t1 / TFDContents / Assets / KinectScripts / KinectGestures.cs @ 3
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| 1 | 3 | KTH | using UnityEngine; |
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| 2 | //using Windows.Kinect; |
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| 3 | |||
| 4 | using System.Collections; |
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| 5 | using System.Collections.Generic; |
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| 6 | |||
| 7 | |||
| 8 | /// <summary> |
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| 9 | /// This interface needs to be implemented by the Kinect gesture managers, like KinectGestures-class itself |
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| 10 | /// </summary> |
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| 11 | public interface GestureManagerInterface |
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| 12 | {
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| 13 | /// <summary> |
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| 14 | /// Gets the list of gesture joint indexes. |
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| 15 | /// </summary> |
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| 16 | /// <returns>The needed joint indexes.</returns> |
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| 17 | /// <param name="manager">The KinectManager instance</param> |
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| 18 | int[] GetNeededJointIndexes (KinectManager manager); |
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| 19 | |||
| 20 | |||
| 21 | /// <summary> |
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| 22 | /// Estimate the state and progress of the given gesture. |
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| 23 | /// </summary> |
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| 24 | /// <param name="userId">User ID</param> |
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| 25 | /// <param name="gestureData">Gesture-data structure</param> |
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| 26 | /// <param name="timestamp">Current time</param> |
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| 27 | /// <param name="jointsPos">Joints-position array</param> |
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| 28 | /// <param name="jointsTracked">Joints-tracked array</param> |
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| 29 | void CheckForGesture (long userId, ref KinectGestures.GestureData gestureData, float timestamp, ref Vector3[] jointsPos, ref bool[] jointsTracked); |
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| 30 | } |
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| 31 | |||
| 32 | |||
| 33 | /// <summary> |
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| 34 | /// KinectGestures is utility class that processes programmatic Kinect gestures |
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| 35 | /// </summary> |
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| 36 | public class KinectGestures : MonoBehaviour, GestureManagerInterface |
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| 37 | {
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| 38 | |||
| 39 | /// <summary> |
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| 40 | /// This interface needs to be implemented by all Kinect gesture listeners |
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| 41 | /// </summary> |
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| 42 | public interface GestureListenerInterface |
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| 43 | {
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| 44 | /// <summary> |
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| 45 | /// Invoked when a new user is detected. Here you can start gesture tracking by invoking KinectManager.DetectGesture()-function. |
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| 46 | /// </summary> |
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| 47 | /// <param name="userId">User ID</param> |
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| 48 | /// <param name="userIndex">User index</param> |
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| 49 | void UserDetected(long userId, int userIndex); |
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| 50 | |||
| 51 | /// <summary> |
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| 52 | /// Invoked when a user gets lost. All tracked gestures for this user are cleared automatically. |
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| 53 | /// </summary> |
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| 54 | /// <param name="userId">User ID</param> |
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| 55 | /// <param name="userIndex">User index</param> |
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| 56 | void UserLost(long userId, int userIndex); |
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| 57 | |||
| 58 | /// <summary> |
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| 59 | /// Invoked when a gesture is in progress. |
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| 60 | /// </summary> |
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| 61 | /// <param name="userId">User ID</param> |
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| 62 | /// <param name="userIndex">User index</param> |
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| 63 | /// <param name="gesture">Gesture type</param> |
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| 64 | /// <param name="progress">Gesture progress [0..1]</param> |
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| 65 | /// <param name="joint">Joint type</param> |
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| 66 | /// <param name="screenPos">Normalized viewport position</param> |
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| 67 | void GestureInProgress(long userId, int userIndex, Gestures gesture, float progress, |
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| 68 | KinectInterop.JointType joint, Vector3 screenPos); |
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| 69 | |||
| 70 | /// <summary> |
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| 71 | /// Invoked if a gesture is completed. |
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| 72 | /// </summary> |
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| 73 | /// <returns><c>true</c>, if the gesture detection must be restarted, <c>false</c> otherwise.</returns> |
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| 74 | /// <param name="userId">User ID</param> |
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| 75 | /// <param name="userIndex">User index</param> |
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| 76 | /// <param name="gesture">Gesture type</param> |
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| 77 | /// <param name="joint">Joint type</param> |
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| 78 | /// <param name="screenPos">Normalized viewport position</param> |
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| 79 | bool GestureCompleted(long userId, int userIndex, Gestures gesture, |
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| 80 | KinectInterop.JointType joint, Vector3 screenPos); |
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| 81 | |||
| 82 | /// <summary> |
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| 83 | /// Invoked if a gesture is cancelled. |
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| 84 | /// </summary> |
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| 85 | /// <returns><c>true</c>, if the gesture detection must be retarted, <c>false</c> otherwise.</returns> |
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| 86 | /// <param name="userId">User ID</param> |
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| 87 | /// <param name="userIndex">User index</param> |
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| 88 | /// <param name="gesture">Gesture type</param> |
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| 89 | /// <param name="joint">Joint type</param> |
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| 90 | bool GestureCancelled(long userId, int userIndex, Gestures gesture, |
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| 91 | KinectInterop.JointType joint); |
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| 92 | } |
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| 93 | |||
| 94 | |||
| 95 | /// <summary> |
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| 96 | /// The gesture types. |
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| 97 | /// </summary> |
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| 98 | public enum Gestures |
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| 99 | {
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| 100 | None = 0, |
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| 101 | RaiseRightHand, |
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| 102 | RaiseLeftHand, |
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| 103 | Psi, |
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| 104 | Tpose, |
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| 105 | Stop, |
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| 106 | Wave, |
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| 107 | // Click, |
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| 108 | SwipeLeft, |
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| 109 | SwipeRight, |
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| 110 | SwipeUp, |
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| 111 | SwipeDown, |
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| 112 | // RightHandCursor, |
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| 113 | // LeftHandCursor, |
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| 114 | ZoomIn, |
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| 115 | ZoomOut, |
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| 116 | Wheel, |
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| 117 | Jump, |
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| 118 | Squat, |
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| 119 | Push, |
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| 120 | Pull, |
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| 121 | ShoulderLeftFront, |
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| 122 | ShoulderRightFront, |
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| 123 | LeanLeft, |
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| 124 | LeanRight, |
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| 125 | LeanForward, |
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| 126 | LeanBack, |
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| 127 | KickLeft, |
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| 128 | KickRight, |
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| 129 | Run, |
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| 130 | |||
| 131 | RaisedRightHorizontalLeftHand, // by Andrzej W |
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| 132 | RaisedLeftHorizontalRightHand, |
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| 133 | |||
| 134 | UserGesture1 = 101, |
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| 135 | UserGesture2 = 102, |
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| 136 | UserGesture3 = 103, |
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| 137 | UserGesture4 = 104, |
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| 138 | UserGesture5 = 105, |
