t1 / TFDContents / Assets / KinectScripts / Samples / GetJointPositionDemo.cs @ 3
이력 | 보기 | 이력해설 | 다운로드 (2.55 KB)
| 1 |
using UnityEngine; |
|---|---|
| 2 |
using System.Collections; |
| 3 |
using System.IO; |
| 4 |
|
| 5 |
public class GetJointPositionDemo : MonoBehaviour |
| 6 |
{
|
| 7 |
[Tooltip("Index of the player, tracked by this component. 0 means the 1st player, 1 - the 2nd one, 2 - the 3rd one, etc.")]
|
| 8 |
public int playerIndex = 0; |
| 9 |
|
| 10 |
[Tooltip("The Kinect joint we want to track.")]
|
| 11 |
public KinectInterop.JointType joint = KinectInterop.JointType.HandRight; |
| 12 |
|
| 13 |
[Tooltip("Current joint position in Kinect coordinates (meters).")]
|
| 14 |
public Vector3 jointPosition; |
| 15 |
|
| 16 |
[Tooltip("Whether we save the joint data to a CSV file or not.")]
|
| 17 |
public bool isSaving = false; |
| 18 |
|
| 19 |
[Tooltip("Path to the CSV file, we want to save the joint data to.")]
|
| 20 |
public string saveFilePath = "joint_pos.csv"; |
| 21 |
|
| 22 |
[Tooltip("How many seconds to save data to the CSV file, or 0 to save non-stop.")]
|
| 23 |
public float secondsToSave = 0f; |
| 24 |
|
| 25 |
|
| 26 |
// start time of data saving to csv file |
| 27 |
private float saveStartTime = -1f; |
| 28 |
|
| 29 |
|
| 30 |
void Start() |
| 31 |
{
|
| 32 |
if(isSaving && File.Exists(saveFilePath)) |
| 33 |
{
|
| 34 |
File.Delete(saveFilePath); |
| 35 |
} |
| 36 |
} |
| 37 |
|
| 38 |
|
| 39 |
void Update() |
| 40 |
{
|
| 41 |
if(isSaving) |
| 42 |
{
|
| 43 |
// create the file, if needed |
| 44 |
if(!File.Exists(saveFilePath)) |
| 45 |
{
|
| 46 |
using(StreamWriter writer = File.CreateText(saveFilePath)) |
| 47 |
{
|
| 48 |
// csv file header |
| 49 |
string sLine = "time,joint,pos_x,pos_y,poz_z"; |
| 50 |
writer.WriteLine(sLine); |
| 51 |
} |
| 52 |
} |
| 53 |
|
| 54 |
// check the start time |
| 55 |
if(saveStartTime < 0f) |
| 56 |
{
|
| 57 |
saveStartTime = Time.time; |
| 58 |
} |
| 59 |
} |
| 60 |
|
| 61 |
// get the joint position |
| 62 |
KinectManager manager = KinectManager.Instance; |
| 63 |
|
| 64 |
if(manager && manager.IsInitialized()) |
| 65 |
{
|
| 66 |
if(manager.IsUserDetected(playerIndex)) |
| 67 |
{
|
| 68 |
long userId = manager.GetUserIdByIndex(playerIndex); |
| 69 |
|
| 70 |
if(manager.IsJointTracked(userId, (int)joint)) |
| 71 |
{
|
| 72 |
// output the joint position for easy tracking |
| 73 |
Vector3 jointPos = manager.GetJointPosition(userId, (int)joint); |
| 74 |
jointPosition = jointPos; |
| 75 |
|
| 76 |
if(isSaving) |
| 77 |
{
|
| 78 |
if((secondsToSave == 0f) || ((Time.time - saveStartTime) <= secondsToSave)) |
| 79 |
{
|
| 80 |
#if !UNITY_WSA |
| 81 |
using(StreamWriter writer = File.AppendText(saveFilePath)) |
| 82 |
{
|
| 83 |
string sLine = string.Format("{0:F3},{1},{2:F3},{3:F3},{4:F3}", Time.time, ((KinectInterop.JointType)joint).ToString(), jointPos.x, jointPos.y, jointPos.z);
|
| 84 |
writer.WriteLine(sLine); |
| 85 |
} |
| 86 |
#else |
| 87 |
string sLine = string.Format("{0:F3},{1},{2:F3},{3:F3},{4:F3}", Time.time, ((KinectInterop.JointType)joint).ToString(), jointPos.x, jointPos.y, jointPos.z);
|
| 88 |
Debug.Log(sLine); |
| 89 |
#endif |
| 90 |
} |
| 91 |
} |
| 92 |
} |
| 93 |
} |
| 94 |
} |
| 95 |
|
| 96 |
} |
| 97 |
|
| 98 |
} |