1047 |
|
1048 |
sensorData.depthImage[i] = (ushort)(sensorData.depthImage[i] >> 3); |
1049 |
} |
1050 |
} |
1051 |
|
1052 |
return newDepth; |
1053 |
} |
1054 |
|
1055 |
public bool PollInfraredFrame (KinectInterop.SensorData sensorData) |
1056 |
{ |
1057 |
uint infraredBufLen = (uint)(sensorData.infraredImage.Length * sizeof(ushort)); |
1058 |
|
1059 |
var pInfraredData = GCHandle.Alloc(sensorData.infraredImage, GCHandleType.Pinned); |
1060 |
bool newInfrared = GetInfraredFrameData(pInfraredData.AddrOfPinnedObject(), ref infraredBufLen, true); |
1061 |
pInfraredData.Free(); |
1062 |
|
1063 |
if (newInfrared) |
1064 |
{ |
1065 |
sensorData.lastInfraredFrameTime = DateTime.Now.Ticks; |
1066 |
} |
1067 |
|
1068 |
return newInfrared; |
1069 |
} |
1070 |
|
1071 |
public void FixJointOrientations(KinectInterop.SensorData sensorData, ref KinectInterop.BodyData bodyData) |
1072 |
{ |
1073 |
// fix the hips-to-spine tilt (it is about 40 degrees to the back) |
1074 |
int hipsIndex = (int)KinectInterop.JointType.SpineBase; |
1075 |
|
1076 |
Quaternion quat = bodyData.joint[hipsIndex].normalRotation; |
1077 |
quat *= Quaternion.Euler(40f, 0f, 0f); |
1078 |
bodyData.joint[hipsIndex].normalRotation = quat; |
1079 |
|
1080 |
Vector3 mirroredAngles = quat.eulerAngles; |
1081 |
mirroredAngles.y = -mirroredAngles.y; |
1082 |
mirroredAngles.z = -mirroredAngles.z; |
1083 |
bodyData.joint[hipsIndex].mirroredRotation = Quaternion.Euler(mirroredAngles); |
1084 |
|
1085 |
bodyData.normalRotation = bodyData.joint[hipsIndex].normalRotation; |
1086 |
bodyData.mirroredRotation = bodyData.joint[hipsIndex].mirroredRotation; |
1087 |
} |
1088 |
|
1089 |
public bool IsBodyTurned(ref KinectInterop.BodyData bodyData) |
1090 |
{ |
1091 |
return false; |
1092 |
} |
1093 |
|
1094 |
private void NuiTransformSkeletonToDepthImage(Vector3 vPoint, out float pfDepthX, out float pfDepthY, out float pfDepthZ) |
1095 |
{ |
1096 |
if (vPoint.z > float.Epsilon) |
1097 |
{ |
1098 |
pfDepthX = 0.5f + ((vPoint.x * 285.63f) / (vPoint.z * 320f)); |
1099 |
pfDepthY = 0.5f - ((vPoint.y * 285.63f) / (vPoint.z * 240f)); |
1100 |
pfDepthZ = vPoint.z * 1000f; |
1101 |
} |
1102 |
else |
1103 |
{ |
1104 |
pfDepthX = 0f; |
1105 |
pfDepthY = 0f; |
1106 |
pfDepthZ = 0f; |
1107 |
} |
1108 |
} |
1109 |
|
1110 |
public Vector2 MapSpacePointToDepthCoords (KinectInterop.SensorData sensorData, Vector3 spacePos) |
1111 |
{ |
1112 |
float fDepthX, fDepthY, fDepthZ; |
1113 |
NuiTransformSkeletonToDepthImage(spacePos, out fDepthX, out fDepthY, out fDepthZ); |
1114 |
|
1115 |
fDepthX = Mathf.RoundToInt(fDepthX * sensorData.depthImageWidth); |
1116 |
fDepthY = Mathf.RoundToInt(fDepthY * sensorData.depthImageHeight); |
1117 |
fDepthZ = Mathf.RoundToInt(fDepthZ); |
1118 |
|
1119 |
Vector3 point = new Vector3(fDepthX, fDepthY, fDepthZ); |
1120 |
|
1121 |
return point; |
1122 |
} |
1123 |
|
1124 |
private Vector3 NuiTransformDepthImageToSkeleton(float fDepthX, float fDepthY, int depthValue) |
1125 |
{ |
1126 |
Vector3 point = Vector3.zero; |
1127 |
|
1128 |
if (depthValue > 0) |
1129 |
{ |
1130 |
float fSpaceZ = ((float)depthValue) / 1000f; |
1131 |
float fSpaceX = ((fDepthX - 0.5f) * (0.003501f * fSpaceZ)) * 320f; |
1132 |
float fSpaceY = ((0.5f - fDepthY) * (0.003501f * fSpaceZ)) * 240f; |
1133 |
|
1134 |
point = new Vector3(fSpaceX, fSpaceY, fSpaceZ); |
1135 |
} |
1136 |
|