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| 139 | UserGesture6 = 106, |
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| 140 | UserGesture7 = 107, |
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| 141 | UserGesture8 = 108, |
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| 142 | UserGesture9 = 109, |
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| 143 | UserGesture10 = 110, |
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| 144 | } |
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| 145 | |||
| 146 | |||
| 147 | /// <summary> |
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| 148 | /// Programmatic gesture data container. |
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| 149 | /// </summary> |
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| 150 | public struct GestureData |
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| 151 | {
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| 152 | public long userId; |
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| 153 | public Gestures gesture; |
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| 154 | public int state; |
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| 155 | public float timestamp; |
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| 156 | public int joint; |
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| 157 | public Vector3 jointPos; |
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| 158 | public Vector3 screenPos; |
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| 159 | public float tagFloat; |
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| 160 | public Vector3 tagVector; |
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| 161 | public Vector3 tagVector2; |
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| 162 | public float progress; |
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| 163 | public bool complete; |
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| 164 | public bool cancelled; |
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| 165 | public List<Gestures> checkForGestures; |
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| 166 | public float startTrackingAtTime; |
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| 167 | } |
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| 168 | |||
| 169 | |||
| 170 | // Gesture related constants, variables and functions |
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| 171 | protected int leftHandIndex; |
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| 172 | protected int rightHandIndex; |
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| 173 | |||
| 174 | protected int leftElbowIndex; |
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| 175 | protected int rightElbowIndex; |
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| 176 | |||
| 177 | protected int leftShoulderIndex; |
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| 178 | protected int rightShoulderIndex; |
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| 179 | |||
| 180 | protected int hipCenterIndex; |
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| 181 | protected int shoulderCenterIndex; |
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| 182 | |||
| 183 | protected int leftHipIndex; |
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| 184 | protected int rightHipIndex; |
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| 185 | |||
| 186 | protected int leftKneeIndex; |
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| 187 | protected int rightKneeIndex; |
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| 188 | |||
| 189 | protected int leftAnkleIndex; |
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| 190 | protected int rightAnkleIndex; |
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| 191 | |||
| 192 | |||
| 193 | /// <summary> |
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| 194 | /// Gets the list of gesture joint indexes. |
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| 195 | /// </summary> |
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| 196 | /// <returns>The needed joint indexes.</returns> |
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| 197 | /// <param name="manager">The KinectManager instance</param> |
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| 198 | public virtual int[] GetNeededJointIndexes(KinectManager manager) |
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| 199 | {
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| 200 | leftHandIndex = manager.GetJointIndex(KinectInterop.JointType.HandLeft); |
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| 201 | rightHandIndex = manager.GetJointIndex(KinectInterop.JointType.HandRight); |
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| 202 | |||
| 203 | leftElbowIndex = manager.GetJointIndex(KinectInterop.JointType.ElbowLeft); |
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| 204 | rightElbowIndex = manager.GetJointIndex(KinectInterop.JointType.ElbowRight); |
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| 205 | |||
| 206 | leftShoulderIndex = manager.GetJointIndex(KinectInterop.JointType.ShoulderLeft); |
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| 207 | rightShoulderIndex = manager.GetJointIndex(KinectInterop.JointType.ShoulderRight); |
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| 208 | |||
| 209 | hipCenterIndex = manager.GetJointIndex(KinectInterop.JointType.SpineBase); |
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| 210 | shoulderCenterIndex = manager.GetJointIndex(KinectInterop.JointType.SpineShoulder); |
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| 211 | |||
| 212 | leftHipIndex = manager.GetJointIndex(KinectInterop.JointType.HipLeft); |
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| 213 | rightHipIndex = manager.GetJointIndex(KinectInterop.JointType.HipRight); |
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| 214 | |||
| 215 | leftKneeIndex = manager.GetJointIndex(KinectInterop.JointType.KneeLeft); |
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| 216 | rightKneeIndex = manager.GetJointIndex(KinectInterop.JointType.KneeRight); |
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| 217 | |||
| 218 | leftAnkleIndex = manager.GetJointIndex(KinectInterop.JointType.AnkleLeft); |
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| 219 | rightAnkleIndex = manager.GetJointIndex(KinectInterop.JointType.AnkleRight); |
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| 220 | |||
| 221 | int[] neededJointIndexes = {
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| 222 | leftHandIndex, rightHandIndex, leftElbowIndex, rightElbowIndex, leftShoulderIndex, rightShoulderIndex, |
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| 223 | hipCenterIndex, shoulderCenterIndex, leftHipIndex, rightHipIndex, leftKneeIndex, rightKneeIndex, |
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| 224 | leftAnkleIndex, rightAnkleIndex |
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| 225 | }; |
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| 226 | |||
| 227 | return neededJointIndexes; |
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| 228 | } |
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| 229 | |||
| 230 | |||
| 231 | protected void SetGestureJoint(ref GestureData gestureData, float timestamp, int joint, Vector3 jointPos) |
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| 232 | {
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| 233 | gestureData.joint = joint; |
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| 234 | gestureData.jointPos = jointPos; |
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| 235 | gestureData.timestamp = timestamp; |
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| 236 | gestureData.state++; |
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| 237 | } |
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| 238 | |||
| 239 | protected void SetGestureCancelled(ref GestureData gestureData) |
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| 240 | {
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| 241 | gestureData.state = 0; |
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| 242 | gestureData.progress = 0f; |
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| 243 | gestureData.cancelled = true; |
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| 244 | } |
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| 245 | |||
| 246 | protected void CheckPoseComplete(ref GestureData gestureData, float timestamp, Vector3 jointPos, bool isInPose, float durationToComplete) |
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| 247 | {
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| 248 | if(isInPose) |
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| 249 | {
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| 250 | float timeLeft = timestamp - gestureData.timestamp; |
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| 251 | gestureData.progress = durationToComplete > 0f ? Mathf.Clamp01(timeLeft / durationToComplete) : 1.0f; |
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| 252 | |||
| 253 | if(timeLeft >= durationToComplete) |
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| 254 | {
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| 255 | gestureData.timestamp = timestamp; |
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| 256 | gestureData.jointPos = jointPos; |
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| 257 | gestureData.state++; |
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| 258 | gestureData.complete = true; |
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| 259 | } |
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| 260 | } |
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| 261 | else |
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| 262 | {
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| 263 | SetGestureCancelled(ref gestureData); |
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| 264 | } |
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| 265 | } |
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| 266 | |||
| 267 | protected void SetScreenPos(long userId, ref GestureData gestureData, ref Vector3[] jointsPos, ref bool[] jointsTracked) |
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| 268 | {
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| 269 | Vector3 handPos = jointsPos[rightHandIndex]; |
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| 270 | bool calculateCoords = false; |
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| 271 | |||
| 272 | if(gestureData.joint == rightHandIndex) |
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| 273 | {
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| 274 | if(jointsTracked[rightHandIndex] /**&& jointsTracked[rightElbowIndex] && jointsTracked[rightShoulderIndex]*/) |
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| 275 | {
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| 276 | calculateCoords = true; |
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| 277 | } |
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| 278 | } |
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| 279 | else if(gestureData.joint == leftHandIndex) |
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| 280 | {
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| 281 | if(jointsTracked[leftHandIndex] /**&& jointsTracked[leftElbowIndex] && jointsTracked[leftShoulderIndex]*/) |
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| 282 | {
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| 283 | handPos = jointsPos[leftHandIndex]; |
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| 284 | calculateCoords = true; |
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| 285 | } |
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| 286 | } |
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| 287 | |||
| 288 | if(calculateCoords) |
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| 289 | {
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| 290 | if(jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && |
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| 291 | jointsTracked[leftShoulderIndex] && jointsTracked[rightShoulderIndex]) |
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| 292 | {
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| 293 | Vector3 shoulderToHips = jointsPos[shoulderCenterIndex] - jointsPos[hipCenterIndex]; |
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| 294 | Vector3 rightToLeft = jointsPos[rightShoulderIndex] - jointsPos[leftShoulderIndex]; |
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| 295 | |||
| 296 | gestureData.tagVector2.x = rightToLeft.x; // * 1.2f; |
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| 297 | gestureData.tagVector2.y = shoulderToHips.y; // * 1.2f; |
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| 298 | |||
| 299 | if(gestureData.joint == rightHandIndex) |
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| 300 | {
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| 301 | gestureData.tagVector.x = jointsPos[rightShoulderIndex].x - gestureData.tagVector2.x / 2; |
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| 302 | gestureData.tagVector.y = jointsPos[hipCenterIndex].y; |
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| 303 | } |
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| 304 | else |
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| 305 | {
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| 306 | gestureData.tagVector.x = jointsPos[leftShoulderIndex].x - gestureData.tagVector2.x / 2; |
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| 307 | gestureData.tagVector.y = jointsPos[hipCenterIndex].y; |
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| 308 | } |
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| 309 | } |
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| 310 | |||
| 311 | if(gestureData.tagVector2.x != 0 && gestureData.tagVector2.y != 0) |
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| 312 | {
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| 313 | Vector3 relHandPos = handPos - gestureData.tagVector; |
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| 314 | gestureData.screenPos.x = Mathf.Clamp01(relHandPos.x / gestureData.tagVector2.x); |
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| 315 | gestureData.screenPos.y = Mathf.Clamp01(relHandPos.y / gestureData.tagVector2.y); |
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| 316 | } |
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| 317 | |||
| 318 | } |
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| 319 | } |
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| 320 | |||
| 321 | protected void SetZoomFactor(long userId, ref GestureData gestureData, float initialZoom, ref Vector3[] jointsPos, ref bool[] jointsTracked) |
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| 322 | {
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| 323 | Vector3 vectorZooming = jointsPos[rightHandIndex] - jointsPos[leftHandIndex]; |
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| 324 | |||
| 325 | if(gestureData.tagFloat == 0f || gestureData.userId != userId) |
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| 326 | {
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| 327 | gestureData.tagFloat = 0.5f; // this is 100% |
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| 328 | } |
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| 329 | |||
| 330 | float distZooming = vectorZooming.magnitude; |
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| 331 | gestureData.screenPos.z = initialZoom + (distZooming / gestureData.tagFloat); |
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| 332 | } |
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| 333 | |||
| 334 | protected void SetWheelRotation(long userId, ref GestureData gestureData, Vector3 initialPos, Vector3 currentPos) |
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| 335 | {
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| 336 | float angle = Vector3.Angle(initialPos, currentPos) * Mathf.Sign(currentPos.y - initialPos.y); |
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| 337 | gestureData.screenPos.z = angle; |
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| 338 | } |
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| 339 | |||
| 340 | |||
| 341 | /// <summary> |
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| 342 | /// Estimate the state and progress of the given gesture. |
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| 343 | /// </summary> |
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| 344 | /// <param name="userId">User ID</param> |
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| 345 | /// <param name="gestureData">Gesture-data structure</param> |
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| 346 | /// <param name="timestamp">Current time</param> |
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| 347 | /// <param name="jointsPos">Joints-position array</param> |
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| 348 | /// <param name="jointsTracked">Joints-tracked array</param> |
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| 349 | public virtual void CheckForGesture(long userId, ref GestureData gestureData, float timestamp, ref Vector3[] jointsPos, ref bool[] jointsTracked) |
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| 350 | {
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| 351 | if(gestureData.complete) |
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| 352 | return; |
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| 353 | |||
| 354 | float bandTopY = jointsPos[rightShoulderIndex].y > jointsPos[leftShoulderIndex].y ? jointsPos[rightShoulderIndex].y : jointsPos[leftShoulderIndex].y; |
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| 355 | float bandBotY = jointsPos[rightHipIndex].y < jointsPos[leftHipIndex].y ? jointsPos[rightHipIndex].y : jointsPos[leftHipIndex].y; |
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| 356 | |||
| 357 | float bandCenter = (bandTopY + bandBotY) / 2f; |
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| 358 | float bandSize = (bandTopY - bandBotY); |
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| 359 | |||
| 360 | float gestureTop = bandCenter + bandSize * 1.2f / 2f; |
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| 361 | float gestureBottom = bandCenter - bandSize * 1.3f / 4f; |
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| 362 | float gestureRight = jointsPos[rightHipIndex].x; |
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| 363 | float gestureLeft = jointsPos[leftHipIndex].x; |
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| 364 | |||
| 365 | switch(gestureData.gesture) |
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| 366 | {
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| 367 | // check for RaiseRightHand |
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| 368 | case Gestures.RaiseRightHand: |
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| 369 | switch(gestureData.state) |
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| 370 | {
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| 371 | case 0: // gesture detection |
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| 372 | if(jointsTracked[rightHandIndex] && jointsTracked[leftHandIndex] && jointsTracked[leftShoulderIndex] && |
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| 373 | (jointsPos[rightHandIndex].y - jointsPos[leftShoulderIndex].y) > 0.1f && |
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| 374 | (jointsPos[leftHandIndex].y - jointsPos[leftShoulderIndex].y) < 0f) |
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| 375 | {
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| 376 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
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| 377 | } |
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| 378 | break; |
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| 379 | |||
| 380 | case 1: // gesture complete |
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| 381 | bool isInPose = jointsTracked[rightHandIndex] && jointsTracked[leftHandIndex] && jointsTracked[leftShoulderIndex] && |
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| 382 | (jointsPos[rightHandIndex].y - jointsPos[leftShoulderIndex].y) > 0.1f && |
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| 383 | (jointsPos[leftHandIndex].y - jointsPos[leftShoulderIndex].y) < 0f; |
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| 384 | |||
| 385 | Vector3 jointPos = jointsPos[gestureData.joint]; |
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| 386 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, KinectInterop.Constants.PoseCompleteDuration); |
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| 387 | break; |
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| 388 | } |
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| 389 | break; |
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| 390 | |||
| 391 | // check for RaiseLeftHand |
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| 392 | case Gestures.RaiseLeftHand: |
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| 393 | switch(gestureData.state) |
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| 394 | {
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| 395 | case 0: // gesture detection |
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| 396 | if(jointsTracked[leftHandIndex] && jointsTracked[rightHandIndex] && jointsTracked[rightShoulderIndex] && |
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| 397 | (jointsPos[leftHandIndex].y - jointsPos[rightShoulderIndex].y) > 0.1f && |
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| 398 | (jointsPos[rightHandIndex].y - jointsPos[rightShoulderIndex].y) < 0f) |
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| 399 | {
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| 400 | SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
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| 401 | } |
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| 402 | break; |
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| 403 | |||
| 404 | case 1: // gesture complete |
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| 405 | bool isInPose = jointsTracked[leftHandIndex] && jointsTracked[rightHandIndex] && jointsTracked[rightShoulderIndex] && |
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| 406 | (jointsPos[leftHandIndex].y - jointsPos[rightShoulderIndex].y) > 0.1f && |
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| 407 | (jointsPos[rightHandIndex].y - jointsPos[rightShoulderIndex].y) < 0f; |
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| 408 | |||
| 409 | Vector3 jointPos = jointsPos[gestureData.joint]; |
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| 410 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, KinectInterop.Constants.PoseCompleteDuration); |
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| 411 | break; |
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| 412 | } |