1137 |
return point; |
1138 |
} |
1139 |
|
1140 |
public Vector3 MapDepthPointToSpaceCoords (KinectInterop.SensorData sensorData, Vector2 depthPos, ushort depthVal) |
1141 |
{ |
1142 |
float fDepthX = depthPos.x / sensorData.depthImageWidth; |
1143 |
float fDepthY = depthPos.y / sensorData.depthImageHeight; |
1144 |
|
1145 |
Vector3 point = NuiTransformDepthImageToSkeleton(fDepthX, fDepthY, depthVal); |
1146 |
|
1147 |
return point; |
1148 |
} |
1149 |
|
1150 |
public bool MapDepthFrameToSpaceCoords (KinectInterop.SensorData sensorData, ref Vector3[] vSpaceCoords) |
1151 |
{ |
1152 |
// comment out this block of code, if you experience big lags (it is used for creating user or scene visualizations in 3d space) |
1153 |
if(sensorData.depthImage != null) |
1154 |
{ |
1155 |
int i = 0; |
1156 |
|
1157 |
for(int y = 0; y < sensorData.depthImageHeight; y++) |
1158 |
{ |
1159 |
for(int x = 0; x < sensorData.depthImageWidth; x++) |
1160 |
{ |
1161 |
float fDepthX = (float)x / sensorData.depthImageWidth; |
1162 |
float fDepthY = (float)y / sensorData.depthImageHeight; |
1163 |
ushort depthVal = sensorData.depthImage[i]; |
1164 |
|
1165 |
vSpaceCoords[i] = NuiTransformDepthImageToSkeleton(fDepthX, fDepthY, depthVal); |
1166 |
i++; |
1167 |
} |
1168 |
} |
1169 |
|
1170 |
return true; |
1171 |
} |
1172 |
|
1173 |
return false; |
1174 |
} |
1175 |
|
1176 |
public Vector2 MapDepthPointToColorCoords (KinectInterop.SensorData sensorData, Vector2 depthPos, ushort depthVal) |
1177 |
{ |
1178 |
int cx, cy; |
1179 |
NuiImageGetColorPixelCoordinatesFromDepthPixelAtResolution( |
1180 |
Constants.ColorImageResolution, |
1181 |
Constants.DepthImageResolution, |
1182 |
ref pcViewArea, |
1183 |
(int)depthPos.x, (int)depthPos.y, (ushort)(depthVal << 3), |
1184 |
out cx, out cy); |
1185 |
|
1186 |
return new Vector2(cx, cy); |
1187 |
} |
1188 |
|
1189 |
public bool MapDepthFrameToColorCoords (KinectInterop.SensorData sensorData, ref Vector2[] vColorCoords) |
1190 |
{ |
1191 |
// comment out this block of code, if you experience big lags (it is used for creating cut-out texture of the users) |
1192 |
if(sensorData.depthImage != null && sensorData.colorImage != null) |
1193 |
{ |
1194 |
int i = 0, cx = 0, cy = 0; |
1195 |
|
1196 |
for(int y = 0; y < sensorData.depthImageHeight; y++) |
1197 |
{ |
1198 |
for(int x = 0; x < sensorData.depthImageWidth; x++) |
1199 |
{ |
1200 |
ushort dv = sensorData.depthImage[i]; |
1201 |
|
1202 |
NuiImageGetColorPixelCoordinatesFromDepthPixelAtResolution( |
1203 |
Constants.ColorImageResolution, |
1204 |
Constants.DepthImageResolution, |
1205 |
ref pcViewArea, |
1206 |
x, y, (ushort)(dv << 3), |
1207 |
out cx, out cy); |
1208 |
|
1209 |
vColorCoords[i] = new Vector2(cx, cy); |
1210 |
i++; |
1211 |
} |
1212 |
} |
1213 |
|
1214 |
return true; |
1215 |
} |
1216 |
|
1217 |
return false; |
1218 |
} |
1219 |
|
1220 |
public bool MapColorFrameToDepthCoords (KinectInterop.SensorData sensorData, ref Vector2[] vDepthCoords) |
1221 |
{ |
1222 |
return false; |
1223 |
} |
1224 |
|
1225 |
// returns the index of the given joint in joint's array or -1 if joint is not applicable |
1226 |
public int GetJointIndex(KinectInterop.JointType joint) |
1227 |
{ |
1228 |
switch(joint) |
1229 |
{ |
1230 |
case KinectInterop.JointType.SpineBase: |
1231 |
return (int)NuiSkeletonPositionIndex.HipCenter; |
1232 |