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| 413 | break; |
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| 414 | |||
| 415 | // check for Psi |
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| 416 | case Gestures.Psi: |
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| 417 | switch(gestureData.state) |
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| 418 | {
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| 419 | case 0: // gesture detection |
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| 420 | if(jointsTracked[rightHandIndex] && jointsTracked[leftHandIndex] && jointsTracked[shoulderCenterIndex] && |
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| 421 | (jointsPos[rightHandIndex].y - jointsPos[shoulderCenterIndex].y) > 0.1f && |
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| 422 | (jointsPos[leftHandIndex].y - jointsPos[shoulderCenterIndex].y) > 0.1f) |
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| 423 | {
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| 424 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
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| 425 | } |
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| 426 | break; |
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| 427 | |||
| 428 | case 1: // gesture complete |
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| 429 | bool isInPose = jointsTracked[rightHandIndex] && jointsTracked[leftHandIndex] && jointsTracked[shoulderCenterIndex] && |
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| 430 | (jointsPos[rightHandIndex].y - jointsPos[shoulderCenterIndex].y) > 0.1f && |
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| 431 | (jointsPos[leftHandIndex].y - jointsPos[shoulderCenterIndex].y) > 0.1f; |
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| 432 | |||
| 433 | Vector3 jointPos = jointsPos[gestureData.joint]; |
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| 434 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, KinectInterop.Constants.PoseCompleteDuration); |
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| 435 | break; |
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| 436 | } |
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| 437 | break; |
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| 438 | |||
| 439 | // check for Tpose |
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| 440 | case Gestures.Tpose: |
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| 441 | switch(gestureData.state) |
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| 442 | {
|
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| 443 | case 0: // gesture detection |
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| 444 | if(jointsTracked[rightHandIndex] && jointsTracked[rightElbowIndex] && jointsTracked[rightShoulderIndex] && |
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| 445 | Mathf.Abs(jointsPos[rightElbowIndex].y - jointsPos[rightShoulderIndex].y) < 0.1f && // 0.07f |
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| 446 | Mathf.Abs(jointsPos[rightHandIndex].y - jointsPos[rightShoulderIndex].y) < 0.1f && // 0.7f |
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| 447 | jointsTracked[leftHandIndex] && jointsTracked[leftElbowIndex] && jointsTracked[leftShoulderIndex] && |
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| 448 | Mathf.Abs(jointsPos[leftElbowIndex].y - jointsPos[leftShoulderIndex].y) < 0.1f && |
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| 449 | Mathf.Abs(jointsPos[leftHandIndex].y - jointsPos[leftShoulderIndex].y) < 0.1f) |
||
| 450 | {
|
||
| 451 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 452 | } |
||
| 453 | break; |
||
| 454 | |||
| 455 | case 1: // gesture complete |
||
| 456 | bool isInPose = jointsTracked[rightHandIndex] && jointsTracked[rightElbowIndex] && jointsTracked[rightShoulderIndex] && |
||
| 457 | Mathf.Abs(jointsPos[rightElbowIndex].y - jointsPos[rightShoulderIndex].y) < 0.1f && // 0.7f |
||
| 458 | Mathf.Abs(jointsPos[rightHandIndex].y - jointsPos[rightShoulderIndex].y) < 0.1f && // 0.7f |
||
| 459 | jointsTracked[leftHandIndex] && jointsTracked[leftElbowIndex] && jointsTracked[leftShoulderIndex] && |
||
| 460 | Mathf.Abs(jointsPos[leftElbowIndex].y - jointsPos[leftShoulderIndex].y) < 0.1f && |
||
| 461 | Mathf.Abs(jointsPos[leftHandIndex].y - jointsPos[leftShoulderIndex].y) < 0.1f; |
||
| 462 | |||
| 463 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 464 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, KinectInterop.Constants.PoseCompleteDuration); |
||
| 465 | break; |
||
| 466 | } |
||
| 467 | break; |
||
| 468 | |||
| 469 | // check for Stop |
||
| 470 | case Gestures.Stop: |
||
| 471 | switch(gestureData.state) |
||
| 472 | {
|
||
| 473 | case 0: // gesture detection |
||
| 474 | if(jointsTracked[rightHandIndex] && jointsTracked[rightHipIndex] && |
||
| 475 | (jointsPos[rightHandIndex].y - jointsPos[rightHipIndex].y) < 0.2f && |
||
| 476 | (jointsPos[rightHandIndex].x - jointsPos[rightHipIndex].x) >= 0.4f) |
||
| 477 | {
|
||
| 478 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 479 | } |
||
| 480 | else if(jointsTracked[leftHandIndex] && jointsTracked[leftHipIndex] && |
||
| 481 | (jointsPos[leftHandIndex].y - jointsPos[leftHipIndex].y) < 0.2f && |
||
| 482 | (jointsPos[leftHandIndex].x - jointsPos[leftHipIndex].x) <= -0.4f) |
||
| 483 | {
|
||
| 484 | SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
||
| 485 | } |
||
| 486 | break; |
||
| 487 | |||
| 488 | case 1: // gesture complete |
||
| 489 | bool isInPose = (gestureData.joint == rightHandIndex) ? |
||
| 490 | (jointsTracked[rightHandIndex] && jointsTracked[rightHipIndex] && |
||
| 491 | (jointsPos[rightHandIndex].y - jointsPos[rightHipIndex].y) < 0.2f && |
||
| 492 | (jointsPos[rightHandIndex].x - jointsPos[rightHipIndex].x) >= 0.4f) : |
||
| 493 | (jointsTracked[leftHandIndex] && jointsTracked[leftHipIndex] && |
||
| 494 | (jointsPos[leftHandIndex].y - jointsPos[leftHipIndex].y) < 0.2f && |
||
| 495 | (jointsPos[leftHandIndex].x - jointsPos[leftHipIndex].x) <= -0.4f); |
||
| 496 | |||
| 497 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 498 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, KinectInterop.Constants.PoseCompleteDuration); |
||
| 499 | break; |
||
| 500 | } |
||
| 501 | break; |
||
| 502 | |||
| 503 | // check for raised right hand & horizontal left hand |
||
| 504 | case Gestures.RaisedRightHorizontalLeftHand: |
||
| 505 | switch(gestureData.state) |
||
| 506 | {
|
||
| 507 | case 0: // gesture detection |
||
| 508 | if( jointsTracked[rightHandIndex] && jointsTracked[rightShoulderIndex] && // check right hand is straight up |
||
| 509 | (jointsPos[rightHandIndex].y - jointsPos[rightShoulderIndex].y) > 0.5f && // ensure right hand is higher than shoulder |
||
| 510 | Mathf.Abs(jointsPos[rightHandIndex].z - jointsPos[rightShoulderIndex].z) < 0.35f && // ensue hand is vertical straight enough |
||
| 511 | Mathf.Abs(jointsPos[rightHandIndex].x - jointsPos[rightShoulderIndex].x) < 0.35f && // ensue hand is vertical straight enough |
||
| 512 | jointsTracked[leftHandIndex] && jointsTracked[leftShoulderIndex] && // check left hand is straight flat |
||
| 513 | Mathf.Abs(jointsPos[leftHandIndex].y - jointsPos[leftShoulderIndex].y) < 0.25f && // ensure hand and shoulder are on close height |
||
| 514 | (jointsPos[leftHandIndex] - jointsPos[leftShoulderIndex]).sqrMagnitude > 0.25f ) // ensure hand and shoulder are horizontal straight enough |
||
| 515 | {
|
||
| 516 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 517 | } |
||
| 518 | break; |
||
| 519 | |||
| 520 | |||
| 521 | case 1: // gesture complete |
||
| 522 | bool isInPose = jointsTracked[rightHandIndex] && jointsTracked[rightShoulderIndex] && // check right hand is straight up |
||
| 523 | (jointsPos[rightHandIndex].y - jointsPos[rightShoulderIndex].y) > 0.5f && // ensure right hand is higher than shoulder |
||
| 524 | Mathf.Abs(jointsPos[rightHandIndex].z - jointsPos[rightShoulderIndex].z) < 0.35f && // ensue hand is vertical straight enough |
||
| 525 | Mathf.Abs(jointsPos[rightHandIndex].x - jointsPos[rightShoulderIndex].x) < 0.35f && // ensue hand is vertical straight enough |
||
| 526 | jointsTracked[leftHandIndex] && jointsTracked[leftShoulderIndex] && // check left hand is straight flat |
||
| 527 | Mathf.Abs(jointsPos[leftHandIndex].y - jointsPos[leftShoulderIndex].y) < 0.25f && // ensure hand and shoulder are on close height |
||
| 528 | (jointsPos[leftHandIndex] - jointsPos[leftShoulderIndex]).sqrMagnitude > 0.25f; // ensure hand and shoulder are horizontal straight enough |
||
| 529 | |||
| 530 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 531 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, KinectInterop.Constants.PoseCompleteDuration); |
||
| 532 | break; |
||
| 533 | } |
||
| 534 | break; |
||
| 535 | |||
| 536 | // check for raised left hand & horizontal right hand |
||
| 537 | case Gestures.RaisedLeftHorizontalRightHand: |
||
| 538 | switch(gestureData.state) |
||
| 539 | {
|
||
| 540 | case 0: // gesture detection |
||
| 541 | if( jointsTracked[leftHandIndex] && jointsTracked[leftShoulderIndex] && // check left hand is straight up |
||
| 542 | (jointsPos[leftHandIndex].y - jointsPos[leftShoulderIndex].y) > 0.5f && // ensure left hand is higher than shoulder |
||
| 543 | Mathf.Abs(jointsPos[leftHandIndex].z - jointsPos[leftShoulderIndex].z) < 0.35f && // ensue hand is vertical straight enough |
||
| 544 | Mathf.Abs(jointsPos[leftHandIndex].x - jointsPos[leftShoulderIndex].x) < 0.35f && // ensue hand is vertical straight enough |
||
| 545 | jointsTracked[rightHandIndex] && jointsTracked[rightShoulderIndex] && // check right hand is straight flat |
||
| 546 | Mathf.Abs(jointsPos[rightHandIndex].y - jointsPos[rightShoulderIndex].y) < 0.25f && // ensure hand and shoulder are on close height |
||
| 547 | (jointsPos[rightHandIndex] - jointsPos[rightShoulderIndex]).sqrMagnitude > 0.25f ) // ensure hand and shoulder are horizontal straight enough |
||
| 548 | {
|
||
| 549 | SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
||
| 550 | } |
||
| 551 | break; |
||
| 552 | |||
| 553 | case 1: // gesture complete |
||
| 554 | bool isInPose = jointsTracked[leftHandIndex] && jointsTracked[leftShoulderIndex] && // check left hand is straight up |
||
| 555 | (jointsPos[leftHandIndex].y - jointsPos[leftShoulderIndex].y) > 0.5f && // ensure left hand is higher than shoulder |
||
| 556 | Mathf.Abs(jointsPos[leftHandIndex].z - jointsPos[leftShoulderIndex].z) < 0.35f && // ensue hand is vertical straight enough |
||
| 557 | Mathf.Abs(jointsPos[leftHandIndex].x - jointsPos[leftShoulderIndex].x) < 0.35f && // ensue hand is vertical straight enough |
||
| 558 | jointsTracked[rightHandIndex] && jointsTracked[rightShoulderIndex] && // check right hand is straight flat |
||
| 559 | Mathf.Abs(jointsPos[rightHandIndex].y - jointsPos[rightShoulderIndex].y) < 0.25f && // ensure hand and shoulder are on close height |
||
| 560 | (jointsPos[rightHandIndex] - jointsPos[rightShoulderIndex]).sqrMagnitude > 0.25f; // ensure hand and shoulder are horizontal straight enough |
||
| 561 | |||
| 562 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 563 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, KinectInterop.Constants.PoseCompleteDuration); |
||
| 564 | break; |
||
| 565 | } |
||
| 566 | break; |
||
| 567 | |||
| 568 | // check for Wave |
||
| 569 | case Gestures.Wave: |
||
| 570 | switch(gestureData.state) |
||
| 571 | {
|
||
| 572 | case 0: // gesture detection - phase 1 |
||
| 573 | if(jointsTracked[rightHandIndex] && jointsTracked[rightElbowIndex] && |
||
| 574 | (jointsPos[rightHandIndex].y - jointsPos[rightElbowIndex].y) > 0.1f && |
||
| 575 | (jointsPos[rightHandIndex].x - jointsPos[rightElbowIndex].x) > 0.05f) |
||
| 576 | {
|
||
| 577 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 578 | gestureData.progress = 0.3f; |
||
| 579 | } |
||
| 580 | else if(jointsTracked[leftHandIndex] && jointsTracked[leftElbowIndex] && |
||
| 581 | (jointsPos[leftHandIndex].y - jointsPos[leftElbowIndex].y) > 0.1f && |
||
| 582 | (jointsPos[leftHandIndex].x - jointsPos[leftElbowIndex].x) < -0.05f) |
||
| 583 | {
|
||
| 584 | SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
||
| 585 | gestureData.progress = 0.3f; |
||
| 586 | } |
||
| 587 | break; |
||
| 588 | |||
| 589 | case 1: // gesture - phase 2 |
||
| 590 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 591 | {
|
||
| 592 | bool isInPose = gestureData.joint == rightHandIndex ? |
||
| 593 | jointsTracked[rightHandIndex] && jointsTracked[rightElbowIndex] && |
||
| 594 | (jointsPos[rightHandIndex].y - jointsPos[rightElbowIndex].y) > 0.1f && |
||
| 595 | (jointsPos[rightHandIndex].x - jointsPos[rightElbowIndex].x) < -0.05f : |
||
| 596 | jointsTracked[leftHandIndex] && jointsTracked[leftElbowIndex] && |
||
| 597 | (jointsPos[leftHandIndex].y - jointsPos[leftElbowIndex].y) > 0.1f && |
||
| 598 | (jointsPos[leftHandIndex].x - jointsPos[leftElbowIndex].x) > 0.05f; |
||
| 599 | |||
| 600 | if(isInPose) |
||
| 601 | {
|
||
| 602 | gestureData.timestamp = timestamp; |
||
| 603 | gestureData.state++; |
||
| 604 | gestureData.progress = 0.7f; |
||
| 605 | } |
||
| 606 | } |
||
| 607 | else |
||
| 608 | {
|
||
| 609 | // cancel the gesture |
||
| 610 | SetGestureCancelled(ref gestureData); |
||
| 611 | } |
||
| 612 | break; |
||
| 613 | |||
| 614 | case 2: // gesture phase 3 = complete |
||
| 615 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 616 | {
|
||
| 617 | bool isInPose = gestureData.joint == rightHandIndex ? |
||
| 618 | jointsTracked[rightHandIndex] && jointsTracked[rightElbowIndex] && |
||
| 619 | (jointsPos[rightHandIndex].y - jointsPos[rightElbowIndex].y) > 0.1f && |
||
| 620 | (jointsPos[rightHandIndex].x - jointsPos[rightElbowIndex].x) > 0.05f : |
||
| 621 | jointsTracked[leftHandIndex] && jointsTracked[leftElbowIndex] && |
||
| 622 | (jointsPos[leftHandIndex].y - jointsPos[leftElbowIndex].y) > 0.1f && |
||
| 623 | (jointsPos[leftHandIndex].x - jointsPos[leftElbowIndex].x) < -0.05f; |
||
| 624 | |||
| 625 | if(isInPose) |
||
| 626 | {
|
||
| 627 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 628 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 629 | } |
||
| 630 | } |
||
| 631 | else |
||
| 632 | {
|
||
| 633 | // cancel the gesture |
||
| 634 | SetGestureCancelled(ref gestureData); |
||
| 635 | } |
||
| 636 | break; |
||
| 637 | } |
||
| 638 | break; |
||
| 639 | |||
| 640 | // // check for Click |
||
| 641 | // case Gestures.Click: |
||
| 642 | // switch(gestureData.state) |
||
| 643 | // {
|
||
| 644 | // case 0: // gesture detection - phase 1 |
||
| 645 | // if(jointsTracked[rightHandIndex] && jointsTracked[rightElbowIndex] && |
||
| 646 | // (jointsPos[rightHandIndex].y - jointsPos[rightElbowIndex].y) > -0.1f) |
||
| 647 | // {
|
||
| 648 | // SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 649 | // gestureData.progress = 0.3f; |
||
| 650 | // |
||
| 651 | // // set screen position at the start, because this is the most accurate click position |
||
| 652 | // SetScreenPos(userId, ref gestureData, ref jointsPos, ref jointsTracked); |
||
| 653 | // } |
||
| 654 | // else if(jointsTracked[leftHandIndex] && jointsTracked[leftElbowIndex] && |
||
| 655 | // (jointsPos[leftHandIndex].y - jointsPos[leftElbowIndex].y) > -0.1f) |
||
| 656 | // {
|
||
| 657 | // SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
||
| 658 | // gestureData.progress = 0.3f; |
||
| 659 | // |
||
| 660 | // // set screen position at the start, because this is the most accurate click position |
||
| 661 | // SetScreenPos(userId, ref gestureData, ref jointsPos, ref jointsTracked); |
||
| 662 | // } |
||
| 663 | // break; |
||
| 664 | // |
||
| 665 | // case 1: // gesture - phase 2 |
||
| 666 | //// if((timestamp - gestureData.timestamp) < 1.0f) |
||
| 667 | //// {
|
||
| 668 | //// bool isInPose = gestureData.joint == rightHandIndex ? |
||
| 669 | //// jointsTracked[rightHandIndex] && jointsTracked[rightElbowIndex] && |
||
| 670 | //// //(jointsPos[rightHandIndex].y - jointsPos[rightElbowIndex].y) > -0.1f && |
||
| 671 | //// Mathf.Abs(jointsPos[rightHandIndex].x - gestureData.jointPos.x) < 0.08f && |
||
| 672 | //// (jointsPos[rightHandIndex].z - gestureData.jointPos.z) < -0.05f : |
||
| 673 | //// jointsTracked[leftHandIndex] && jointsTracked[leftElbowIndex] && |
||
| 674 | //// //(jointsPos[leftHandIndex].y - jointsPos[leftElbowIndex].y) > -0.1f && |
||
| 675 | //// Mathf.Abs(jointsPos[leftHandIndex].x - gestureData.jointPos.x) < 0.08f && |
||
| 676 | //// (jointsPos[leftHandIndex].z - gestureData.jointPos.z) < -0.05f; |
||
| 677 | //// |
||
| 678 | //// if(isInPose) |
||
| 679 | //// {
|
||
| 680 | //// gestureData.timestamp = timestamp; |
||
| 681 | //// gestureData.jointPos = jointsPos[gestureData.joint]; |
||
| 682 | //// gestureData.state++; |
||
| 683 | //// gestureData.progress = 0.7f; |
||
| 684 | //// } |
||
| 685 | //// else |
||
| 686 | //// {
|
||
| 687 | //// // check for stay-in-place |
||
| 688 | //// Vector3 distVector = jointsPos[gestureData.joint] - gestureData.jointPos; |
||
| 689 | //// isInPose = distVector.magnitude < 0.05f; |
||
| 690 | //// |
||
| 691 | //// Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 692 | //// CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, Constants.ClickStayDuration); |
||
| 693 | //// } |
||
| 694 | //// } |
||
| 695 | //// else |
||
| 696 | // {
|
||
| 697 | // // check for stay-in-place |
||
| 698 | // Vector3 distVector = jointsPos[gestureData.joint] - gestureData.jointPos; |
||
| 699 | // bool isInPose = distVector.magnitude < 0.05f; |
||
| 700 | // |
||
| 701 | // Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 702 | // CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, KinectInterop.Constants.ClickStayDuration); |
||
| 703 | //// SetGestureCancelled(gestureData); |
||
| 704 | // } |
||
| 705 | // break; |
||
| 706 | // |
||
| 707 | //// case 2: // gesture phase 3 = complete |
||
| 708 | //// if((timestamp - gestureData.timestamp) < 1.0f) |
||
| 709 | //// {
|
||
| 710 | //// bool isInPose = gestureData.joint == rightHandIndex ? |
||
| 711 | //// jointsTracked[rightHandIndex] && jointsTracked[rightElbowIndex] && |
||
| 712 | //// //(jointsPos[rightHandIndex].y - jointsPos[rightElbowIndex].y) > -0.1f && |
||
| 713 | //// Mathf.Abs(jointsPos[rightHandIndex].x - gestureData.jointPos.x) < 0.08f && |
||
| 714 | //// (jointsPos[rightHandIndex].z - gestureData.jointPos.z) > 0.05f : |
||
| 715 | //// jointsTracked[leftHandIndex] && jointsTracked[leftElbowIndex] && |
||
| 716 | //// //(jointsPos[leftHandIndex].y - jointsPos[leftElbowIndex].y) > -0.1f && |
||
| 717 | //// Mathf.Abs(jointsPos[leftHandIndex].x - gestureData.jointPos.x) < 0.08f && |
||
| 718 | //// (jointsPos[leftHandIndex].z - gestureData.jointPos.z) > 0.05f; |
||
| 719 | //// |
||
| 720 | //// if(isInPose) |
||
| 721 | //// {
|
||
| 722 | //// Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 723 | //// CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 724 | //// } |
||
| 725 | //// } |
||
| 726 | //// else |
||
| 727 | //// {
|
||
| 728 | //// // cancel the gesture |
||
| 729 | //// SetGestureCancelled(ref gestureData); |
||
| 730 | //// } |
||
| 731 | //// break; |
||
| 732 | // } |
||
| 733 | // break; |
||
| 734 | |||
| 735 | // check for SwipeLeft |
||
| 736 | case Gestures.SwipeLeft: |
||
| 737 | switch(gestureData.state) |
||
| 738 | {
|
||
| 739 | case 0: // gesture detection - phase 1 |
||
| 740 | if(jointsTracked[rightHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 741 | jointsPos[rightHandIndex].y >= gestureBottom && jointsPos[rightHandIndex].y <= gestureTop && |
||
| 742 | jointsPos[rightHandIndex].x >= gestureRight /**&& jointsPos[rightHandIndex].x > gestureLeft*/) |
||
| 743 | {
|
||
| 744 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 745 | gestureData.progress = 0.1f; |
||
| 746 | } |
||
| 747 | break; |
||
| 748 | |||
| 749 | case 1: // gesture phase 2 = complete |
||
| 750 | if((timestamp - gestureData.timestamp) <= 1.0f) |
||
| 751 | {
|
||
| 752 | bool isInPose = jointsTracked[rightHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 753 | jointsPos[rightHandIndex].y >= gestureBottom && jointsPos[rightHandIndex].y <= gestureTop && |
||
| 754 | jointsPos[rightHandIndex].x <= gestureLeft; |
||
| 755 | |||
| 756 | if(isInPose) |
||
| 757 | {
|
||
| 758 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 759 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 760 | } |
||
| 761 | else if(jointsPos[rightHandIndex].x <= gestureRight) |
||
| 762 | {
|
||
| 763 | float gestureSize = gestureRight - gestureLeft; |
||
| 764 | gestureData.progress = gestureSize > 0.01f ? (gestureRight - jointsPos[rightHandIndex].x) / gestureSize : 0f; |
||
| 765 | } |
||
| 766 | |||
| 767 | } |
||
| 768 | else |
||
| 769 | {
|
||
| 770 | // cancel the gesture |
||
| 771 | SetGestureCancelled(ref gestureData); |
||
| 772 | } |
||
| 773 | break; |
||
| 774 | } |
||
| 775 | break; |
||
| 776 | |||
| 777 | // check for SwipeRight |
||
| 778 | case Gestures.SwipeRight: |
||
| 779 | switch(gestureData.state) |
||
| 780 | {
|
||
| 781 | case 0: // gesture detection - phase 1 |
||
| 782 | if(jointsTracked[leftHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 783 | jointsPos[leftHandIndex].y >= gestureBottom && jointsPos[leftHandIndex].y <= gestureTop && |
||
| 784 | jointsPos[leftHandIndex].x <= gestureLeft /**&& jointsPos[leftHandIndex].x < gestureRight*/) |
||
| 785 | {
|
||
| 786 | SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
||
| 787 | gestureData.progress = 0.1f; |
||
| 788 | } |
||
| 789 | break; |
||
| 790 | |||
| 791 | case 1: // gesture phase 2 = complete |
||
| 792 | if((timestamp - gestureData.timestamp) <= 1.0f) |
||
| 793 | {
|
||
| 794 | bool isInPose = jointsTracked[leftHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 795 | jointsPos[leftHandIndex].y >= gestureBottom && jointsPos[leftHandIndex].y <= gestureTop && |
||
| 796 | jointsPos[leftHandIndex].x >= gestureRight; |
||
| 797 | |||
| 798 | if(isInPose) |
||
| 799 | {
|
||
| 800 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 801 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 802 | } |
||
| 803 | else if(jointsPos[leftHandIndex].x >= gestureLeft) |
||
| 804 | {
|
||
| 805 | float gestureSize = gestureRight - gestureLeft; |
||
| 806 | gestureData.progress = gestureSize > 0.01f ? (jointsPos[leftHandIndex].x - gestureLeft) / gestureSize : 0f; |
||
| 807 | } |
||
| 808 | } |
||
| 809 | else |
||
| 810 | {
|
||
| 811 | // cancel the gesture |
||
| 812 | SetGestureCancelled(ref gestureData); |
||
| 813 | } |
||
| 814 | break; |
||
| 815 | } |
||
| 816 | break; |
||
| 817 | |||
| 818 | // check for SwipeUp |
||
| 819 | case Gestures.SwipeUp: |
||
| 820 | switch(gestureData.state) |
||
| 821 | {
|
||
| 822 | case 0: // gesture detection - phase 1 |
||
| 823 | if(jointsTracked[rightHandIndex] && jointsTracked[leftElbowIndex] && |
||
| 824 | (jointsPos[rightHandIndex].y - jointsPos[leftElbowIndex].y) < -0.0f && |
||
| 825 | (jointsPos[rightHandIndex].y - jointsPos[leftElbowIndex].y) > -0.15f) |
||
| 826 | {
|
||
| 827 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 828 | gestureData.progress = 0.5f; |
||
| 829 | } |
||
| 830 | else if(jointsTracked[leftHandIndex] && jointsTracked[rightElbowIndex] && |
||
| 831 | (jointsPos[leftHandIndex].y - jointsPos[rightElbowIndex].y) < -0.0f && |