case KinectInterop.JointType.SpineMid: |
1233 |
return (int)NuiSkeletonPositionIndex.Spine; |
1234 |
case KinectInterop.JointType.SpineShoulder: |
1235 |
case KinectInterop.JointType.Neck: |
1236 |
return (int)NuiSkeletonPositionIndex.ShoulderCenter; |
1237 |
case KinectInterop.JointType.Head: |
1238 |
return (int)NuiSkeletonPositionIndex.Head; |
1239 |
|
1240 |
case KinectInterop.JointType.ShoulderLeft: |
1241 |
return (int)NuiSkeletonPositionIndex.ShoulderLeft; |
1242 |
case KinectInterop.JointType.ElbowLeft: |
1243 |
return (int)NuiSkeletonPositionIndex.ElbowLeft; |
1244 |
case KinectInterop.JointType.WristLeft: |
1245 |
return (int)NuiSkeletonPositionIndex.WristLeft; |
1246 |
case KinectInterop.JointType.HandLeft: |
1247 |
return (int)NuiSkeletonPositionIndex.HandLeft; |
1248 |
|
1249 |
case KinectInterop.JointType.ShoulderRight: |
1250 |
return (int)NuiSkeletonPositionIndex.ShoulderRight; |
1251 |
case KinectInterop.JointType.ElbowRight: |
1252 |
return (int)NuiSkeletonPositionIndex.ElbowRight; |
1253 |
case KinectInterop.JointType.WristRight: |
1254 |
return (int)NuiSkeletonPositionIndex.WristRight; |
1255 |
case KinectInterop.JointType.HandRight: |
1256 |
return (int)NuiSkeletonPositionIndex.HandRight; |
1257 |
|
1258 |
case KinectInterop.JointType.HipLeft: |
1259 |
return (int)NuiSkeletonPositionIndex.HipLeft; |
1260 |
case KinectInterop.JointType.KneeLeft: |
1261 |
return (int)NuiSkeletonPositionIndex.KneeLeft; |
1262 |
case KinectInterop.JointType.AnkleLeft: |
1263 |
return (int)NuiSkeletonPositionIndex.AnkleLeft; |
1264 |
case KinectInterop.JointType.FootLeft: |
1265 |
return (int)NuiSkeletonPositionIndex.FootLeft; |
1266 |
|
1267 |
case KinectInterop.JointType.HipRight: |
1268 |
return (int)NuiSkeletonPositionIndex.HipRight; |
1269 |
case KinectInterop.JointType.KneeRight: |
1270 |
return (int)NuiSkeletonPositionIndex.KneeRight; |
1271 |
case KinectInterop.JointType.AnkleRight: |
1272 |
return (int)NuiSkeletonPositionIndex.AnkleRight; |
1273 |
case KinectInterop.JointType.FootRight: |
1274 |
return (int)NuiSkeletonPositionIndex.FootRight; |
1275 |
} |
1276 |
|
1277 |
return -1; |
1278 |
} |
1279 |
|
1280 |
// // returns the joint at given index |
1281 |
// public KinectInterop.JointType GetJointAtIndex(int index) |
1282 |
// { |
1283 |
// switch(index) |
1284 |
// { |
1285 |
// case (int)NuiSkeletonPositionIndex.HipCenter: |
1286 |
// return KinectInterop.JointType.SpineBase; |
1287 |
// case (int)NuiSkeletonPositionIndex.Spine: |
1288 |
// return KinectInterop.JointType.SpineMid; |
1289 |
// case (int)NuiSkeletonPositionIndex.ShoulderCenter: |
1290 |
// return KinectInterop.JointType.Neck; |
1291 |
// case (int)NuiSkeletonPositionIndex.Head: |
1292 |
// return KinectInterop.JointType.Head; |
1293 |
// |
1294 |
// case (int)NuiSkeletonPositionIndex.ShoulderLeft: |
1295 |
// return KinectInterop.JointType.ShoulderLeft; |
1296 |
// case (int)NuiSkeletonPositionIndex.ElbowLeft: |
1297 |
// return KinectInterop.JointType.ElbowLeft; |
1298 |
// case (int)NuiSkeletonPositionIndex.WristLeft: |
1299 |
// return KinectInterop.JointType.WristLeft; |
1300 |
// case (int)NuiSkeletonPositionIndex.HandLeft: |
1301 |
// return KinectInterop.JointType.HandLeft; |
1302 |
// |
1303 |
// case (int)NuiSkeletonPositionIndex.ShoulderRight: |
1304 |
// return KinectInterop.JointType.ShoulderRight; |
1305 |