||
| 832 | (jointsPos[leftHandIndex].y - jointsPos[rightElbowIndex].y) > -0.15f) |
||
| 833 | {
|
||
| 834 | SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
||
| 835 | gestureData.progress = 0.5f; |
||
| 836 | } |
||
| 837 | break; |
||
| 838 | |||
| 839 | case 1: // gesture phase 2 = complete |
||
| 840 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 841 | {
|
||
| 842 | bool isInPose = gestureData.joint == rightHandIndex ? |
||
| 843 | jointsTracked[rightHandIndex] && jointsTracked[leftShoulderIndex] && |
||
| 844 | (jointsPos[rightHandIndex].y - jointsPos[leftShoulderIndex].y) > 0.05f && |
||
| 845 | Mathf.Abs(jointsPos[rightHandIndex].x - gestureData.jointPos.x) <= 0.15f : |
||
| 846 | jointsTracked[leftHandIndex] && jointsTracked[rightShoulderIndex] && |
||
| 847 | (jointsPos[leftHandIndex].y - jointsPos[rightShoulderIndex].y) > 0.05f && |
||
| 848 | Mathf.Abs(jointsPos[leftHandIndex].x - gestureData.jointPos.x) <= 0.15f; |
||
| 849 | |||
| 850 | if(isInPose) |
||
| 851 | {
|
||
| 852 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 853 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 854 | } |
||
| 855 | } |
||
| 856 | else |
||
| 857 | {
|
||
| 858 | // cancel the gesture |
||
| 859 | SetGestureCancelled(ref gestureData); |
||
| 860 | } |
||
| 861 | break; |
||
| 862 | } |
||
| 863 | break; |
||
| 864 | |||
| 865 | // check for SwipeDown |
||
| 866 | case Gestures.SwipeDown: |
||
| 867 | switch(gestureData.state) |
||
| 868 | {
|
||
| 869 | case 0: // gesture detection - phase 1 |
||
| 870 | if(jointsTracked[rightHandIndex] && jointsTracked[leftShoulderIndex] && |
||
| 871 | (jointsPos[rightHandIndex].y - jointsPos[leftShoulderIndex].y) >= 0.05f) |
||
| 872 | {
|
||
| 873 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 874 | gestureData.progress = 0.5f; |
||
| 875 | } |
||
| 876 | else if(jointsTracked[leftHandIndex] && jointsTracked[rightShoulderIndex] && |
||
| 877 | (jointsPos[leftHandIndex].y - jointsPos[rightShoulderIndex].y) >= 0.05f) |
||
| 878 | {
|
||
| 879 | SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
||
| 880 | gestureData.progress = 0.5f; |
||
| 881 | } |
||
| 882 | break; |
||
| 883 | |||
| 884 | case 1: // gesture phase 2 = complete |
||
| 885 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 886 | {
|
||
| 887 | bool isInPose = gestureData.joint == rightHandIndex ? |
||
| 888 | jointsTracked[rightHandIndex] && jointsTracked[leftElbowIndex] && |
||
| 889 | (jointsPos[rightHandIndex].y - jointsPos[leftElbowIndex].y) < -0.15f && |
||
| 890 | Mathf.Abs(jointsPos[rightHandIndex].x - gestureData.jointPos.x) <= 0.15f : |
||
| 891 | jointsTracked[leftHandIndex] && jointsTracked[rightElbowIndex] && |
||
| 892 | (jointsPos[leftHandIndex].y - jointsPos[rightElbowIndex].y) < -0.15f && |
||
| 893 | Mathf.Abs(jointsPos[leftHandIndex].x - gestureData.jointPos.x) <= 0.15f; |
||
| 894 | |||
| 895 | if(isInPose) |
||
| 896 | {
|
||
| 897 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 898 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 899 | } |
||
| 900 | } |
||
| 901 | else |
||
| 902 | {
|
||
| 903 | // cancel the gesture |
||
| 904 | SetGestureCancelled(ref gestureData); |
||
| 905 | } |
||
| 906 | break; |
||
| 907 | } |
||
| 908 | break; |
||
| 909 | |||
| 910 | // // check for RightHandCursor |
||
| 911 | // case Gestures.RightHandCursor: |
||
| 912 | // switch(gestureData.state) |
||
| 913 | // {
|
||
| 914 | // case 0: // gesture detection - phase 1 (perpetual) |
||
| 915 | // if(jointsTracked[rightHandIndex] && jointsTracked[rightHipIndex] && |
||
| 916 | // //(jointsPos[rightHandIndex].y - jointsPos[rightHipIndex].y) > -0.1f) |
||
| 917 | // (jointsPos[rightHandIndex].y - jointsPos[hipCenterIndex].y) >= 0f) |
||
| 918 | // {
|
||
| 919 | // gestureData.joint = rightHandIndex; |
||
| 920 | // gestureData.timestamp = timestamp; |
||
| 921 | // gestureData.jointPos = jointsPos[rightHandIndex]; |
||
| 922 | // |
||
| 923 | // SetScreenPos(userId, ref gestureData, ref jointsPos, ref jointsTracked); |
||
| 924 | // gestureData.progress = 0.7f; |
||
| 925 | // } |
||
| 926 | // else |
||
| 927 | // {
|
||
| 928 | // // cancel the gesture |
||
| 929 | // //SetGestureCancelled(ref gestureData); |
||
| 930 | // gestureData.progress = 0f; |
||
| 931 | // } |
||
| 932 | // break; |
||
| 933 | // |
||
| 934 | // } |
||
| 935 | // break; |
||
| 936 | // |
||
| 937 | // // check for LeftHandCursor |
||
| 938 | // case Gestures.LeftHandCursor: |
||
| 939 | // switch(gestureData.state) |
||
| 940 | // {
|
||
| 941 | // case 0: // gesture detection - phase 1 (perpetual) |
||
| 942 | // if(jointsTracked[leftHandIndex] && jointsTracked[leftHipIndex] && |
||
| 943 | // //(jointsPos[leftHandIndex].y - jointsPos[leftHipIndex].y) > -0.1f) |
||
| 944 | // (jointsPos[leftHandIndex].y - jointsPos[hipCenterIndex].y) >= 0f) |
||
| 945 | // {
|
||
| 946 | // gestureData.joint = leftHandIndex; |
||
| 947 | // gestureData.timestamp = timestamp; |
||
| 948 | // gestureData.jointPos = jointsPos[leftHandIndex]; |
||
| 949 | // |
||
| 950 | // SetScreenPos(userId, ref gestureData, ref jointsPos, ref jointsTracked); |
||
| 951 | // gestureData.progress = 0.7f; |
||
| 952 | // } |
||
| 953 | // else |
||
| 954 | // {
|
||
| 955 | // // cancel the gesture |
||
| 956 | // //SetGestureCancelled(ref gestureData); |
||
| 957 | // gestureData.progress = 0f; |
||
| 958 | // } |
||
| 959 | // break; |
||
| 960 | // |
||
| 961 | // } |
||
| 962 | // break; |
||
| 963 | |||
| 964 | // check for ZoomIn |
||
| 965 | case Gestures.ZoomIn: |
||
| 966 | Vector3 vectorZoomOut = (Vector3)jointsPos[rightHandIndex] - jointsPos[leftHandIndex]; |
||
| 967 | float distZoomOut = vectorZoomOut.magnitude; |
||
| 968 | |||
| 969 | switch(gestureData.state) |
||
| 970 | {
|
||
| 971 | case 0: // gesture detection - phase 1 |
||
| 972 | if(jointsTracked[leftHandIndex] && jointsTracked[rightHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 973 | jointsPos[leftHandIndex].y >= gestureBottom && jointsPos[leftHandIndex].y <= gestureTop && |
||
| 974 | jointsPos[rightHandIndex].y >= gestureBottom && jointsPos[rightHandIndex].y <= gestureTop && |
||
| 975 | distZoomOut < 0.3f) |
||
| 976 | {
|
||
| 977 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 978 | gestureData.tagVector = Vector3.right; |
||
| 979 | gestureData.tagFloat = 0f; |
||
| 980 | gestureData.progress = 0.3f; |
||
| 981 | } |
||
| 982 | break; |
||
| 983 | |||
| 984 | case 1: // gesture phase 2 = zooming |
||
| 985 | if((timestamp - gestureData.timestamp) < 1.0f) |
||
| 986 | {
|
||
| 987 | float angleZoomOut = Vector3.Angle(gestureData.tagVector, vectorZoomOut) * Mathf.Sign(vectorZoomOut.y - gestureData.tagVector.y); |
||
| 988 | bool isInPose = jointsTracked[leftHandIndex] && jointsTracked[rightHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 989 | jointsPos[leftHandIndex].y >= gestureBottom && jointsPos[leftHandIndex].y <= gestureTop && |
||
| 990 | jointsPos[rightHandIndex].y >= gestureBottom && jointsPos[rightHandIndex].y <= gestureTop && |
||
| 991 | distZoomOut < 1.5f && Mathf.Abs(angleZoomOut) < 20f; |
||
| 992 | |||
| 993 | if(isInPose) |
||
| 994 | {
|
||
| 995 | SetZoomFactor(userId, ref gestureData, 1.0f, ref jointsPos, ref jointsTracked); |
||
| 996 | gestureData.timestamp = timestamp; |
||
| 997 | gestureData.progress = 0.7f; |
||
| 998 | } |
||
| 999 | // else |
||
| 1000 | // {
|
||
| 1001 | // // cancel the gesture |
||
| 1002 | // SetGestureCancelled(ref gestureData); |
||
| 1003 | // } |
||
| 1004 | } |
||
| 1005 | else |
||
| 1006 | {
|
||
| 1007 | // cancel the gesture |
||
| 1008 | SetGestureCancelled(ref gestureData); |
||
| 1009 | } |
||
| 1010 | break; |
||
| 1011 | } |
||
| 1012 | break; |
||
| 1013 | |||
| 1014 | // check for ZoomOut |
||
| 1015 | case Gestures.ZoomOut: |
||
| 1016 | Vector3 vectorZoomIn = (Vector3)jointsPos[rightHandIndex] - jointsPos[leftHandIndex]; |
||
| 1017 | float distZoomIn = vectorZoomIn.magnitude; |
||
| 1018 | |||
| 1019 | switch(gestureData.state) |
||
| 1020 | {
|
||
| 1021 | case 0: // gesture detection - phase 1 |
||
| 1022 | if(jointsTracked[leftHandIndex] && jointsTracked[rightHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 1023 | jointsPos[leftHandIndex].y >= gestureBottom && jointsPos[leftHandIndex].y <= gestureTop && |
||
| 1024 | jointsPos[rightHandIndex].y >= gestureBottom && jointsPos[rightHandIndex].y <= gestureTop && |
||
| 1025 | distZoomIn >= 0.7f) |
||
| 1026 | {
|
||
| 1027 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 1028 | gestureData.tagVector = Vector3.right; |
||
| 1029 | gestureData.tagFloat = distZoomIn; |
||
| 1030 | gestureData.progress = 0.3f; |
||
| 1031 | } |
||
| 1032 | break; |
||
| 1033 | |||
| 1034 | case 1: // gesture phase 2 = zooming |
||
| 1035 | if((timestamp - gestureData.timestamp) < 1.0f) |
||
| 1036 | {
|
||
| 1037 | float angleZoomIn = Vector3.Angle(gestureData.tagVector, vectorZoomIn) * Mathf.Sign(vectorZoomIn.y - gestureData.tagVector.y); |
||
| 1038 | bool isInPose = jointsTracked[leftHandIndex] && jointsTracked[rightHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 1039 | jointsPos[leftHandIndex].y >= gestureBottom && jointsPos[leftHandIndex].y <= gestureTop && |
||
| 1040 | jointsPos[rightHandIndex].y >= gestureBottom && jointsPos[rightHandIndex].y <= gestureTop && |
||
| 1041 | distZoomIn >= 0.2f && Mathf.Abs(angleZoomIn) < 20f; |
||
| 1042 | |||
| 1043 | if(isInPose) |
||
| 1044 | {
|
||
| 1045 | SetZoomFactor(userId, ref gestureData, 0.0f, ref jointsPos, ref jointsTracked); |
||
| 1046 | gestureData.timestamp = timestamp; |
||
| 1047 | gestureData.progress = 0.7f; |
||
| 1048 | } |
||
| 1049 | // else |
||
| 1050 | // {
|
||
| 1051 | // // cancel the gesture |
||
| 1052 | // SetGestureCancelled(ref gestureData); |
||
| 1053 | // } |
||
| 1054 | } |
||
| 1055 | else |
||
| 1056 | {
|
||
| 1057 | // cancel the gesture |
||
| 1058 | SetGestureCancelled(ref gestureData); |
||
| 1059 | } |
||
| 1060 | break; |
||
| 1061 | } |
||
| 1062 | break; |
||
| 1063 | |||
| 1064 | // check for Wheel |
||
| 1065 | case Gestures.Wheel: |
||
| 1066 | Vector3 vectorWheel = (Vector3)jointsPos[rightHandIndex] - jointsPos[leftHandIndex]; |
||
| 1067 | float distWheel = vectorWheel.magnitude; |
||
| 1068 | |||
| 1069 | // Debug.Log(string.Format("{0}. Dist: {1:F1}, Tag: {2:F1}, Diff: {3:F1}", gestureData.state,
|
||
| 1070 | // distWheel, gestureData.tagFloat, Mathf.Abs(distWheel - gestureData.tagFloat))); |
||
| 1071 | |||
| 1072 | switch(gestureData.state) |
||
| 1073 | {
|
||
| 1074 | case 0: // gesture detection - phase 1 |
||
| 1075 | if(jointsTracked[leftHandIndex] && jointsTracked[rightHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 1076 | jointsPos[leftHandIndex].y >= gestureBottom && jointsPos[leftHandIndex].y <= gestureTop && |
||
| 1077 | jointsPos[rightHandIndex].y >= gestureBottom && jointsPos[rightHandIndex].y <= gestureTop && |
||
| 1078 | distWheel >= 0.3f && distWheel < 0.7f) |
||
| 1079 | {
|
||
| 1080 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 1081 | gestureData.tagVector = Vector3.right; |
||
| 1082 | gestureData.tagFloat = distWheel; |
||
| 1083 | gestureData.progress = 0.3f; |
||
| 1084 | } |
||
| 1085 | break; |
||
| 1086 | |||
| 1087 | case 1: // gesture phase 2 = zooming |
||
| 1088 | if((timestamp - gestureData.timestamp) < 0.5f) |
||
| 1089 | {
|
||
| 1090 | float angle = Vector3.Angle(gestureData.tagVector, vectorWheel) * Mathf.Sign(vectorWheel.y - gestureData.tagVector.y); |
||
| 1091 | bool isInPose = jointsTracked[leftHandIndex] && jointsTracked[rightHandIndex] && jointsTracked[hipCenterIndex] && jointsTracked[shoulderCenterIndex] && jointsTracked[leftHipIndex] && jointsTracked[rightHipIndex] && |
||