// case (int)NuiSkeletonPositionIndex.ElbowRight: |
1306 |
// return KinectInterop.JointType.ElbowRight; |
1307 |
// case (int)NuiSkeletonPositionIndex.WristRight: |
1308 |
// return KinectInterop.JointType.WristRight; |
1309 |
// case (int)NuiSkeletonPositionIndex.HandRight: |
1310 |
// return KinectInterop.JointType.HandRight; |
1311 |
// |
1312 |
// case (int)NuiSkeletonPositionIndex.HipLeft: |
1313 |
// return KinectInterop.JointType.HipLeft; |
1314 |
// case (int)NuiSkeletonPositionIndex.KneeLeft: |
1315 |
// return KinectInterop.JointType.KneeLeft; |
1316 |
// case (int)NuiSkeletonPositionIndex.AnkleLeft: |
1317 |
// return KinectInterop.JointType.AnkleLeft; |
1318 |
// case (int)NuiSkeletonPositionIndex.FootLeft: |
1319 |
// return KinectInterop.JointType.FootLeft; |
1320 |
// |
1321 |
// case (int)NuiSkeletonPositionIndex.HipRight: |
1322 |
// return KinectInterop.JointType.HipRight; |
1323 |
// case (int)NuiSkeletonPositionIndex.KneeRight: |
1324 |
// return KinectInterop.JointType.KneeRight; |
1325 |
// case (int)NuiSkeletonPositionIndex.AnkleRight: |
1326 |
// return KinectInterop.JointType.AnkleRight; |
1327 |
// case (int)NuiSkeletonPositionIndex.FootRight: |
1328 |
// return KinectInterop.JointType.FootRight; |
1329 |
// } |
1330 |
// |
1331 |
// return (KinectInterop.JointType)(-1); |
1332 |
// } |
1333 |
|
1334 |
// returns the parent joint of the given joint |
1335 |
public KinectInterop.JointType GetParentJoint(KinectInterop.JointType joint) |
1336 |
{ |
1337 |
switch(joint) |
1338 |
{ |
1339 |
case KinectInterop.JointType.SpineBase: |
1340 |
return KinectInterop.JointType.SpineBase; |
1341 |
|
1342 |
case KinectInterop.JointType.ShoulderLeft: |
1343 |
case KinectInterop.JointType.ShoulderRight: |
1344 |
return KinectInterop.JointType.Neck; |
1345 |
|
1346 |
case KinectInterop.JointType.HipLeft: |
1347 |
case KinectInterop.JointType.HipRight: |
1348 |
return KinectInterop.JointType.SpineBase; |
1349 |
} |
1350 |
|
1351 |
return (KinectInterop.JointType)((int)joint - 1); |
1352 |
} |
1353 |
|
1354 |
// returns the next joint in the hierarchy, as to the given joint |
1355 |
public KinectInterop.JointType GetNextJoint(KinectInterop.JointType joint) |
1356 |
{ |
1357 |
switch(joint) |
1358 |
{ |
1359 |
case KinectInterop.JointType.SpineBase: |
1360 |
return KinectInterop.JointType.SpineMid; |
1361 |
case KinectInterop.JointType.SpineMid: |
1362 |
return KinectInterop.JointType.Neck; |
1363 |
case KinectInterop.JointType.Neck: |
1364 |
return KinectInterop.JointType.Head; |
1365 |
|
1366 |
case KinectInterop.JointType.ShoulderLeft: |
1367 |
return KinectInterop.JointType.ElbowLeft; |
1368 |
case KinectInterop.JointType.ElbowLeft: |
1369 |
return KinectInterop.JointType.WristLeft; |
1370 |
case KinectInterop.JointType.WristLeft: |
1371 |
return KinectInterop.JointType.HandLeft; |
1372 |
|
1373 |
case KinectInterop.JointType.ShoulderRight: |
1374 |
return KinectInterop.JointType.ElbowRight; |
1375 |
case KinectInterop.JointType.ElbowRight: |
1376 |
return KinectInterop.JointType.WristRight; |
1377 |
case KinectInterop.JointType.WristRight: |
1378 |
return KinectInterop.JointType.HandRight; |
1379 |
|
1380 |
case KinectInterop.JointType.HipLeft: |
1381 |
return KinectInterop.JointType.KneeLeft; |
1382 |
case KinectInterop.JointType.KneeLeft: |
1383 |
return KinectInterop.JointType.AnkleLeft; |
1384 |