| 1092 | jointsPos[leftHandIndex].y >= gestureBottom && jointsPos[leftHandIndex].y <= gestureTop && |
||
| 1093 | jointsPos[rightHandIndex].y >= gestureBottom && jointsPos[rightHandIndex].y <= gestureTop && |
||
| 1094 | distWheel >= 0.3f && distWheel < 0.7f && |
||
| 1095 | Mathf.Abs(distWheel - gestureData.tagFloat) < 0.1f; |
||
| 1096 | |||
| 1097 | if(isInPose) |
||
| 1098 | {
|
||
| 1099 | //SetWheelRotation(userId, ref gestureData, gestureData.tagVector, vectorWheel); |
||
| 1100 | gestureData.screenPos.z = angle; // wheel angle |
||
| 1101 | gestureData.timestamp = timestamp; |
||
| 1102 | gestureData.tagFloat = distWheel; |
||
| 1103 | gestureData.progress = 0.7f; |
||
| 1104 | } |
||
| 1105 | // else |
||
| 1106 | // {
|
||
| 1107 | // // cancel the gesture |
||
| 1108 | // SetGestureCancelled(ref gestureData); |
||
| 1109 | // } |
||
| 1110 | } |
||
| 1111 | else |
||
| 1112 | {
|
||
| 1113 | // cancel the gesture |
||
| 1114 | SetGestureCancelled(ref gestureData); |
||
| 1115 | } |
||
| 1116 | break; |
||
| 1117 | } |
||
| 1118 | break; |
||
| 1119 | |||
| 1120 | // check for Jump |
||
| 1121 | case Gestures.Jump: |
||
| 1122 | switch(gestureData.state) |
||
| 1123 | {
|
||
| 1124 | case 0: // gesture detection - phase 1 |
||
| 1125 | if(jointsTracked[hipCenterIndex] && |
||
| 1126 | (jointsPos[hipCenterIndex].y > 0.6f) && (jointsPos[hipCenterIndex].y < 1.2f)) |
||
| 1127 | {
|
||
| 1128 | SetGestureJoint(ref gestureData, timestamp, hipCenterIndex, jointsPos[hipCenterIndex]); |
||
| 1129 | gestureData.progress = 0.5f; |
||
| 1130 | } |
||
| 1131 | break; |
||
| 1132 | |||
| 1133 | case 1: // gesture phase 2 = complete |
||
| 1134 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 1135 | {
|
||
| 1136 | bool isInPose = jointsTracked[hipCenterIndex] && |
||
| 1137 | (jointsPos[hipCenterIndex].y - gestureData.jointPos.y) > 0.15f && |
||
| 1138 | Mathf.Abs(jointsPos[hipCenterIndex].x - gestureData.jointPos.x) < 0.2f; |
||
| 1139 | |||
| 1140 | if(isInPose) |
||
| 1141 | {
|
||
| 1142 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 1143 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 1144 | } |
||
| 1145 | } |
||
| 1146 | else |
||
| 1147 | {
|
||
| 1148 | // cancel the gesture |
||
| 1149 | SetGestureCancelled(ref gestureData); |
||
| 1150 | } |
||
| 1151 | break; |
||
| 1152 | } |
||
| 1153 | break; |
||
| 1154 | |||
| 1155 | // check for Squat |
||
| 1156 | case Gestures.Squat: |
||
| 1157 | switch(gestureData.state) |
||
| 1158 | {
|
||
| 1159 | case 0: // gesture detection - phase 1 |
||
| 1160 | if(jointsTracked[hipCenterIndex] && |
||
| 1161 | (jointsPos[hipCenterIndex].y <= 0.7f)) |
||
| 1162 | {
|
||
| 1163 | SetGestureJoint(ref gestureData, timestamp, hipCenterIndex, jointsPos[hipCenterIndex]); |
||
| 1164 | gestureData.progress = 0.5f; |
||
| 1165 | } |
||
| 1166 | break; |
||
| 1167 | |||
| 1168 | case 1: // gesture phase 2 = complete |
||
| 1169 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 1170 | {
|
||
| 1171 | bool isInPose = jointsTracked[hipCenterIndex] && |
||
| 1172 | (jointsPos[hipCenterIndex].y - gestureData.jointPos.y) < -0.15f && |
||
| 1173 | Mathf.Abs(jointsPos[hipCenterIndex].x - gestureData.jointPos.x) < 0.2f; |
||
| 1174 | |||
| 1175 | if(isInPose) |
||
| 1176 | {
|
||
| 1177 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 1178 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 1179 | } |
||
| 1180 | } |
||
| 1181 | else |
||
| 1182 | {
|
||
| 1183 | // cancel the gesture |
||
| 1184 | SetGestureCancelled(ref gestureData); |
||
| 1185 | } |
||
| 1186 | break; |
||
| 1187 | } |
||
| 1188 | break; |
||
| 1189 | |||
| 1190 | // check for Push |
||
| 1191 | case Gestures.Push: |
||
| 1192 | switch(gestureData.state) |
||
| 1193 | {
|
||
| 1194 | case 0: // gesture detection - phase 1 |
||
| 1195 | if(jointsTracked[rightHandIndex] && jointsTracked[leftElbowIndex] && jointsTracked[rightShoulderIndex] && |
||
| 1196 | (jointsPos[rightHandIndex].y - jointsPos[leftElbowIndex].y) > -0.1f && |
||
| 1197 | Mathf.Abs(jointsPos[rightHandIndex].x - jointsPos[rightShoulderIndex].x) < 0.2f && |
||
| 1198 | (jointsPos[rightHandIndex].z - jointsPos[leftElbowIndex].z) < -0.2f) |
||
| 1199 | {
|
||
| 1200 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 1201 | gestureData.progress = 0.5f; |
||
| 1202 | } |
||
| 1203 | else if(jointsTracked[leftHandIndex] && jointsTracked[rightElbowIndex] && jointsTracked[leftShoulderIndex] && |
||
| 1204 | (jointsPos[leftHandIndex].y - jointsPos[rightElbowIndex].y) > -0.1f && |
||
| 1205 | Mathf.Abs(jointsPos[leftHandIndex].x - jointsPos[leftShoulderIndex].x) < 0.2f && |
||
| 1206 | (jointsPos[leftHandIndex].z - jointsPos[rightElbowIndex].z) < -0.2f) |
||
| 1207 | {
|
||
| 1208 | SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
||
| 1209 | gestureData.progress = 0.5f; |
||
| 1210 | } |
||
| 1211 | break; |
||
| 1212 | |||
| 1213 | case 1: // gesture phase 2 = complete |
||
| 1214 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 1215 | {
|
||
| 1216 | bool isInPose = gestureData.joint == rightHandIndex ? |
||
| 1217 | jointsTracked[rightHandIndex] && jointsTracked[leftElbowIndex] && jointsTracked[rightShoulderIndex] && |
||
| 1218 | (jointsPos[rightHandIndex].y - jointsPos[leftElbowIndex].y) > -0.1f && |
||
| 1219 | Mathf.Abs(jointsPos[rightHandIndex].x - gestureData.jointPos.x) < 0.2f && |
||
| 1220 | (jointsPos[rightHandIndex].z - gestureData.jointPos.z) < -0.2f : |
||
| 1221 | jointsTracked[leftHandIndex] && jointsTracked[rightElbowIndex] && jointsTracked[leftShoulderIndex] && |
||
| 1222 | (jointsPos[leftHandIndex].y - jointsPos[rightElbowIndex].y) > -0.1f && |
||
| 1223 | Mathf.Abs(jointsPos[leftHandIndex].x - gestureData.jointPos.x) < 0.2f && |
||
| 1224 | (jointsPos[leftHandIndex].z - gestureData.jointPos.z) < -0.2f; |
||
| 1225 | |||
| 1226 | if(isInPose) |
||
| 1227 | {
|
||
| 1228 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 1229 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 1230 | } |
||
| 1231 | } |
||
| 1232 | else |
||
| 1233 | {
|
||
| 1234 | // cancel the gesture |
||
| 1235 | SetGestureCancelled(ref gestureData); |
||
| 1236 | } |
||
| 1237 | break; |
||
| 1238 | } |
||
| 1239 | break; |
||
| 1240 | |||
| 1241 | // check for Pull |
||
| 1242 | case Gestures.Pull: |
||
| 1243 | switch(gestureData.state) |
||
| 1244 | {
|
||
| 1245 | case 0: // gesture detection - phase 1 |
||
| 1246 | if(jointsTracked[rightHandIndex] && jointsTracked[leftElbowIndex] && jointsTracked[rightShoulderIndex] && |
||
| 1247 | (jointsPos[rightHandIndex].y - jointsPos[leftElbowIndex].y) > -0.1f && |
||
| 1248 | Mathf.Abs(jointsPos[rightHandIndex].x - jointsPos[rightShoulderIndex].x) < 0.2f && |
||
| 1249 | (jointsPos[rightHandIndex].z - jointsPos[leftElbowIndex].z) < -0.3f) |
||
| 1250 | {
|
||
| 1251 | SetGestureJoint(ref gestureData, timestamp, rightHandIndex, jointsPos[rightHandIndex]); |
||
| 1252 | gestureData.progress = 0.5f; |
||
| 1253 | } |
||
| 1254 | else if(jointsTracked[leftHandIndex] && jointsTracked[rightElbowIndex] && jointsTracked[leftShoulderIndex] && |
||
| 1255 | (jointsPos[leftHandIndex].y - jointsPos[rightElbowIndex].y) > -0.1f && |
||
| 1256 | Mathf.Abs(jointsPos[leftHandIndex].x - jointsPos[leftShoulderIndex].x) < 0.2f && |
||
| 1257 | (jointsPos[leftHandIndex].z - jointsPos[rightElbowIndex].z) < -0.3f) |
||
| 1258 | {
|
||
| 1259 | SetGestureJoint(ref gestureData, timestamp, leftHandIndex, jointsPos[leftHandIndex]); |
||
| 1260 | gestureData.progress = 0.5f; |
||
| 1261 | } |
||
| 1262 | break; |
||
| 1263 | |||
| 1264 | case 1: // gesture phase 2 = complete |
||
| 1265 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 1266 | {
|
||
| 1267 | bool isInPose = gestureData.joint == rightHandIndex ? |
||
| 1268 | jointsTracked[rightHandIndex] && jointsTracked[leftElbowIndex] && jointsTracked[rightShoulderIndex] && |
||
| 1269 | (jointsPos[rightHandIndex].y - jointsPos[leftElbowIndex].y) > -0.1f && |
||
| 1270 | Mathf.Abs(jointsPos[rightHandIndex].x - gestureData.jointPos.x) < 0.2f && |
||
| 1271 | (jointsPos[rightHandIndex].z - gestureData.jointPos.z) > 0.25f : |
||
| 1272 | jointsTracked[leftHandIndex] && jointsTracked[rightElbowIndex] && jointsTracked[leftShoulderIndex] && |
||
| 1273 | (jointsPos[leftHandIndex].y - jointsPos[rightElbowIndex].y) > -0.1f && |
||
| 1274 | Mathf.Abs(jointsPos[leftHandIndex].x - gestureData.jointPos.x) < 0.2f && |
||
| 1275 | (jointsPos[leftHandIndex].z - gestureData.jointPos.z) > 0.25f; |
||
| 1276 | |||
| 1277 | if(isInPose) |
||
| 1278 | {
|
||
| 1279 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 1280 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 1281 | } |
||
| 1282 | } |
||
| 1283 | else |
||
| 1284 | {
|
||
| 1285 | // cancel the gesture |
||
| 1286 | SetGestureCancelled(ref gestureData); |
||
| 1287 | } |
||
| 1288 | break; |
||
| 1289 | } |
||
| 1290 | break; |
||
| 1291 | |||
| 1292 | // check for ShoulderLeftFron |
||
| 1293 | case Gestures.ShoulderLeftFront: |
||
| 1294 | switch(gestureData.state) |
||
| 1295 | {
|
||
| 1296 | case 0: // gesture detection - phase 1 |
||
| 1297 | if(jointsTracked[leftShoulderIndex] && jointsTracked[rightShoulderIndex] && jointsTracked[leftHipIndex] && |
||
| 1298 | (jointsPos[rightShoulderIndex].z - jointsPos[leftHipIndex].z) < 0f && |
||
| 1299 | (jointsPos[rightShoulderIndex].z - jointsPos[leftShoulderIndex].z) > -0.15f) |
||
| 1300 | {
|
||
| 1301 | SetGestureJoint(ref gestureData, timestamp, rightShoulderIndex, jointsPos[rightShoulderIndex]); |
||
| 1302 | gestureData.progress = 0.5f; |
||
| 1303 | } |
||
| 1304 | break; |
||
| 1305 | |||
| 1306 | case 1: // gesture phase 2 = complete |
||
| 1307 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 1308 | {
|
||
| 1309 | bool isInPose = jointsTracked[leftShoulderIndex] && jointsTracked[rightShoulderIndex] && jointsTracked[leftHipIndex] && |
||
| 1310 | (jointsPos[rightShoulderIndex].z - jointsPos[leftShoulderIndex].z) < -0.2f; |
||
| 1311 | |||
| 1312 | if(isInPose) |
||
| 1313 | {
|
||
| 1314 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 1315 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 1316 | } |
||
| 1317 | } |
||
| 1318 | else |
||
| 1319 | {
|
||
| 1320 | // cancel the gesture |
||
| 1321 | SetGestureCancelled(ref gestureData); |
||
| 1322 | } |
||
| 1323 | break; |
||
| 1324 | } |
||
| 1325 | break; |
||
| 1326 | |||
| 1327 | // check for ShoulderRightFront |
||
| 1328 | case Gestures.ShoulderRightFront: |
||
| 1329 | switch(gestureData.state) |
||
| 1330 | {
|
||
| 1331 | case 0: // gesture detection - phase 1 |
||
| 1332 | if(jointsTracked[leftShoulderIndex] && jointsTracked[rightShoulderIndex] && jointsTracked[rightHipIndex] && |
||
| 1333 | (jointsPos[leftShoulderIndex].z - jointsPos[rightHipIndex].z) < 0f && |
||
| 1334 | (jointsPos[leftShoulderIndex].z - jointsPos[rightShoulderIndex].z) > -0.15f) |
||
| 1335 | {
|
||
| 1336 | SetGestureJoint(ref gestureData, timestamp, leftShoulderIndex, jointsPos[leftShoulderIndex]); |
||
| 1337 | gestureData.progress = 0.5f; |
||
| 1338 | } |
||
| 1339 | break; |
||
| 1340 | |||
| 1341 | case 1: // gesture phase 2 = complete |
||
| 1342 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 1343 | {
|
||
| 1344 | bool isInPose = jointsTracked[leftShoulderIndex] && jointsTracked[rightShoulderIndex] && jointsTracked[rightHipIndex] && |
||
| 1345 | (jointsPos[leftShoulderIndex].z - jointsPos[rightShoulderIndex].z) < -0.2f; |
||
| 1346 | |||
| 1347 | if(isInPose) |
||
| 1348 | {
|
||
| 1349 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 1350 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 1351 | } |
||
| 1352 | } |
||
| 1353 | else |
||
| 1354 | {
|
||
| 1355 | // cancel the gesture |
||
| 1356 | SetGestureCancelled(ref gestureData); |
||
| 1357 | } |
||