case KinectInterop.JointType.AnkleLeft: |
1385 |
return KinectInterop.JointType.FootLeft; |
1386 |
|
1387 |
case KinectInterop.JointType.HipRight: |
1388 |
return KinectInterop.JointType.KneeRight; |
1389 |
case KinectInterop.JointType.KneeRight: |
1390 |
return KinectInterop.JointType.AnkleRight; |
1391 |
case KinectInterop.JointType.AnkleRight: |
1392 |
return KinectInterop.JointType.FootRight; |
1393 |
} |
1394 |
|
1395 |
return joint; // in case of end joint - Head, HandLeft, HandRight, FootLeft, FootRight |
1396 |
} |
1397 |
|
1398 |
public bool IsFaceTrackingAvailable(ref bool bNeedRestart) |
1399 |
{ |
1400 |
bNeedRestart = false; |
1401 |
return true; |
1402 |
} |
1403 |
|
1404 |
public bool InitFaceTracking(bool bUseFaceModel, bool bDrawFaceRect) |
1405 |
{ |
1406 |
isUseFaceModel = bUseFaceModel; |
1407 |
isDrawFaceRect = bDrawFaceRect; |
1408 |
|
1409 |
int hr = InitFaceTrackingNative(); |
1410 |
if(hr < 0) |
1411 |
{ |
1412 |
Debug.LogError(string.Format("Error initializing Facetracker: hr=0x{0:X}", hr)); |
1413 |
} |
1414 |
|
1415 |
bFaceTrackingInited = (hr >= 0); |
1416 |
|
1417 |
return bFaceTrackingInited; |
1418 |
} |
1419 |
|
1420 |
public void FinishFaceTracking() |
1421 |
{ |
1422 |
FinishFaceTrackingNative(); |
1423 |
bFaceTrackingInited = false; |
1424 |
} |
1425 |
|
1426 |
public bool UpdateFaceTracking() |
1427 |
{ |
1428 |
int hr = UpdateFaceTrackingNative(); |
1429 |
return (hr >= 0); |
1430 |
} |
1431 |
|
1432 |
public bool IsFaceTrackingActive() |
1433 |
{ |
1434 |
return bFaceTrackingInited; |
1435 |
} |
1436 |
|
1437 |
public bool IsDrawFaceRect() |
1438 |
{ |
1439 |
return isDrawFaceRect; |
1440 |
} |
1441 |
|
1442 |
public bool IsFaceTracked(long userId) |
1443 |
{ |
1444 |
if(GetFaceTrackingIDNative() == userId) |
1445 |
{ |
1446 |
return IsFaceTrackedNative(); |
1447 |
} |
1448 |
|
1449 |
return false; |
1450 |
} |
1451 |
|
1452 |
public bool GetFaceRect(long userId, ref Rect rectFace) |
1453 |
{ |
1454 |
if(GetFaceTrackingIDNative() == userId) |
1455 |
{ |
1456 |
if(GetFaceRectNative(ref faceRect)) |
1457 |
{ |
1458 |
rectFace.x = faceRect.x; |
1459 |
rectFace.y = faceRect.y; |
1460 |
rectFace.width = faceRect.width; |
1461 |
rectFace.height = faceRect.height; |
1462 |
|
1463 |
return true; |
1464 |
} |
1465 |
} |
1466 |
|
1467 |
return false; |
1468 |
} |
1469 |
|
1470 |
public void VisualizeFaceTrackerOnColorTex(Texture2D texColor) |
1471 |
{ |
1472 |
if(bFaceTrackingInited) |
1473 |
{ |
1474 |
Rect faceRect = new Rect(); |
1475 |
|
1476 |
if(GetFaceRect(GetFaceTrackingIDNative(), ref faceRect)) |
1477 |
{ |
1478 |
Color color = Color.magenta; |
1479 |
Vector2 pt1, pt2; |
1480 |
|
1481 |
// bottom |
1482 |
pt1.x = faceRect.x; pt1.y = faceRect.y; |
1483 |
pt2.x = faceRect.x + faceRect.width - 1; pt2.y = pt1.y; |
1484 |
DrawLine(texColor, pt1, pt2, color); |
1485 |
|
1486 |
// right |
1487 |
pt1.x = pt2.x; pt1.y = pt2.y; |
1488 |
pt2.x = pt1.x; pt2.y = faceRect.y + faceRect.height - 1; |
1489 |
DrawLine(texColor, pt1, pt2, color); |
1490 |
|
1491 |
// top |
1492 |
pt1.x = pt2.x; pt1.y = pt2.y; |
1493 |
pt2.x = faceRect.x; pt2.y = pt1.y; |
1494 |
DrawLine(texColor, pt1, pt2, color); |
1495 |
|
1496 |
// left |
1497 |
pt1.x = pt2.x; pt1.y = pt2.y; |
1498 |
pt2.x = pt1.x; pt2.y = faceRect.y; |
1499 |
DrawLine(texColor, pt1, pt2, color); |
1500 |
} |
1501 |
} |
1502 |
} |
1503 |
|
1504 |