| 1358 | break; |
||
| 1359 | } |
||
| 1360 | break; |
||
| 1361 | |||
| 1362 | // check for LeanLeft |
||
| 1363 | case Gestures.LeanLeft: |
||
| 1364 | switch(gestureData.state) |
||
| 1365 | {
|
||
| 1366 | case 0: // gesture detection - phase 1 (right shoulder is left of the right hip, means leaning left) |
||
| 1367 | if(jointsTracked[rightShoulderIndex] && jointsTracked[rightHipIndex] && |
||
| 1368 | (jointsPos[rightShoulderIndex].x - jointsPos[rightHipIndex].x) < 0f) |
||
| 1369 | {
|
||
| 1370 | SetGestureJoint(ref gestureData, timestamp, rightShoulderIndex, jointsPos[rightShoulderIndex]); |
||
| 1371 | gestureData.progress = 0.3f; |
||
| 1372 | } |
||
| 1373 | break; |
||
| 1374 | |||
| 1375 | case 1: // gesture phase 2 = complete |
||
| 1376 | if((timestamp - gestureData.timestamp) < 0.5f) |
||
| 1377 | {
|
||
| 1378 | // check if right shoulder is still left of the right hip (leaning left) |
||
| 1379 | bool isInPose = jointsTracked[rightShoulderIndex] && jointsTracked[rightHipIndex] && |
||
| 1380 | (jointsPos[rightShoulderIndex].x - jointsPos[rightHipIndex].x) < 0f; |
||
| 1381 | |||
| 1382 | if(isInPose) |
||
| 1383 | {
|
||
| 1384 | // calculate lean angle |
||
| 1385 | Vector3 vSpineLL = jointsPos[shoulderCenterIndex] - jointsPos[hipCenterIndex]; |
||
| 1386 | gestureData.screenPos.z = Vector3.Angle(Vector3.up, vSpineLL); |
||
| 1387 | |||
| 1388 | gestureData.timestamp = timestamp; |
||
| 1389 | gestureData.progress = 0.7f; |
||
| 1390 | } |
||
| 1391 | } |
||
| 1392 | else |
||
| 1393 | {
|
||
| 1394 | // cancel the gesture |
||
| 1395 | SetGestureCancelled(ref gestureData); |
||
| 1396 | } |
||
| 1397 | break; |
||
| 1398 | } |
||
| 1399 | break; |
||
| 1400 | |||
| 1401 | // check for LeanRight |
||
| 1402 | case Gestures.LeanRight: |
||
| 1403 | switch(gestureData.state) |
||
| 1404 | {
|
||
| 1405 | case 0: // gesture detection - phase 1 (left shoulder is right of the left hip, means leaning right) |
||
| 1406 | if(jointsTracked[leftShoulderIndex] && jointsTracked[leftHipIndex] && |
||
| 1407 | (jointsPos[leftShoulderIndex].x - jointsPos[leftHipIndex].x) > 0f) |
||
| 1408 | {
|
||
| 1409 | SetGestureJoint(ref gestureData, timestamp, leftShoulderIndex, jointsPos[leftShoulderIndex]); |
||
| 1410 | gestureData.progress = 0.3f; |
||
| 1411 | } |
||
| 1412 | break; |
||
| 1413 | |||
| 1414 | case 1: // gesture phase 2 = complete |
||
| 1415 | if((timestamp - gestureData.timestamp) < 0.5f) |
||
| 1416 | {
|
||
| 1417 | // check if left shoulder is still right of the left hip (leaning right) |
||
| 1418 | bool isInPose = jointsTracked[leftShoulderIndex] && jointsTracked[leftHipIndex] && |
||
| 1419 | (jointsPos[leftShoulderIndex].x - jointsPos[leftHipIndex].x) > 0f; |
||
| 1420 | |||
| 1421 | if(isInPose) |
||
| 1422 | {
|
||
| 1423 | // calculate lean angle |
||
| 1424 | Vector3 vSpineLR = jointsPos[shoulderCenterIndex] - jointsPos[hipCenterIndex]; |
||
| 1425 | gestureData.screenPos.z = Vector3.Angle(Vector3.up, vSpineLR); |
||
| 1426 | |||
| 1427 | gestureData.timestamp = timestamp; |
||
| 1428 | gestureData.progress = 0.7f; |
||
| 1429 | } |
||
| 1430 | } |
||
| 1431 | else |
||
| 1432 | {
|
||
| 1433 | // cancel the gesture |
||
| 1434 | SetGestureCancelled(ref gestureData); |
||
| 1435 | } |
||
| 1436 | break; |
||
| 1437 | } |
||
| 1438 | break; |
||
| 1439 | |||
| 1440 | // check for LeanForward |
||
| 1441 | case Gestures.LeanForward: |
||
| 1442 | switch(gestureData.state) |
||
| 1443 | {
|
||
| 1444 | case 0: // gesture detection - phase 1 (shoulder center in front of hip center, means leaning forward) |
||
| 1445 | if(jointsTracked[shoulderCenterIndex] && jointsTracked[hipCenterIndex] && |
||
| 1446 | (jointsPos[shoulderCenterIndex].z - jointsPos[hipCenterIndex].z) < -0.1f) |
||
| 1447 | {
|
||
| 1448 | SetGestureJoint(ref gestureData, timestamp, shoulderCenterIndex, jointsPos[shoulderCenterIndex]); |
||
| 1449 | gestureData.progress = 0.3f; |
||
| 1450 | } |
||
| 1451 | break; |
||
| 1452 | |||
| 1453 | case 1: // gesture phase 2 = complete |
||
| 1454 | if((timestamp - gestureData.timestamp) < 0.5f) |
||
| 1455 | {
|
||
| 1456 | // check if shoulder center is still in front of the hip center (leaning forward) |
||
| 1457 | bool isInPose = jointsTracked[shoulderCenterIndex] && jointsTracked[hipCenterIndex] && |
||
| 1458 | (jointsPos[shoulderCenterIndex].z - jointsPos[leftHipIndex].z) < -0.1f; |
||
| 1459 | |||
| 1460 | if(isInPose) |
||
| 1461 | {
|
||
| 1462 | // calculate lean angle |
||
| 1463 | Vector3 vSpineLL = jointsPos[shoulderCenterIndex] - jointsPos[hipCenterIndex]; |
||
| 1464 | gestureData.screenPos.z = Vector3.Angle(Vector3.up, vSpineLL); |
||
| 1465 | |||
| 1466 | gestureData.timestamp = timestamp; |
||
| 1467 | gestureData.progress = 0.7f; |
||
| 1468 | } |
||
| 1469 | } |
||
| 1470 | else |
||
| 1471 | {
|
||
| 1472 | // cancel the gesture |
||
| 1473 | SetGestureCancelled(ref gestureData); |
||
| 1474 | } |
||
| 1475 | break; |
||
| 1476 | } |
||
| 1477 | break; |
||
| 1478 | |||
| 1479 | // check for LeanBack |
||
| 1480 | case Gestures.LeanBack: |
||
| 1481 | switch(gestureData.state) |
||
| 1482 | {
|
||
| 1483 | case 0: // gesture detection - phase 1 (shoulder center behind hip center, means leaning back) |
||
| 1484 | if(jointsTracked[shoulderCenterIndex] && jointsTracked[hipCenterIndex] && |
||
| 1485 | (jointsPos[shoulderCenterIndex].z - jointsPos[hipCenterIndex].z) > 0.1f) |
||
| 1486 | {
|
||
| 1487 | SetGestureJoint(ref gestureData, timestamp, shoulderCenterIndex, jointsPos[shoulderCenterIndex]); |
||
| 1488 | gestureData.progress = 0.3f; |
||
| 1489 | } |
||
| 1490 | break; |
||
| 1491 | |||
| 1492 | case 1: // gesture phase 2 = complete |
||
| 1493 | if((timestamp - gestureData.timestamp) < 0.5f) |
||
| 1494 | {
|
||
| 1495 | // check if shoulder center is still behind of the hip center (leaning back) |
||
| 1496 | bool isInPose = jointsTracked[shoulderCenterIndex] && jointsTracked[hipCenterIndex] && |
||
| 1497 | (jointsPos[shoulderCenterIndex].z - jointsPos[leftHipIndex].z) > 0.1f; |
||
| 1498 | |||
| 1499 | if(isInPose) |
||
| 1500 | {
|
||
| 1501 | // calculate lean angle |
||
| 1502 | Vector3 vSpineLR = jointsPos[shoulderCenterIndex] - jointsPos[hipCenterIndex]; |
||
| 1503 | gestureData.screenPos.z = Vector3.Angle(Vector3.up, vSpineLR); |
||
| 1504 | |||
| 1505 | gestureData.timestamp = timestamp; |
||
| 1506 | gestureData.progress = 0.7f; |
||
| 1507 | } |
||
| 1508 | } |
||
| 1509 | else |
||
| 1510 | {
|
||
| 1511 | // cancel the gesture |
||
| 1512 | SetGestureCancelled(ref gestureData); |
||
| 1513 | } |
||
| 1514 | break; |
||
| 1515 | } |
||
| 1516 | break; |
||
| 1517 | |||
| 1518 | // check for KickLeft |
||
| 1519 | case Gestures.KickLeft: |
||
| 1520 | switch(gestureData.state) |
||
| 1521 | {
|
||
| 1522 | case 0: // gesture detection - phase 1 |
||
| 1523 | if(jointsTracked[leftAnkleIndex] && jointsTracked[rightAnkleIndex] && jointsTracked[leftHipIndex] && |
||
| 1524 | (jointsPos[leftAnkleIndex].z - jointsPos[leftHipIndex].z) < 0f && |
||
| 1525 | (jointsPos[leftAnkleIndex].z - jointsPos[rightAnkleIndex].z) > -0.2f) |
||
| 1526 | {
|
||
| 1527 | SetGestureJoint(ref gestureData, timestamp, leftAnkleIndex, jointsPos[leftAnkleIndex]); |
||
| 1528 | gestureData.progress = 0.5f; |
||
| 1529 | } |
||
| 1530 | break; |
||
| 1531 | |||
| 1532 | case 1: // gesture phase 2 = complete |
||
| 1533 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 1534 | {
|
||
| 1535 | bool isInPose = jointsTracked[leftAnkleIndex] && jointsTracked[rightAnkleIndex] && jointsTracked[leftHipIndex] && |
||
| 1536 | (jointsPos[leftAnkleIndex].z - jointsPos[rightAnkleIndex].z) < -0.4f; |
||
| 1537 | |||
| 1538 | if(isInPose) |
||
| 1539 | {
|
||
| 1540 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 1541 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 1542 | } |
||
| 1543 | } |
||
| 1544 | else |
||
| 1545 | {
|
||
| 1546 | // cancel the gesture |
||
| 1547 | SetGestureCancelled(ref gestureData); |
||
| 1548 | } |
||
| 1549 | break; |
||
| 1550 | } |
||
| 1551 | break; |
||
| 1552 | |||
| 1553 | // check for KickRight |
||
| 1554 | case Gestures.KickRight: |
||
| 1555 | switch(gestureData.state) |
||
| 1556 | {
|
||
| 1557 | case 0: // gesture detection - phase 1 |
||
| 1558 | if(jointsTracked[leftAnkleIndex] && jointsTracked[rightAnkleIndex] && jointsTracked[rightHipIndex] && |
||
| 1559 | (jointsPos[rightAnkleIndex].z - jointsPos[rightHipIndex].z) < 0f && |
||
| 1560 | (jointsPos[rightAnkleIndex].z - jointsPos[leftAnkleIndex].z) > -0.2f) |
||
| 1561 | {
|
||
| 1562 | SetGestureJoint(ref gestureData, timestamp, rightAnkleIndex, jointsPos[rightAnkleIndex]); |
||
| 1563 | gestureData.progress = 0.5f; |
||
| 1564 | } |
||
| 1565 | break; |
||
| 1566 | |||
| 1567 | case 1: // gesture phase 2 = complete |
||
| 1568 | if((timestamp - gestureData.timestamp) < 1.5f) |
||
| 1569 | {
|
||
| 1570 | bool isInPose = jointsTracked[leftAnkleIndex] && jointsTracked[rightAnkleIndex] && jointsTracked[rightHipIndex] && |
||
| 1571 | (jointsPos[rightAnkleIndex].z - jointsPos[leftAnkleIndex].z) < -0.4f; |
||
| 1572 | |||
| 1573 | if(isInPose) |
||
| 1574 | {
|
||
| 1575 | Vector3 jointPos = jointsPos[gestureData.joint]; |
||
| 1576 | CheckPoseComplete(ref gestureData, timestamp, jointPos, isInPose, 0f); |
||
| 1577 | } |
||
| 1578 | } |
||
| 1579 | else |
||
| 1580 | {
|
||
| 1581 | // cancel the gesture |
||
| 1582 | SetGestureCancelled(ref gestureData); |
||
| 1583 | } |
||
| 1584 | break; |
||
| 1585 | } |
||
| 1586 | break; |
||
| 1587 | |||
| 1588 | case Gestures.Run: |
||
| 1589 | switch(gestureData.state) |
||
| 1590 | {
|
||
| 1591 | case 0: // gesture detection - phase 1 |
||
| 1592 | // check if the left knee is up |
||
| 1593 | if(jointsTracked[leftKneeIndex] && jointsTracked[rightKneeIndex] && |
||
| 1594 | (jointsPos[leftKneeIndex].y - jointsPos[rightKneeIndex].y) > 0.1f) |
||
| 1595 | {
|
||
| 1596 | SetGestureJoint(ref gestureData, timestamp, leftKneeIndex, jointsPos[leftKneeIndex]); |
||
| 1597 | gestureData.progress = 0.3f; |
||
| 1598 | } |
||
| 1599 | break; |
||
| 1600 | |||
| 1601 | case 1: // gesture complete |
||
| 1602 | if((timestamp - gestureData.timestamp) < 1.0f) |
||
| 1603 | {
|
||
| 1604 | // check if the right knee is up |
||
| 1605 | bool isInPose = jointsTracked[rightKneeIndex] && jointsTracked[leftKneeIndex] && |
||
| 1606 | (jointsPos[rightKneeIndex].y - jointsPos[leftKneeIndex].y) > 0.1f; |
||
| 1607 | |||
| 1608 | if(isInPose) |
||
| 1609 | {
|
||
| 1610 | // go to state 2 |
||
| 1611 | gestureData.timestamp = timestamp; |
||
| 1612 | gestureData.progress = 0.7f; |
||
| 1613 | gestureData.state = 2; |
||
| 1614 | } |
||
| 1615 | } |
||
| 1616 | else |
||
| 1617 | {
|
||
| 1618 | // cancel the gesture |
||
| 1619 | SetGestureCancelled(ref gestureData); |
||
| 1620 | } |
||
| 1621 | break; |
||
| 1622 | |||
| 1623 | case 2: // gesture complete |
||
| 1624 | if((timestamp - gestureData.timestamp) < 1.0f) |
||
| 1625 | {
|
||
| 1626 | // check if the left knee is up again |
||
| 1627 | bool isInPose = jointsTracked[leftKneeIndex] && jointsTracked[rightKneeIndex] && |
||
| 1628 | (jointsPos[leftKneeIndex].y - jointsPos[rightKneeIndex].y) > 0.1f; |
||
| 1629 | |||
| 1630 | if(isInPose) |
||
| 1631 | {
|
||
| 1632 | // go back to state 1 |
||
| 1633 | gestureData.timestamp = timestamp; |
||
| 1634 | gestureData.progress = 0.8f; |
||
| 1635 | gestureData.state = 1; |
||
| 1636 | } |
||
| 1637 | } |
||
| 1638 | else |
||
| 1639 | {
|
||
| 1640 | // cancel the gesture |
||
| 1641 | SetGestureCancelled(ref gestureData); |
||
| 1642 | } |
||
| 1643 | break; |
||
| 1644 | } |
||
| 1645 | break; |
||
| 1646 | |||
| 1647 | // here come more gesture-cases |
||
| 1648 | } |
||
| 1649 | } |
||
| 1650 | |||
| 1651 | } |