private void DrawLine(Texture2D a_Texture, Vector2 ptStart, Vector2 ptEnd, Color a_Color) |
1505 |
{ |
1506 |
// int width = a_Texture.width; |
1507 |
// int height = a_Texture.height; |
1508 |
// |
1509 |
// KinectInterop.DrawLine(a_Texture, width - (int)ptStart.x, height - (int)ptStart.y, |
1510 |
// width - (int)ptEnd.x, height - (int)ptEnd.y, a_Color); |
1511 |
KinectInterop.DrawLine(a_Texture, (int)ptStart.x, (int)ptStart.y, (int)ptEnd.x, (int)ptEnd.y, a_Color); |
1512 |
} |
1513 |
|
1514 |
public bool GetHeadPosition(long userId, ref Vector3 headPos) |
1515 |
{ |
1516 |
if(GetFaceTrackingIDNative() == userId) |
1517 |
{ |
1518 |
if(GetHeadPositionNative(ref vHeadPos)) |
1519 |
{ |
1520 |
headPos = vHeadPos; |
1521 |
return true; |
1522 |
} |
1523 |
} |
1524 |
|
1525 |
return false; |
1526 |
} |
1527 |
|
1528 |
public bool GetHeadRotation(long userId, ref Quaternion headRot) |
1529 |
{ |
1530 |
if(GetFaceTrackingIDNative() == userId) |
1531 |
{ |
1532 |
if(GetHeadRotationNative(ref vHeadRot)) |
1533 |
{ |
1534 |
headRot = Quaternion.Euler((Vector3)vHeadRot); |
1535 |
return true; |
1536 |
} |
1537 |
} |
1538 |
|
1539 |
return false; |
1540 |
} |
1541 |
|
1542 |
public bool GetAnimUnits(long userId, ref Dictionary<KinectInterop.FaceShapeAnimations, float> dictAU) |
1543 |
{ |
1544 |
if(isUseFaceModel && dictAU != null && GetFaceTrackingIDNative() == userId) |
1545 |
{ |
1546 |
int iAUCount = GetAnimUnitsCountNative(); |
1547 |
|
1548 |
if(afAU == null || afAU.Length == 0) |
1549 |
{ |
1550 |
afAU = new float[iAUCount]; |
1551 |
} |
1552 |
|
1553 |
var pArrayData = GCHandle.Alloc(afAU, GCHandleType.Pinned); |
1554 |
bool bSuccess = GetAnimUnitsNative(pArrayData.AddrOfPinnedObject(), ref iAUCount); |
1555 |
pArrayData.Free(); |
1556 |
|
1557 |
if(iAUCount >= 6) |
1558 |
{ |
1559 |
//Debug.Log(string.Format("0:{0:F2} | 1:{1:F2} | 2:{2:F2} | 3:{3:F2} | 4:{4:F2} | 5:{5:F2}", afAU[0], afAU[1], afAU[2], afAU[3], afAU[4], afAU[5])); |
1560 |
|
1561 |
dictAU[KinectInterop.FaceShapeAnimations.LipPucker] = afAU[0]; // AU0 - Upper Lip Raiser |
1562 |
dictAU[KinectInterop.FaceShapeAnimations.JawOpen] = afAU[1]; // AU1 - Jaw Lowerer |
1563 |
|
1564 |
dictAU[KinectInterop.FaceShapeAnimations.LipStretcherLeft] = afAU[2]; // AU2 – Lip Stretcher |
1565 |
dictAU[KinectInterop.FaceShapeAnimations.LipStretcherRight] = afAU[2]; // AU2 – Lip Stretcher |
1566 |
|
1567 |
dictAU[KinectInterop.FaceShapeAnimations.LefteyebrowLowerer] = afAU[3] - afAU[5]; // AU3 – Brow Lowerer |
1568 |
dictAU[KinectInterop.FaceShapeAnimations.RighteyebrowLowerer] = afAU[3] - afAU[5]; // AU3 – Brow Lowerer |
1569 |
|
1570 |
dictAU[KinectInterop.FaceShapeAnimations.LipCornerDepressorLeft] = afAU[4]; // AU4 – Lip Corner Depressor |
1571 |
dictAU[KinectInterop.FaceShapeAnimations.LipCornerDepressorRight] = afAU[4]; // AU4 – Lip Corner Depressor |
1572 |
|
1573 |
if(iAUCount >= 7) |
1574 |
{ |
1575 |
dictAU[KinectInterop.FaceShapeAnimations.LefteyeClosed] = afAU[6]; // AU6, AU7 – Eyelid closed |
1576 |
dictAU[KinectInterop.FaceShapeAnimations.RighteyeClosed] = afAU[6]; // AU6, AU7 – Eyelid closed |
1577 |
} |
1578 |
} |
1579 |
|
1580 |
return bSuccess; |
1581 |
} |
1582 |
|
1583 |
return false; |
1584 |
} |
1585 |
|
1586 |
public bool GetShapeUnits(long userId, ref Dictionary<KinectInterop.FaceShapeDeformations, float> dictSU) |
1587 |
{ |
1588 |
if(isUseFaceModel && dictSU != null && GetFaceTrackingIDNative() == userId) |
1589 |
{ |
1590 |
int iSUCount = GetShapeUnitsCountNative(); |
1591 |
|
1592 |
if(afSU == null || afSU.Length == 0) |
1593 |
{ |
1594 |
afSU = new float[iSUCount]; |
1595 |
} |
1596 |
|
1597 |
var pArrayData = GCHandle.Alloc(afSU, GCHandleType.Pinned); |
1598 |
bool bSuccess = GetShapeUnitsNative(pArrayData.AddrOfPinnedObject(), ref iSUCount); |
1599 |
pArrayData.Free(); |
1600 |
|
1601 |
if(iSUCount >= 11) |
1602 |
{ |
1603 |
// here we must convert the old SUs to the new ones, but there is no info about this kind of conversation |
1604 |
} |
1605 |
|
1606 |
return bSuccess; |
1607 |
} |
1608 |
|
1609 |
return false; |
1610 |
} |
1611 |
|
1612 |
public int GetFaceModelVerticesCount(long userId) |
1613 |
{ |
1614 |
if(isUseFaceModel && GetFaceTrackingIDNative() == userId || userId == 0) |
1615 |
{ |
1616 |
return GetModelPointsCountNative(); |
1617 |
} |
1618 |
|
1619 |
return 0; |
1620 |
} |
1621 |
|
1622 |
public bool GetFaceModelVertices(long userId, ref Vector3[] avVertices) |
1623 |
{ |
1624 |
if(isUseFaceModel && avVertices != null && (GetFaceTrackingIDNative() == userId || userId == 0)) |
1625 |
{ |
1626 |
int iPointsCount = avVertices.Length; |
1627 |
|
1628 |
var pArrayData = GCHandle.Alloc(avVertices, GCHandleType.Pinned); |
1629 |
bool bSuccess = GetModelPointsNative(pArrayData.AddrOfPinnedObject(), ref iPointsCount); |
1630 |
pArrayData.Free(); |
1631 |
|
1632 |
// for(int i = 0; i < avVertices.Length; i++) |
1633 |
// { |
1634 |
// avVertices[i].z = -avVertices[i].z; |
1635 |
// } |
1636 |
|
1637 |
return bSuccess; |
1638 |
} |
1639 |
|
1640 |
return false; |
1641 |
} |
1642 |
|
1643 |
public int GetFaceModelTrianglesCount() |
1644 |
{ |
1645 |
return isUseFaceModel ? GetTriangleCountNative() : 0; |
1646 |
} |
1647 |
|
1648 |
public bool GetFaceModelTriangles(bool bMirrored, ref int[] avTriangles) |
1649 |
{ |
1650 |
if(isUseFaceModel && avTriangles != null) |
1651 |
{ |
1652 |
int iTriangleCount = avTriangles.Length; |
1653 |
|
1654 |
var pArrayData = GCHandle.Alloc(avTriangles, GCHandleType.Pinned); |
1655 |
bool bSuccess = GetTrianglesNative(pArrayData.AddrOfPinnedObject(), ref iTriangleCount); |
1656 |
pArrayData.Free(); |
1657 |
|
1658 |
if(bMirrored) |
1659 |
{ |
1660 |
Array.Reverse(avTriangles); |
1661 |
} |
1662 |
|
1663 |
return bSuccess; |
1664 |
} |
1665 |
|
1666 |
return false; |
1667 |
} |
1668 |
|
1669 |
public bool IsSpeechRecognitionAvailable(ref bool bNeedRestart) |
1670 |
{ |
1671 |
bNeedRestart = false; |
1672 |
return true; |
1673 |
} |
1674 |
|
1675 |
public int InitSpeechRecognition(string sRecoCriteria, bool bUseKinect, bool bAdaptationOff) |
1676 |
{ |
1677 |
return InitSpeechRecognizerNative(sRecoCriteria, bUseKinect, bAdaptationOff); |
1678 |
} |
1679 |
|
1680 |
public void FinishSpeechRecognition() |
1681 |
{ |
1682 |
FinishSpeechRecognizerNative(); |
1683 |
} |
1684 |
|
1685 |
public int UpdateSpeechRecognition() |
1686 |
{ |
1687 |
return UpdateSpeechRecognizerNative(); |
1688 |
} |
1689 |
|
1690 |
public int LoadSpeechGrammar(string sFileName, short iLangCode, bool bDynamic) |
1691 |
{ |
1692 |
return LoadSpeechGrammarNative(sFileName, iLangCode, bDynamic); |
1693 |
} |
1694 |
|
1695 |
public int AddGrammarPhrase(string sFromRule, string sToRule, string sPhrase, bool bClearRulePhrases, bool bCommitGrammar) |
1696 |
{ |
1697 |
return AddGrammarPhraseNative(sFromRule, sToRule, sPhrase, bClearRulePhrases, bCommitGrammar); |
1698 |
} |
1699 |
|
1700 |
public void SetSpeechConfidence(float fConfidence) |
1701 |
{ |
1702 |
SetSpeechConfidenceNative(fConfidence); |
1703 |
} |
1704 |
|
1705 |
public bool IsSpeechStarted() |
1706 |
{ |
1707 |
return IsSpeechStartedNative(); |
1708 |
} |
1709 |
|
1710 |
public bool IsSpeechEnded() |
1711 |
{ |
1712 |
return IsSpeechEndedNative(); |
1713 |
} |
1714 |
|
1715 |
public bool IsPhraseRecognized() |
1716 |
{ |
1717 |
return IsPhraseRecognizedNative(); |
1718 |
} |
1719 |
|
1720 |
public float GetPhraseConfidence() |
1721 |
{ |
1722 |
return GetPhraseConfidenceNative(); |
1723 |
} |
1724 |
|
1725 |
public string GetRecognizedPhraseTag() |
1726 |
{ |
1727 |
IntPtr pPhraseTag = GetRecognizedPhraseTagNative(); |
1728 |
string sPhraseTag = Marshal.PtrToStringUni(pPhraseTag); |
1729 |
|
1730 |
return sPhraseTag; |
1731 |
} |
1732 |
|
1733 |
public void ClearRecognizedPhrase() |
1734 |
{ |
1735 |
ClearRecognizedPhraseNative(); |
1736 |
} |
1737 |
|
1738 |
public bool IsBackgroundRemovalAvailable(ref bool bNeedRestart) |
1739 |
{ |
1740 |
bNeedRestart = false; |
1741 |
return true; |
1742 |
} |
1743 |
|
1744 |
public bool InitBackgroundRemoval(KinectInterop.SensorData sensorData, bool isHiResPrefered) |
1745 |
{ |
1746 |
int hr = InitBackgroundRemovalNative(); |
1747 |
|
1748 |
if(hr < 0) |
1749 |
{ |
1750 |
Debug.LogError(string.Format("Error initializing BackgroundRemoval: hr=0x{0:X}", hr)); |
1751 |
} |
1752 |
|
1753 |
bBackgroundRemovalInited = (hr >= 0); |
1754 |
|
1755 |
return bBackgroundRemovalInited; |
1756 |
} |
1757 |
|
1758 |
public void FinishBackgroundRemoval(KinectInterop.SensorData sensorData) |
1759 |
{ |
1760 |
FinishBackgroundRemovalNative(); |
1761 |
bBackgroundRemovalInited = false; |
1762 |
} |
1763 |
|
1764 |
public bool UpdateBackgroundRemoval(KinectInterop.SensorData sensorData, bool isHiResPrefered, Color32 defaultColor, bool bAlphaTexOnly) |
1765 |
{ |
1766 |
int hr = UpdateBackgroundRemovalNative(); |
1767 |
return (hr >= 0); |
1768 |
} |
1769 |
|
1770 |
public bool IsBackgroundRemovalActive() |
1771 |
{ |
1772 |
return bBackgroundRemovalInited; |
1773 |
} |
1774 |
|
1775 |
public bool IsBRHiResSupported() |
1776 |
{ |
1777 |
return false; |
1778 |
} |
1779 |
|
1780 |
public Rect GetForegroundFrameRect(KinectInterop.SensorData sensorData, bool isHiResPrefered) |
1781 |
{ |
1782 |
return new Rect(0f, 0f, sensorData.depthImageWidth, sensorData.depthImageHeight); |
1783 |
} |
1784 |
|
1785 |
public int GetForegroundFrameLength(KinectInterop.SensorData sensorData, bool isHiResPrefered) |
1786 |
{ |
1787 |
return GetBackgroundRemovalFrameLengthNative(); |
1788 |
} |
1789 |
|
1790 |
public bool PollForegroundFrame(KinectInterop.SensorData sensorData, bool isHiResPrefered, Color32 defaultColor, bool bLimitedUsers, ICollection<int> alTrackedIndexes, ref byte[] foregroundImage) |
1791 |
{ |
1792 |
uint frameLen = (uint)foregroundImage.Length; |
1793 |
|
1794 |
var pFrameData = GCHandle.Alloc(foregroundImage, GCHandleType.Pinned); |
1795 |
bool newFrame = GetBackgroundRemovalFrameDataNative(pFrameData.AddrOfPinnedObject(), ref frameLen, true); |
1796 |
pFrameData.Free(); |
1797 |
|
1798 |
return newFrame; |
1799 |
} |
1800 |
|
1801 |
} |